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https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-04-27 04:41:39 +00:00
Remove "has bone" specialization constant.
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parent
c261a0ef9c
commit
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2 changed files with 4 additions and 27 deletions
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@ -2736,9 +2736,7 @@ static RenderPipeline* CreateGraphicsPipelineInRenderThread(PipelineState pipeli
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pipeline = CreateGraphicsPipeline(pipelineState);
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pipeline = CreateGraphicsPipeline(pipelineState);
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#ifdef ASYNC_PSO_DEBUG
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#ifdef ASYNC_PSO_DEBUG
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if (pipelineState.zEnable) // Should ignore most post effect/2D shaders.
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++g_pipelinesCreatedInRenderThread;
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++g_pipelinesCreatedInRenderThread;
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pipeline->setName(std::format("Render Thread Pipeline {:X}", hash));
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pipeline->setName(std::format("Render Thread Pipeline {:X}", hash));
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#endif
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#endif
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}
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}
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@ -2866,15 +2864,6 @@ static void FlushRenderStateForMainThread(GuestDevice* device, LocalRenderComman
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static void ProcSetBooleans(const RenderCommand& cmd)
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static void ProcSetBooleans(const RenderCommand& cmd)
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{
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{
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SetDirtyValue(g_dirtyStates.sharedConstants, g_sharedConstants.booleans, cmd.setBooleans.booleans);
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SetDirtyValue(g_dirtyStates.sharedConstants, g_sharedConstants.booleans, cmd.setBooleans.booleans);
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// mrgHasBone
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uint32_t specConstants = g_pipelineState.specConstants;
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if ((cmd.setBooleans.booleans & 0x1) != 0)
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specConstants |= SPEC_CONSTANT_HAS_BONE;
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else
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specConstants &= ~SPEC_CONSTANT_HAS_BONE;
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SetDirtyValue(g_dirtyStates.pipelineState, g_pipelineState.specConstants, specConstants);
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}
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}
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static void ProcSetSamplerState(const RenderCommand& cmd)
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static void ProcSetSamplerState(const RenderCommand& cmd)
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@ -4320,7 +4309,6 @@ static void CreateGraphicsPipelineInPipelineThread(const PipelineState& pipeline
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struct CompilationArgs
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struct CompilationArgs
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{
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{
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bool hasBone;
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bool noGI;
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bool noGI;
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};
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};
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@ -4379,9 +4367,6 @@ static void CompileMeshPipeline(Hedgehog::Mirage::CMeshData* mesh, MeshLayer lay
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pipelineState.vertexStrides[0] = mesh->m_VertexSize;
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pipelineState.vertexStrides[0] = mesh->m_VertexSize;
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pipelineState.depthStencilFormat = RenderFormat::D32_FLOAT;
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pipelineState.depthStencilFormat = RenderFormat::D32_FLOAT;
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if (args.hasBone)
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pipelineState.specConstants |= SPEC_CONSTANT_HAS_BONE;
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if (layer == MeshLayer::PunchThrough)
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if (layer == MeshLayer::PunchThrough)
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pipelineState.specConstants |= SPEC_CONSTANT_ALPHA_TEST;
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pipelineState.specConstants |= SPEC_CONSTANT_ALPHA_TEST;
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@ -4443,9 +4428,6 @@ static void CompileMeshPipeline(Hedgehog::Mirage::CMeshData* mesh, MeshLayer lay
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if (pipelineState.vertexDeclaration->hasR11G11B10Normal)
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if (pipelineState.vertexDeclaration->hasR11G11B10Normal)
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pipelineState.specConstants |= SPEC_CONSTANT_R11G11B10_NORMAL;
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pipelineState.specConstants |= SPEC_CONSTANT_R11G11B10_NORMAL;
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if (args.hasBone)
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pipelineState.specConstants |= SPEC_CONSTANT_HAS_BONE;
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if (Config::GITextureFiltering == EGITextureFiltering::Bicubic)
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if (Config::GITextureFiltering == EGITextureFiltering::Bicubic)
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pipelineState.specConstants |= SPEC_CONSTANT_BICUBIC_GI_FILTER;
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pipelineState.specConstants |= SPEC_CONSTANT_BICUBIC_GI_FILTER;
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@ -4525,14 +4507,9 @@ static void PipelineCompilerThread()
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}
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}
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if (databaseData->m_pVftable.ptr == TERRAIN_MODEL_DATA_VFTABLE)
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if (databaseData->m_pVftable.ptr == TERRAIN_MODEL_DATA_VFTABLE)
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{
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CompileMeshPipelines(*reinterpret_cast<Hedgehog::Mirage::CTerrainModelData*>(databaseData.get()), { false });
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CompileMeshPipelines(*reinterpret_cast<Hedgehog::Mirage::CTerrainModelData*>(databaseData.get()), { false, false });
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}
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else
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else
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{
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CompileMeshPipelines(*reinterpret_cast<Hedgehog::Mirage::CModelData*>(databaseData.get()), { true });
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auto modelData = reinterpret_cast<Hedgehog::Mirage::CModelData*>(databaseData.get());
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CompileMeshPipelines(*modelData, { modelData->m_NodeNum > 1, true });
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}
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databaseData->m_Flags &= ~eDatabaseDataFlags_CompilingPipelines;
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databaseData->m_Flags &= ~eDatabaseDataFlags_CompilingPipelines;
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2
thirdparty/ShaderRecomp
vendored
2
thirdparty/ShaderRecomp
vendored
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@ -1 +1 @@
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Subproject commit 31513fbfbbd91a2062c700e4ac060bd0e92b6f2e
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Subproject commit bd9872894411060e8b72c8eada341406a350d21d
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