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	Implement frame limiter. (#60)
* Implement audio timing with integer math. * Add busy loop to audio thread. * Implement a frame limiter. * Implement implot. * Add more stuff to the profiler window. * Redo frame limiter logic to fix drifting. * Move frame limiter, add limiters for SFD & loading screen. * Update waiting logic for audio thread. * Correct small delta time errors. * Decrease delta time error threshold. * Set busy wait threshold to 2ms. * Change spin wait in D3D12 present to infinite wait. * Replace FPS literals with constants.
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							|  | @ -57,4 +57,7 @@ | |||
| 	url = https://github.com/martinus/unordered_dense.git | ||||
| [submodule "thirdparty/SDL_mixer"] | ||||
| 	path = thirdparty/SDL_mixer | ||||
| 	url = https://github.com/libsdl-org/SDL_mixer | ||||
| 	url = https://github.com/libsdl-org/SDL_mixer | ||||
| [submodule "thirdparty/implot"] | ||||
| 	path = thirdparty/implot | ||||
| 	url = https://github.com/epezent/implot.git | ||||
|  |  | |||
|  | @ -196,11 +196,14 @@ set(SWA_USER_CXX_SOURCES | |||
| 
 | ||||
| set(SWA_THIRDPARTY_SOURCES | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/backends/imgui_impl_sdl2.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/imgui.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/imgui.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/imgui_demo.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/imgui_draw.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/imgui_tables.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui/imgui_widgets.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/implot/implot.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/implot/implot_demo.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/implot/implot_items.cpp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/libmspack/libmspack/mspack/lzxd.c" | ||||
|     "${SWA_THIRDPARTY_ROOT}/tiny-AES-c/aes.c" | ||||
|     "${SWA_TOOLS_ROOT}/ShaderRecomp/thirdparty/smol-v/source/smolv.cpp" | ||||
|  | @ -209,7 +212,8 @@ set(SWA_THIRDPARTY_SOURCES | |||
| set(SWA_THIRDPARTY_INCLUDES | ||||
|     "${SWA_THIRDPARTY_ROOT}/concurrentqueue" | ||||
|     "${SWA_THIRDPARTY_ROOT}/ddspp" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui" | ||||
|     "${SWA_THIRDPARTY_ROOT}/imgui" | ||||
|     "${SWA_THIRDPARTY_ROOT}/implot" | ||||
|     "${SWA_THIRDPARTY_ROOT}/libmspack/libmspack/mspack" | ||||
|     "${SWA_THIRDPARTY_ROOT}/magic_enum/include" | ||||
|     "${SWA_THIRDPARTY_ROOT}/stb" | ||||
|  |  | |||
|  | @ -38,6 +38,14 @@ PPC_FUNC(sub_824EB490) | |||
| PPC_FUNC_IMPL(__imp__sub_822C1130); | ||||
| PPC_FUNC(sub_822C1130) | ||||
| { | ||||
|     // Correct small delta time errors.
 | ||||
|     if (Config::FPS >= FPS_MIN && Config::FPS < FPS_MAX) | ||||
|     { | ||||
|         double targetDeltaTime = 1.0 / Config::FPS; | ||||
|         if (abs(ctx.f1.f64 - targetDeltaTime) < 0.00001) | ||||
|             ctx.f1.f64 = targetDeltaTime; | ||||
|     } | ||||
| 
 | ||||
|     App::s_deltaTime = ctx.f1.f64; | ||||
| 
 | ||||
|     SDL_PumpEvents(); | ||||
|  | @ -48,3 +56,4 @@ PPC_FUNC(sub_822C1130) | |||
| 
 | ||||
|     __imp__sub_822C1130(ctx, base); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -15,3 +15,4 @@ public: | |||
|     static void Restart(std::vector<std::string> restartArgs = {}); | ||||
|     static void Exit(); | ||||
| }; | ||||
| 
 | ||||
|  |  | |||
|  | @ -41,10 +41,6 @@ static void AudioThread() | |||
| 
 | ||||
|     size_t channels = g_downMixToStereo ? 2 : XAUDIO_NUM_CHANNELS; | ||||
| 
 | ||||
|     constexpr double INTERVAL = double(XAUDIO_NUM_SAMPLES) / double(XAUDIO_SAMPLES_HZ); | ||||
|     auto start = std::chrono::steady_clock::now(); | ||||
|     size_t iteration = 1; | ||||
| 
 | ||||
|     while (true) | ||||
|     { | ||||
|         uint32_t queuedAudioSize = SDL_GetQueuedAudioSize(g_audioDevice); | ||||
|  | @ -57,15 +53,14 @@ static void AudioThread() | |||
|             g_clientCallback(ctx.ppcContext, reinterpret_cast<uint8_t*>(g_memory.base)); | ||||
|         } | ||||
| 
 | ||||
|         auto next = start + std::chrono::duration<double>(iteration * INTERVAL); | ||||
|         auto now = std::chrono::steady_clock::now(); | ||||
|         constexpr auto INTERVAL = 1000000000ns * XAUDIO_NUM_SAMPLES / XAUDIO_SAMPLES_HZ; | ||||
|         auto next = now + (INTERVAL - now.time_since_epoch() % INTERVAL); | ||||
| 
 | ||||
|         if ((next - now) > 1s) | ||||
|             next = now; | ||||
|         std::this_thread::sleep_for(std::chrono::floor<std::chrono::milliseconds>(next - now)); | ||||
| 
 | ||||
|         std::this_thread::sleep_until(next); | ||||
| 
 | ||||
|         iteration = std::chrono::duration<double>(std::chrono::steady_clock::now() - start).count() / INTERVAL + 1; | ||||
|         while (std::chrono::steady_clock::now() < next) | ||||
|             std::this_thread::yield(); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -1265,9 +1265,7 @@ namespace plume { | |||
| 
 | ||||
|     bool D3D12SwapChain::present(uint32_t textureIndex, RenderCommandSemaphore **waitSemaphores, uint32_t waitSemaphoreCount) { | ||||
|         if (waitableObject != NULL) { | ||||
|             while (WaitForSingleObjectEx(waitableObject, 0, FALSE)) { | ||||
|                 std::this_thread::yield(); | ||||
|             } | ||||
|             WaitForSingleObject(waitableObject, INFINITE); | ||||
|         } | ||||
| 
 | ||||
|         UINT syncInterval = vsyncEnabled ? 1 : 0; | ||||
|  |  | |||
|  | @ -4,6 +4,7 @@ | |||
| #include "imgui/imgui_snapshot.h" | ||||
| #include "imgui/imgui_font_builder.h" | ||||
| 
 | ||||
| #include <app.h> | ||||
| #include <bc_diff.h> | ||||
| #include <cpu/code_cache.h> | ||||
| #include <cpu/guest_code.h> | ||||
|  | @ -1317,6 +1318,7 @@ void Video::CreateHostDevice(bool sdlVideoDefault) | |||
| 
 | ||||
|     IMGUI_CHECKVERSION(); | ||||
|     ImGui::CreateContext(); | ||||
|     ImPlot::CreateContext(); | ||||
| 
 | ||||
|     GameWindow::Init(sdlVideoDefault); | ||||
| 
 | ||||
|  | @ -1885,6 +1887,100 @@ static uint32_t HashVertexDeclaration(uint32_t vertexDeclaration) | |||
|     return vertexDeclaration; | ||||
| } | ||||
| 
 | ||||
| static constexpr size_t PROFILER_VALUE_COUNT = 1024; | ||||
| static size_t g_profilerValueIndex; | ||||
| 
 | ||||
| struct Profiler | ||||
| { | ||||
|     std::atomic<double> value; | ||||
|     double values[PROFILER_VALUE_COUNT]; | ||||
|     std::chrono::steady_clock::time_point start; | ||||
| 
 | ||||
|     void Begin() | ||||
|     { | ||||
|         start = std::chrono::steady_clock::now(); | ||||
|     } | ||||
| 
 | ||||
|     void End() | ||||
|     { | ||||
|         value = std::chrono::duration<double, std::milli>(std::chrono::steady_clock::now() - start).count(); | ||||
|     } | ||||
| 
 | ||||
|     double UpdateAndReturnAverage() | ||||
|     { | ||||
|         values[g_profilerValueIndex] = value; | ||||
|         return std::accumulate(values, values + PROFILER_VALUE_COUNT, 0.0) / PROFILER_VALUE_COUNT; | ||||
|     } | ||||
| }; | ||||
| 
 | ||||
| static double g_applicationValues[PROFILER_VALUE_COUNT]; | ||||
| static Profiler g_renderDirectorProfiler; | ||||
| 
 | ||||
| static bool g_profilerVisible; | ||||
| static bool g_profilerWasToggled; | ||||
| 
 | ||||
| static void DrawProfiler() | ||||
| { | ||||
|     bool toggleProfiler = SDL_GetKeyboardState(nullptr)[SDL_SCANCODE_F1] != 0; | ||||
| 
 | ||||
|     if (!g_profilerWasToggled && toggleProfiler) | ||||
|         g_profilerVisible = !g_profilerVisible; | ||||
| 
 | ||||
|     g_profilerWasToggled = toggleProfiler; | ||||
| 
 | ||||
|     if (!g_profilerVisible) | ||||
|         return; | ||||
| 
 | ||||
|     ImFont* font = ImFontAtlasSnapshot::GetFont("FOT-SeuratPro-M.otf"); | ||||
|     float defaultScale = font->Scale; | ||||
|     font->Scale = ImGui::GetDefaultFont()->FontSize / font->FontSize; | ||||
|     ImGui::PushFont(font); | ||||
| 
 | ||||
|     if (ImGui::Begin("Profiler", &g_profilerVisible)) | ||||
|     { | ||||
|         g_applicationValues[g_profilerValueIndex] = App::s_deltaTime * 1000.0; | ||||
|         double renderDirectorAvg = g_renderDirectorProfiler.UpdateAndReturnAverage(); | ||||
| 
 | ||||
|         if (ImPlot::BeginPlot("Frame Time")) | ||||
|         { | ||||
|             ImPlot::SetupAxisLimits(ImAxis_Y1, 0.0, 20.0); | ||||
|             ImPlot::SetupAxis(ImAxis_Y1, "ms", ImPlotAxisFlags_None); | ||||
|             ImPlot::PlotLine<double>("Application", g_applicationValues, PROFILER_VALUE_COUNT, 1.0, 0.0, ImPlotLineFlags_None, g_profilerValueIndex); | ||||
|             ImPlot::PlotLine<double>("Render Director", g_renderDirectorProfiler.values, PROFILER_VALUE_COUNT, 1.0, 0.0, ImPlotLineFlags_None, g_profilerValueIndex); | ||||
| 
 | ||||
|             ImPlot::EndPlot(); | ||||
|         } | ||||
| 
 | ||||
|         g_profilerValueIndex = (g_profilerValueIndex + 1) % PROFILER_VALUE_COUNT; | ||||
| 
 | ||||
|         const double applicationAvg = std::accumulate(g_applicationValues, g_applicationValues + PROFILER_VALUE_COUNT, 0.0) / PROFILER_VALUE_COUNT; | ||||
| 
 | ||||
|         ImGui::Text("Average Application: %g ms (%g FPS)", applicationAvg, 1000.0 / applicationAvg); | ||||
|         ImGui::Text("Average Render Director: %g ms (%g FPS)", renderDirectorAvg, 1000.0 / renderDirectorAvg); | ||||
|          | ||||
|         O1HeapDiagnostics diagnostics, physicalDiagnostics; | ||||
|         { | ||||
|             std::lock_guard lock(g_userHeap.mutex); | ||||
|             diagnostics = o1heapGetDiagnostics(g_userHeap.heap); | ||||
|         } | ||||
|         { | ||||
|             std::lock_guard lock(g_userHeap.physicalMutex); | ||||
|             physicalDiagnostics = o1heapGetDiagnostics(g_userHeap.physicalHeap); | ||||
|         } | ||||
| 
 | ||||
|         ImGui::Text("Heap Allocated: %d MB", int32_t(diagnostics.allocated / (1024 * 1024))); | ||||
|         ImGui::Text("Physical Heap Allocated: %d MB", int32_t(physicalDiagnostics.allocated / (1024 * 1024))); | ||||
| 
 | ||||
|         auto capabilities = g_device->getCapabilities(); | ||||
|         ImGui::Text("Present Wait: %s", capabilities.presentWait ? "Supported" : "Unsupported"); | ||||
|         ImGui::Text("Triangle Fan: %s", capabilities.triangleFan ? "Supported" : "Unsupported"); | ||||
|     } | ||||
|     ImGui::End(); | ||||
| 
 | ||||
|     ImGui::PopFont(); | ||||
|     font->Scale = defaultScale; | ||||
| } | ||||
| 
 | ||||
| static void DrawImGui() | ||||
| { | ||||
|     ImGui_ImplSDL2_NewFrame(); | ||||
|  | @ -1916,6 +2012,8 @@ static void DrawImGui() | |||
|     MessageWindow::Draw(); | ||||
|     ButtonGuide::Draw(); | ||||
| 
 | ||||
|     DrawProfiler(); | ||||
| 
 | ||||
|     ImGui::Render(); | ||||
| 
 | ||||
|     auto drawData = ImGui::GetDrawData(); | ||||
|  | @ -4077,6 +4175,7 @@ static std::thread g_renderThread([] | |||
|         while (true) | ||||
|         { | ||||
|             size_t count = g_renderQueue.wait_dequeue_bulk(commands, std::size(commands)); | ||||
| 
 | ||||
|             for (size_t i = 0; i < count; i++) | ||||
|             { | ||||
|                 auto& cmd = commands[i]; | ||||
|  | @ -4750,6 +4849,8 @@ PPC_FUNC(sub_8258C8A0) | |||
| PPC_FUNC_IMPL(__imp__sub_8258CAE0); | ||||
| PPC_FUNC(sub_8258CAE0) | ||||
| { | ||||
|     g_renderDirectorProfiler.Begin(); | ||||
| 
 | ||||
|     if (g_needsResize) | ||||
|     { | ||||
|         auto r3 = ctx.r3; | ||||
|  | @ -4762,6 +4863,8 @@ PPC_FUNC(sub_8258CAE0) | |||
|     } | ||||
| 
 | ||||
|     __imp__sub_8258CAE0(ctx, base); | ||||
| 
 | ||||
|     g_renderDirectorProfiler.End(); | ||||
| } | ||||
| 
 | ||||
| void PostProcessResolutionFix(PPCRegister& r4, PPCRegister& f1, PPCRegister& f2) | ||||
|  |  | |||
|  | @ -1,12 +1,10 @@ | |||
| #include <cpu/code_cache.h> | ||||
| #include <cpu/guest_code.h> | ||||
| #include <api/SWA.h> | ||||
| #include <ui/game_window.h> | ||||
| #include <user/config.h> | ||||
| #include <app.h> | ||||
| 
 | ||||
| float m_lastLoadingFrameDelta = 0.0f; | ||||
| std::chrono::high_resolution_clock::time_point m_lastLoadingFrameTime; | ||||
| 
 | ||||
| void DownForceDeltaTimeFixMidAsmHook(PPCRegister& f0) | ||||
| { | ||||
|     f0.f64 = 30.0; | ||||
|  | @ -79,14 +77,71 @@ void Camera2DSlopeLerpFixMidAsmHook(PPCRegister& t, PPCRegister& deltaTime) | |||
|     t.f64 = ComputeLerpFactor(t.f64, deltaTime.f64 / 60.0); | ||||
| } | ||||
| 
 | ||||
| void LoadingScreenSpeedFixMidAsmHook(PPCRegister& r4) | ||||
| using namespace std::chrono_literals; | ||||
| 
 | ||||
| static std::chrono::steady_clock::time_point g_next; | ||||
| 
 | ||||
| void ApplicationUpdateMidAsmHook() | ||||
| { | ||||
|     auto now = std::chrono::high_resolution_clock::now(); | ||||
|     if (Config::FPS >= FPS_MIN && Config::FPS < FPS_MAX) | ||||
|     { | ||||
|         auto now = std::chrono::steady_clock::now(); | ||||
| 
 | ||||
|     m_lastLoadingFrameDelta = std::min(std::chrono::duration<float>(now - m_lastLoadingFrameTime).count(), 1.0f / 15.0f); | ||||
|     m_lastLoadingFrameTime = now; | ||||
|         if (now < g_next) | ||||
|         { | ||||
|             std::this_thread::sleep_for(std::chrono::floor<std::chrono::milliseconds>(g_next - now - 2ms)); | ||||
| 
 | ||||
|     auto pDeltaTime = (be<float>*)g_memory.Translate(r4.u32); | ||||
|             while ((now = std::chrono::steady_clock::now()) < g_next) | ||||
|                 std::this_thread::yield(); | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             g_next = now; | ||||
|         } | ||||
| 
 | ||||
|     *pDeltaTime = m_lastLoadingFrameDelta; | ||||
|         g_next += 1000000000ns / Config::FPS; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| static std::chrono::steady_clock::time_point g_prev; | ||||
| 
 | ||||
| bool LoadingUpdateMidAsmHook(PPCRegister& r31) | ||||
| { | ||||
|     auto now = std::chrono::steady_clock::now(); | ||||
|     double deltaTime = std::min(std::chrono::duration<double>(now - g_prev).count(), 1.0 / 15.0); | ||||
|     g_prev = now; | ||||
| 
 | ||||
|     uint8_t* base = reinterpret_cast<uint8_t*>(g_memory.base); | ||||
|     uint32_t application = PPC_LOAD_U32(PPC_LOAD_U32(r31.u32 + 4)); | ||||
|     uint32_t update = PPC_LOAD_U32(PPC_LOAD_U32(application) + 20); | ||||
| 
 | ||||
|     g_ppcContext->r3.u32 = application; | ||||
|     g_ppcContext->f1.f64 = deltaTime; | ||||
|     reinterpret_cast<PPCFunc*>(g_codeCache.Find(update))(*g_ppcContext, base); | ||||
| 
 | ||||
|     bool loading = PPC_LOAD_U8(0x83367A4C); | ||||
|     if (loading) | ||||
|     { | ||||
|         now = std::chrono::steady_clock::now(); | ||||
|         constexpr auto INTERVAL = 1000000000ns / 30; | ||||
|         auto next = now + (INTERVAL - now.time_since_epoch() % INTERVAL); | ||||
| 
 | ||||
|         std::this_thread::sleep_until(next); | ||||
|     } | ||||
| 
 | ||||
|     return loading; | ||||
| } | ||||
| 
 | ||||
| // ADXM_WaitVsync
 | ||||
| PPC_FUNC_IMPL(__imp__sub_8312DBF8); | ||||
| PPC_FUNC(sub_8312DBF8) | ||||
| { | ||||
|     auto now = std::chrono::steady_clock::now(); | ||||
|     constexpr auto INTERVAL = 1000000000ns / 60; | ||||
|     auto next = now + (INTERVAL - now.time_since_epoch() % INTERVAL); | ||||
| 
 | ||||
|     std::this_thread::sleep_for(std::chrono::floor<std::chrono::milliseconds>(next - now - 1ms)); | ||||
| 
 | ||||
|     while (std::chrono::steady_clock::now() < next) | ||||
|         std::this_thread::yield(); | ||||
| } | ||||
|  |  | |||
|  | @ -39,6 +39,7 @@ using Microsoft::WRL::ComPtr; | |||
| #include <SDL_mixer.h> | ||||
| #include <imgui.h> | ||||
| #include <imgui_internal.h> | ||||
| #include <implot.h> | ||||
| #include <backends/imgui_impl_sdl2.h> | ||||
| #include <o1heap.h> | ||||
| #include <cstddef> | ||||
|  | @ -47,6 +48,7 @@ using Microsoft::WRL::ComPtr; | |||
| #include <fmt/core.h> | ||||
| #include <list> | ||||
| #include <semaphore> | ||||
| #include <numeric> | ||||
| 
 | ||||
| #include "framework.h" | ||||
| #include "mutex.h" | ||||
|  |  | |||
|  | @ -850,7 +850,7 @@ static void DrawConfigOptions() | |||
|             DrawConfigOption(rowCount++, yOffset, &Config::ResolutionScale, true, nullptr, 0.25f, 1.0f, 2.0f); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::Fullscreen, true); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::VSync, true); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::FPS, true, nullptr, 15, 120, 240); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::FPS, true, nullptr, FPS_MIN, 120, FPS_MAX); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::Brightness, true); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::AntiAliasing, true); | ||||
|             DrawConfigOption(rowCount++, yOffset, &Config::TransparencyAntiAliasing, Config::AntiAliasing != EAntiAliasing::None, &Localise("Options_Desc_NotAvailableMSAA")); | ||||
|  |  | |||
|  | @ -169,6 +169,9 @@ CONFIG_DEFINE_ENUM_TEMPLATE(ETripleBuffering) | |||
|     { "Off",  ETripleBuffering::Off } | ||||
| }; | ||||
| 
 | ||||
| static constexpr int32_t FPS_MIN = 15; | ||||
| static constexpr int32_t FPS_MAX = 240; | ||||
| 
 | ||||
| enum class EAntiAliasing : uint32_t | ||||
| { | ||||
|     None = 0, | ||||
|  |  | |||
|  | @ -425,11 +425,6 @@ name = "ParticleTestDrawIndexedPrimitiveMidAsmHook" | |||
| address = 0x827D25AC | ||||
| registers = ["r7"] | ||||
| 
 | ||||
| [[midasm_hook]] | ||||
| name = "LoadingScreenSpeedFixMidAsmHook" | ||||
| address = 0x824DAB60 | ||||
| registers = ["r4"] | ||||
| 
 | ||||
| [[midasm_hook]] | ||||
| name = "MotionBlurPrevInvViewProjectionMidAsmHook" | ||||
| address = 0x82BA9E7C | ||||
|  | @ -588,3 +583,14 @@ registers = ["r3"] | |||
| name = "PostureDPadSupportMidAsmHook" | ||||
| address = 0x823CDA2C | ||||
| registers = ["r3"] | ||||
| 
 | ||||
| [[midasm_hook]] | ||||
| name = "ApplicationUpdateMidAsmHook" | ||||
| address = 0x822C0EC8 | ||||
| 
 | ||||
| [[midasm_hook]] | ||||
| name = "LoadingUpdateMidAsmHook" | ||||
| address = 0x825360C8 | ||||
| registers = ["r31"] | ||||
| jump_address_on_true = 0x825360C8 | ||||
| jump_address_on_false = 0x82536140 | ||||
							
								
								
									
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							|  | @ -0,0 +1 @@ | |||
| Subproject commit 77674d270e851d3f3718aad00234201af2b76ac9 | ||||
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