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https://github.com/hedge-dev/UnleashedRecomp.git
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Update embedded resources
This commit is contained in:
parent
4c36fbcb86
commit
f4359585cc
3 changed files with 7 additions and 13 deletions
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@ -312,6 +312,7 @@ generate_aggregate_header(
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set(RESOURCES_SOURCE_PATH "${PROJECT_SOURCE_DIR}/../UnleashedRecompResources")
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set(RESOURCES_SOURCE_PATH "${PROJECT_SOURCE_DIR}/../UnleashedRecompResources")
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set(RESOURCES_OUTPUT_PATH "${PROJECT_SOURCE_DIR}/res")
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set(RESOURCES_OUTPUT_PATH "${PROJECT_SOURCE_DIR}/res")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/achievements_menu/trophy.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/achievements_menu/trophy.dds" ARRAY_TYPE "unsigned char" ARRAY_NAME "g_trophy")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/achievements_menu/trophy.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/achievements_menu/trophy.dds" ARRAY_TYPE "unsigned char" ARRAY_NAME "g_trophy")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_TYPE "unsigned char" ARRAY_NAME "g_game_icon")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_TYPE "unsigned char" ARRAY_NAME "g_game_icon")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_TYPE "unsigned char" ARRAY_NAME "g_game_icon_night")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_TYPE "unsigned char" ARRAY_NAME "g_game_icon_night")
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@ -8,7 +8,8 @@
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#include <user/config.h>
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#include <user/config.h>
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#include <app.h>
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#include <app.h>
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#include <exports.h>
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#include <exports.h>
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#include "../UnleashedRecompResources/images/pause.h"
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#include <res/images/achievements_menu/trophy.dds.h>
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#include <res/images/pause.dds.h>
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constexpr double HEADER_CONTAINER_INTRO_MOTION_START = 0;
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constexpr double HEADER_CONTAINER_INTRO_MOTION_START = 0;
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constexpr double HEADER_CONTAINER_INTRO_MOTION_END = 15;
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constexpr double HEADER_CONTAINER_INTRO_MOTION_END = 15;
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@ -654,16 +655,8 @@ void AchievementMenu::Init()
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g_fntNewRodinDB = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE);
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g_fntNewRodinDB = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE);
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g_fntNewRodinUB = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-UB.otf", 20.0f * FONT_SCALE);
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g_fntNewRodinUB = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-UB.otf", 20.0f * FONT_SCALE);
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g_upSelectionCursor = LoadTexture((uint8_t*)g_res_pause, g_res_pause_size);
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g_upTrophyIcon = LoadTexture(g_trophy, sizeof(g_trophy));
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g_upSelectionCursor = LoadTexture(g_pause, sizeof(g_pause));
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// TODO: embed this texture.
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size_t bufferSize = 0;
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auto buffer = ReadAllBytes("trophy.dds", bufferSize);
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if (!bufferSize)
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return;
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g_upTrophyIcon = LoadTexture(buffer.get(), bufferSize);
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}
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}
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void AchievementMenu::Draw()
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void AchievementMenu::Draw()
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@ -3,7 +3,7 @@
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#include <api/SWA.h>
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#include <api/SWA.h>
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#include <gpu/video.h>
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#include <gpu/video.h>
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#include <exports.h>
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#include <exports.h>
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#include "../UnleashedRecompResources/images/pause.h"
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#include <res/images/pause.dds.h>
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constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0;
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constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0;
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constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11;
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constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11;
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@ -176,7 +176,7 @@ void MessageWindow::Init()
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g_fntSeurat = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 28.0f * FONT_SCALE);
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g_fntSeurat = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 28.0f * FONT_SCALE);
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g_upSelectionCursor = LoadTexture((uint8_t*)g_res_pause, g_res_pause_size);
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g_upSelectionCursor = LoadTexture(g_pause, sizeof(g_pause));
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}
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}
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void MessageWindow::Draw()
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void MessageWindow::Draw()
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