mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2025-10-30 07:11:05 +00:00
options_menu: rename Invert Camera X/Y options (#249)
This commit is contained in:
parent
ed0aeb3b7d
commit
f2e01bbe79
10 changed files with 41 additions and 18 deletions
|
|
@ -497,8 +497,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
|
|||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/gi_texture_filtering_bilinear.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/gi_texture_filtering_bilinear.dds" ARRAY_NAME "g_gi_texture_filtering_bilinear" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/gi_texture_filtering_bicubic.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/gi_texture_filtering_bicubic.dds" ARRAY_NAME "g_gi_texture_filtering_bicubic" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/hints.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/hints.dds" ARRAY_NAME "g_hints" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/invert_camera_x.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/invert_camera_x.dds" ARRAY_NAME "g_invert_camera_x" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/invert_camera_y.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/invert_camera_y.dds" ARRAY_NAME "g_invert_camera_y" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/horizontal_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/horizontal_camera.dds" ARRAY_NAME "g_horizontal_camera" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/language.dds" ARRAY_NAME "g_language" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/master_volume.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/master_volume.dds" ARRAY_NAME "g_master_volume" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/monitor.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/monitor.dds" ARRAY_NAME "g_monitor" COMPRESSION_TYPE "zstd")
|
||||
|
|
@ -521,6 +520,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/op
|
|||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_false.dds" ARRAY_NAME "g_transparency_antialiasing_false" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/transparency_antialiasing_true.dds" ARRAY_NAME "g_transparency_antialiasing_true" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/ui_scale_mode.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/ui_scale_mode.dds" ARRAY_NAME "g_ui_scale_mode" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vertical_camera.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vertical_camera.dds" ARRAY_NAME "g_vertical_camera" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/voice_language.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/voice_language.dds" ARRAY_NAME "g_voice_language" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vibration.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vibration.dds" ARRAY_NAME "g_vibration" COMPRESSION_TYPE "zstd")
|
||||
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/options_menu/thumbnails/vsync.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/options_menu/thumbnails/vsync.dds" ARRAY_NAME "g_vsync" COMPRESSION_TYPE "zstd")
|
||||
|
|
|
|||
|
|
@ -97,14 +97,25 @@ CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
|
|||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(InvertCameraX)
|
||||
CONFIG_DEFINE_LOCALE(HorizontalCamera)
|
||||
{
|
||||
{ ELanguage::English, { "Invert Camera X", "Toggle between inverted left and right camera movement." } }
|
||||
{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(InvertCameraY)
|
||||
CONFIG_DEFINE_LOCALE(VerticalCamera)
|
||||
{
|
||||
{ ELanguage::English, { "Invert Camera Y", "Toggle between inverted up and down camera movement." } }
|
||||
{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
|
||||
{
|
||||
{
|
||||
ELanguage::English,
|
||||
{
|
||||
{ ECameraRotationMode::Normal, { "NORMAL", "" } },
|
||||
{ ECameraRotationMode::Reverse, { "REVERSE", "" } }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_LOCALE(Vibration)
|
||||
|
|
|
|||
|
|
@ -177,7 +177,7 @@ std::unordered_map<std::string, std::unordered_map<ELanguage, std::string>> g_lo
|
|||
{
|
||||
"Installer_Page_SelectGameAndUpdate",
|
||||
{
|
||||
{ ELanguage::English, "Add the sources for your copy of the game and its title update." }
|
||||
{ ELanguage::English, "Add the sources for the game and its title update." }
|
||||
}
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,8 +43,8 @@ PPC_FUNC(sub_824697B0)
|
|||
{
|
||||
auto pCamera = (SWA::CCamera*)g_memory.Translate(ctx.r3.u32);
|
||||
|
||||
pCamera->m_InvertX = Config::InvertCameraX;
|
||||
pCamera->m_InvertY = Config::InvertCameraY;
|
||||
pCamera->m_InvertX = Config::HorizontalCamera == ECameraRotationMode::Reverse;
|
||||
pCamera->m_InvertY = Config::VerticalCamera == ECameraRotationMode::Reverse;
|
||||
|
||||
__imp__sub_824697B0(ctx, base);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1176,8 +1176,8 @@ static void DrawConfigOptions()
|
|||
break;
|
||||
|
||||
case 1: // INPUT
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraX, true);
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::InvertCameraY, true);
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::HorizontalCamera, true);
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::VerticalCamera, true);
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::Vibration, true);
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::AllowBackgroundInput, true);
|
||||
DrawConfigOption(rowCount++, yOffset, &Config::ControllerIcons, true);
|
||||
|
|
|
|||
|
|
@ -17,8 +17,7 @@
|
|||
#include <res/images/options_menu/thumbnails/gi_texture_filtering_bilinear.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/gi_texture_filtering_bicubic.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/hints.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/invert_camera_x.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/invert_camera_y.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/horizontal_camera.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/language.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/master_volume.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/monitor.dds.h>
|
||||
|
|
@ -41,6 +40,7 @@
|
|||
#include <res/images/options_menu/thumbnails/transparency_antialiasing_false.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/transparency_antialiasing_true.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/ui_scale_mode.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vertical_camera.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/voice_language.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vibration.dds.h>
|
||||
#include <res/images/options_menu/thumbnails/vsync.dds.h>
|
||||
|
|
@ -74,8 +74,8 @@ void LoadThumbnails()
|
|||
g_timeOfDayTransitionThumbnails[ETimeOfDayTransition::Xbox] = LOAD_ZSTD_TEXTURE(g_time_of_day_transition_xbox);
|
||||
g_timeOfDayTransitionThumbnails[ETimeOfDayTransition::PlayStation] = LOAD_ZSTD_TEXTURE(g_time_of_day_transition_playstation);
|
||||
|
||||
g_configThumbnails[&Config::InvertCameraX] = LOAD_ZSTD_TEXTURE(g_invert_camera_x);
|
||||
g_configThumbnails[&Config::InvertCameraY] = LOAD_ZSTD_TEXTURE(g_invert_camera_y);
|
||||
g_configThumbnails[&Config::HorizontalCamera] = LOAD_ZSTD_TEXTURE(g_horizontal_camera);
|
||||
g_configThumbnails[&Config::VerticalCamera] = LOAD_ZSTD_TEXTURE(g_vertical_camera);
|
||||
g_configThumbnails[&Config::Vibration] = LOAD_ZSTD_TEXTURE(g_vibration);
|
||||
g_configThumbnails[&Config::AllowBackgroundInput] = LOAD_ZSTD_TEXTURE(g_allow_background_input);
|
||||
g_configThumbnails[&Config::ControllerIcons] = LOAD_ZSTD_TEXTURE(g_controller_icons);
|
||||
|
|
|
|||
|
|
@ -30,6 +30,12 @@ CONFIG_DEFINE_ENUM_TEMPLATE(ETimeOfDayTransition)
|
|||
{ "PlayStation", ETimeOfDayTransition::PlayStation }
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(ECameraRotationMode)
|
||||
{
|
||||
{ "Normal", ECameraRotationMode::Normal },
|
||||
{ "Reverse", ECameraRotationMode::Reverse },
|
||||
};
|
||||
|
||||
CONFIG_DEFINE_ENUM_TEMPLATE(EControllerIcons)
|
||||
{
|
||||
{ "Auto", EControllerIcons::Auto },
|
||||
|
|
|
|||
|
|
@ -41,6 +41,12 @@ enum class ETimeOfDayTransition : uint32_t
|
|||
PlayStation
|
||||
};
|
||||
|
||||
enum class ECameraRotationMode : uint32_t
|
||||
{
|
||||
Normal,
|
||||
Reverse
|
||||
};
|
||||
|
||||
enum class EControllerIcons : uint32_t
|
||||
{
|
||||
Auto,
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ CONFIG_DEFINE_LOCALISED("System", bool, AchievementNotifications, true);
|
|||
CONFIG_DEFINE_ENUM_LOCALISED("System", ETimeOfDayTransition, TimeOfDayTransition, ETimeOfDayTransition::Xbox);
|
||||
CONFIG_DEFINE("System", bool, ShowConsole, false);
|
||||
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraX, false);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, InvertCameraY, false);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Input", ECameraRotationMode, HorizontalCamera, ECameraRotationMode::Normal);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Input", ECameraRotationMode, VerticalCamera, ECameraRotationMode::Normal);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, Vibration, true);
|
||||
CONFIG_DEFINE_LOCALISED("Input", bool, AllowBackgroundInput, false);
|
||||
CONFIG_DEFINE_ENUM_LOCALISED("Input", EControllerIcons, ControllerIcons, EControllerIcons::Auto);
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit 66a238a20da25725ea3252949fdab3a94c509e36
|
||||
Subproject commit 598576ff8375631b638298815cba4c5e8777191c
|
||||
Loading…
Add table
Reference in a new issue