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	| Author | SHA1 | Date | |
|---|---|---|---|
|   | 1c0900a10a | ||
|   | f590788379 | ||
|   | ceecdf8748 | ||
|   | b168872d8a | ||
|   | 27526bb41d | ||
|   | a07b6c05db | ||
|   | 382bf516f4 | ||
|   | 01b3fff8f1 | 
					 5 changed files with 26 additions and 3 deletions
				
			
		|  | @ -3053,6 +3053,24 @@ void Video::ComputeViewportDimensions() | |||
|         break; | ||||
|     } | ||||
|      | ||||
|     case EAspectRatio::Custom: | ||||
|     { | ||||
|         float customAspectRatio = Config::CustomAspectRatio; | ||||
| 
 | ||||
|         if (aspectRatio > customAspectRatio) | ||||
|         { | ||||
|             s_viewportWidth = height * customAspectRatio; | ||||
|             s_viewportHeight = height; | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             s_viewportWidth = width; | ||||
|             s_viewportHeight = width * (1. / customAspectRatio); | ||||
|         } | ||||
| 
 | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     default: | ||||
|         s_viewportWidth = width; | ||||
|         s_viewportHeight = height; | ||||
|  |  | |||
|  | @ -546,7 +546,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio) | |||
|             { EAspectRatio::Auto, { "AUTO", "Auto: the aspect ratio will dynamically adjust to the window size." } }, | ||||
|             { EAspectRatio::Wide, { "16:9", "16:9: locks the game to a widescreen aspect ratio." } }, | ||||
|             { EAspectRatio::Narrow, { "4:3", "4:3: locks the game to a narrow aspect ratio." } }, | ||||
|             { EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: locks the game to a narrow aspect ratio and retains parity with the game's original implementation." } } | ||||
|             { EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: locks the game to a narrow aspect ratio and retains parity with the game's original implementation." } }, | ||||
|             { EAspectRatio::Custom, { "Custom", "Custom:\nThe aspect ratio is set by using the CustomAspectRatio value in the config.toml file." } } | ||||
|         } | ||||
|     }, | ||||
|     { | ||||
|  | @ -564,7 +565,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio) | |||
|             { EAspectRatio::Auto, { "AUTO", "Auto: Das Seitenverhältnis passt sich automatisch der Fenstergröße an." } }, | ||||
|             { EAspectRatio::Wide, { "16:9", "16:9: Stellt das Spiel in einem Breitbildschirm-Format dar." } }, | ||||
|             { EAspectRatio::Narrow, { "4:3", "4:3: Stellt das Spiel in einem Mittel-Format dar." } }, | ||||
|             { EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: Stellt das Spiel in einem Mittel-Format dar, was der ursprünglichen Implementation originalgetreut bleibt." } } | ||||
|             { EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: Stellt das Spiel in einem Mittel-Format dar, was der ursprünglichen Implementation originalgetreut bleibt." } }, | ||||
|             { EAspectRatio::Custom, { "Benutzerdefiniert", "Benutzerdefiniert:\nDas Seitenverhältnis entspricht dem Wert CustomAspectRatio in der Datei config.toml." } } | ||||
|         } | ||||
|     }, | ||||
|     { | ||||
|  |  | |||
|  | @ -322,6 +322,7 @@ CONFIG_DEFINE_ENUM_TEMPLATE(EAspectRatio) | |||
|     { "16:9", EAspectRatio::Wide }, | ||||
|     { "4:3",  EAspectRatio::Narrow }, | ||||
|     { "Original 4:3",  EAspectRatio::OriginalNarrow }, | ||||
|     { "Custom",  EAspectRatio::Custom }, | ||||
| }; | ||||
| 
 | ||||
| CONFIG_DEFINE_ENUM_TEMPLATE(ETripleBuffering) | ||||
|  |  | |||
|  | @ -85,7 +85,8 @@ enum class EAspectRatio : uint32_t | |||
|     Auto, | ||||
|     Wide, | ||||
|     Narrow, | ||||
|     OriginalNarrow | ||||
|     OriginalNarrow, | ||||
|     Custom | ||||
| }; | ||||
| 
 | ||||
| enum class ETripleBuffering : uint32_t | ||||
|  |  | |||
|  | @ -56,6 +56,7 @@ CONFIG_DEFINE("Video", int32_t, WindowHeight, 720); | |||
| CONFIG_DEFINE_ENUM("Video", EWindowState, WindowState, EWindowState::Normal); | ||||
| CONFIG_DEFINE_LOCALISED("Video", int32_t, Monitor, 0); | ||||
| CONFIG_DEFINE_ENUM_LOCALISED("Video", EAspectRatio, AspectRatio, EAspectRatio::Auto); | ||||
| CONFIG_DEFINE("Video", float, CustomAspectRatio, (16.0f / 9.0f)); | ||||
| CONFIG_DEFINE_LOCALISED("Video", float, ResolutionScale, 1.0f); | ||||
| CONFIG_DEFINE_LOCALISED("Video", bool, Fullscreen, true); | ||||
| CONFIG_DEFINE_LOCALISED("Video", bool, VSync, true); | ||||
|  |  | |||
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