From f7d35044a03eb3cf6cf4a73af1cdd4aa455944b1 Mon Sep 17 00:00:00 2001 From: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com> Date: Sun, 9 Feb 2025 16:01:31 +0300 Subject: [PATCH] Prevent calling GameWindow::Update() outside the main thread. --- UnleashedRecomp/app.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UnleashedRecomp/app.cpp b/UnleashedRecomp/app.cpp index 5b6c1632..24640ab7 100644 --- a/UnleashedRecomp/app.cpp +++ b/UnleashedRecomp/app.cpp @@ -69,9 +69,9 @@ PPC_FUNC(sub_822C1130) { SDL_PumpEvents(); SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT); + GameWindow::Update(); } - GameWindow::Update(); AudioPatches::Update(App::s_deltaTime); InspirePatches::Update();