#pragma once #include class OptionsMenu { public: static inline bool s_isVisible = false; static inline bool s_isPause = false; static inline bool s_isRestartRequired = false; static inline SWA::EMenuType s_pauseMenuType; static void Init(); static void Draw(); static void Open(bool isPause = false, SWA::EMenuType pauseMenuType = SWA::eMenuType_WorldMap); static void Close(); static bool CanClose(); };