UnleashedRecomp/UnleashedRecomp/user/config.cpp
squidbus fc228ac15a Add support for Metal on macOS.
Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
2025-12-11 15:59:17 -08:00

875 lines
26 KiB
C++

#include "config.h"
#include <os/logger.h>
#include <ui/game_window.h>
#include <user/paths.h>
std::vector<IConfigDef*> g_configDefinitions;
#define CONFIG_DEFINE_ENUM_TEMPLATE(type) \
static std::unordered_map<std::string, type> g_##type##_template =
CONFIG_DEFINE_ENUM_TEMPLATE(ELanguage)
{
{ "English", ELanguage::English },
{ "Japanese", ELanguage::Japanese },
{ "German", ELanguage::German },
{ "French", ELanguage::French },
{ "Spanish", ELanguage::Spanish },
{ "Italian", ELanguage::Italian }
};
CONFIG_DEFINE_ENUM_TEMPLATE(ETimeOfDayTransition)
{
{ "Xbox", ETimeOfDayTransition::Xbox },
{ "PlayStation", ETimeOfDayTransition::PlayStation }
};
CONFIG_DEFINE_ENUM_TEMPLATE(ECameraRotationMode)
{
{ "Normal", ECameraRotationMode::Normal },
{ "Reverse", ECameraRotationMode::Reverse },
};
CONFIG_DEFINE_ENUM_TEMPLATE(EControllerIcons)
{
{ "Auto", EControllerIcons::Auto },
{ "Xbox", EControllerIcons::Xbox },
{ "PlayStation", EControllerIcons::PlayStation }
};
CONFIG_DEFINE_ENUM_TEMPLATE(SDL_Scancode)
{
{ "???", SDL_SCANCODE_UNKNOWN },
{ "A", SDL_SCANCODE_A },
{ "B", SDL_SCANCODE_B },
{ "C", SDL_SCANCODE_C },
{ "D", SDL_SCANCODE_D },
{ "E", SDL_SCANCODE_E },
{ "F", SDL_SCANCODE_F },
{ "G", SDL_SCANCODE_G },
{ "H", SDL_SCANCODE_H },
{ "I", SDL_SCANCODE_I },
{ "J", SDL_SCANCODE_J },
{ "K", SDL_SCANCODE_K },
{ "L", SDL_SCANCODE_L },
{ "M", SDL_SCANCODE_M },
{ "N", SDL_SCANCODE_N },
{ "O", SDL_SCANCODE_O },
{ "P", SDL_SCANCODE_P },
{ "Q", SDL_SCANCODE_Q },
{ "R", SDL_SCANCODE_R },
{ "S", SDL_SCANCODE_S },
{ "T", SDL_SCANCODE_T },
{ "U", SDL_SCANCODE_U },
{ "V", SDL_SCANCODE_V },
{ "W", SDL_SCANCODE_W },
{ "X", SDL_SCANCODE_X },
{ "Y", SDL_SCANCODE_Y },
{ "Z", SDL_SCANCODE_Z },
{ "1", SDL_SCANCODE_1 },
{ "2", SDL_SCANCODE_2 },
{ "3", SDL_SCANCODE_3 },
{ "4", SDL_SCANCODE_4 },
{ "5", SDL_SCANCODE_5 },
{ "6", SDL_SCANCODE_6 },
{ "7", SDL_SCANCODE_7 },
{ "8", SDL_SCANCODE_8 },
{ "9", SDL_SCANCODE_9 },
{ "0", SDL_SCANCODE_0 },
{ "RETURN", SDL_SCANCODE_RETURN },
{ "ESCAPE", SDL_SCANCODE_ESCAPE },
{ "BACKSPACE", SDL_SCANCODE_BACKSPACE },
{ "TAB", SDL_SCANCODE_TAB },
{ "SPACE", SDL_SCANCODE_SPACE },
{ "MINUS", SDL_SCANCODE_MINUS },
{ "EQUALS", SDL_SCANCODE_EQUALS },
{ "LEFT BRACKET", SDL_SCANCODE_LEFTBRACKET },
{ "RIGHT BRACKET", SDL_SCANCODE_RIGHTBRACKET },
{ "BACKSLASH", SDL_SCANCODE_BACKSLASH },
{ "NON-US HASH", SDL_SCANCODE_NONUSHASH },
{ "SEMICOLON", SDL_SCANCODE_SEMICOLON },
{ "APOSTROPHE", SDL_SCANCODE_APOSTROPHE },
{ "GRAVE", SDL_SCANCODE_GRAVE },
{ "COMMA", SDL_SCANCODE_COMMA },
{ "PERIOD", SDL_SCANCODE_PERIOD },
{ "SLASH", SDL_SCANCODE_SLASH },
{ "CAPS LOCK", SDL_SCANCODE_CAPSLOCK },
{ "F1", SDL_SCANCODE_F1 },
{ "F2", SDL_SCANCODE_F2 },
{ "F3", SDL_SCANCODE_F3 },
{ "F4", SDL_SCANCODE_F4 },
{ "F5", SDL_SCANCODE_F5 },
{ "F6", SDL_SCANCODE_F6 },
{ "F7", SDL_SCANCODE_F7 },
{ "F8", SDL_SCANCODE_F8 },
{ "F9", SDL_SCANCODE_F9 },
{ "F10", SDL_SCANCODE_F10 },
{ "F11", SDL_SCANCODE_F11 },
{ "F12", SDL_SCANCODE_F12 },
{ "PRINT SCREEN", SDL_SCANCODE_PRINTSCREEN },
{ "SCROLL LOCK", SDL_SCANCODE_SCROLLLOCK },
{ "PAUSE", SDL_SCANCODE_PAUSE },
{ "INSERT", SDL_SCANCODE_INSERT },
{ "HOME", SDL_SCANCODE_HOME },
{ "PAGE UP", SDL_SCANCODE_PAGEUP },
{ "DELETE", SDL_SCANCODE_DELETE },
{ "END", SDL_SCANCODE_END },
{ "PAGE DOWN", SDL_SCANCODE_PAGEDOWN },
{ "RIGHT", SDL_SCANCODE_RIGHT },
{ "LEFT", SDL_SCANCODE_LEFT },
{ "DOWN", SDL_SCANCODE_DOWN },
{ "UP", SDL_SCANCODE_UP },
{ "NUM LOCK", SDL_SCANCODE_NUMLOCKCLEAR },
{ "KP DIVIDE", SDL_SCANCODE_KP_DIVIDE },
{ "KP MULTIPLY", SDL_SCANCODE_KP_MULTIPLY },
{ "KP MINUS", SDL_SCANCODE_KP_MINUS },
{ "KP PLUS", SDL_SCANCODE_KP_PLUS },
{ "KP ENTER", SDL_SCANCODE_KP_ENTER },
{ "KP 1", SDL_SCANCODE_KP_1 },
{ "KP 2", SDL_SCANCODE_KP_2 },
{ "KP 3", SDL_SCANCODE_KP_3 },
{ "KP 4", SDL_SCANCODE_KP_4 },
{ "KP 5", SDL_SCANCODE_KP_5 },
{ "KP 6", SDL_SCANCODE_KP_6 },
{ "KP 7", SDL_SCANCODE_KP_7 },
{ "KP 8", SDL_SCANCODE_KP_8 },
{ "KP 9", SDL_SCANCODE_KP_9 },
{ "KP 0", SDL_SCANCODE_KP_0 },
{ "KP PERIOD", SDL_SCANCODE_KP_PERIOD },
{ "NON-US BACKSLASH", SDL_SCANCODE_NONUSBACKSLASH },
{ "APPLICATION", SDL_SCANCODE_APPLICATION },
{ "POWER", SDL_SCANCODE_POWER },
{ "KP EQUALS", SDL_SCANCODE_KP_EQUALS },
{ "F13", SDL_SCANCODE_F13 },
{ "F14", SDL_SCANCODE_F14 },
{ "F15", SDL_SCANCODE_F15 },
{ "F16", SDL_SCANCODE_F16 },
{ "F17", SDL_SCANCODE_F17 },
{ "F18", SDL_SCANCODE_F18 },
{ "F19", SDL_SCANCODE_F19 },
{ "F20", SDL_SCANCODE_F20 },
{ "F21", SDL_SCANCODE_F21 },
{ "F22", SDL_SCANCODE_F22 },
{ "F23", SDL_SCANCODE_F23 },
{ "F24", SDL_SCANCODE_F24 },
{ "EXECUTE", SDL_SCANCODE_EXECUTE },
{ "HELP", SDL_SCANCODE_HELP },
{ "MENU", SDL_SCANCODE_MENU },
{ "SELECT", SDL_SCANCODE_SELECT },
{ "STOP", SDL_SCANCODE_STOP },
{ "AGAIN", SDL_SCANCODE_AGAIN },
{ "UNDO", SDL_SCANCODE_UNDO },
{ "CUT", SDL_SCANCODE_CUT },
{ "COPY", SDL_SCANCODE_COPY },
{ "PASTE", SDL_SCANCODE_PASTE },
{ "FIND", SDL_SCANCODE_FIND },
{ "MUTE", SDL_SCANCODE_MUTE },
{ "VOLUME UP", SDL_SCANCODE_VOLUMEUP },
{ "VOLUME DOWN", SDL_SCANCODE_VOLUMEDOWN },
{ "KP COMMA", SDL_SCANCODE_KP_COMMA },
{ "KP EQUALS AS400", SDL_SCANCODE_KP_EQUALSAS400 },
{ "INTERNATIONAL 1", SDL_SCANCODE_INTERNATIONAL1 },
{ "INTERNATIONAL 2", SDL_SCANCODE_INTERNATIONAL2 },
{ "INTERNATIONAL 3", SDL_SCANCODE_INTERNATIONAL3 },
{ "INTERNATIONAL 4", SDL_SCANCODE_INTERNATIONAL4 },
{ "INTERNATIONAL 5", SDL_SCANCODE_INTERNATIONAL5 },
{ "INTERNATIONAL 6", SDL_SCANCODE_INTERNATIONAL6 },
{ "INTERNATIONAL 7", SDL_SCANCODE_INTERNATIONAL7 },
{ "INTERNATIONAL 8", SDL_SCANCODE_INTERNATIONAL8 },
{ "INTERNATIONAL 9", SDL_SCANCODE_INTERNATIONAL9 },
{ "LANG 1", SDL_SCANCODE_LANG1 },
{ "LANG 2", SDL_SCANCODE_LANG2 },
{ "LANG 3", SDL_SCANCODE_LANG3 },
{ "LANG 4", SDL_SCANCODE_LANG4 },
{ "LANG 5", SDL_SCANCODE_LANG5 },
{ "LANG 6", SDL_SCANCODE_LANG6 },
{ "LANG 7", SDL_SCANCODE_LANG7 },
{ "LANG 8", SDL_SCANCODE_LANG8 },
{ "LANG 9", SDL_SCANCODE_LANG9 },
{ "ALT ERASE", SDL_SCANCODE_ALTERASE },
{ "SYS REQ", SDL_SCANCODE_SYSREQ },
{ "CANCEL", SDL_SCANCODE_CANCEL },
{ "CLEAR", SDL_SCANCODE_CLEAR },
{ "PRIOR", SDL_SCANCODE_PRIOR },
{ "RETURN 2", SDL_SCANCODE_RETURN2 },
{ "SEPARATOR", SDL_SCANCODE_SEPARATOR },
{ "OUT", SDL_SCANCODE_OUT },
{ "OPER", SDL_SCANCODE_OPER },
{ "CLEAR AGAIN", SDL_SCANCODE_CLEARAGAIN },
{ "CR SEL", SDL_SCANCODE_CRSEL },
{ "EX SEL", SDL_SCANCODE_EXSEL },
{ "KP 00", SDL_SCANCODE_KP_00 },
{ "KP 000", SDL_SCANCODE_KP_000 },
{ "THOUSANDS SEPARATOR", SDL_SCANCODE_THOUSANDSSEPARATOR },
{ "DECIMAL SEPARATOR", SDL_SCANCODE_DECIMALSEPARATOR },
{ "CURRENCY UNIT", SDL_SCANCODE_CURRENCYUNIT },
{ "CURRENCY SUBUNIT", SDL_SCANCODE_CURRENCYSUBUNIT },
{ "KP LEFT PAREN", SDL_SCANCODE_KP_LEFTPAREN },
{ "KP RIGHT PAREN", SDL_SCANCODE_KP_RIGHTPAREN },
{ "KP LEFT BRACE", SDL_SCANCODE_KP_LEFTBRACE },
{ "KP RIGHT BRACE", SDL_SCANCODE_KP_RIGHTBRACE },
{ "KP TAB", SDL_SCANCODE_KP_TAB },
{ "KP BACKSPACE", SDL_SCANCODE_KP_BACKSPACE },
{ "KP A", SDL_SCANCODE_KP_A },
{ "KP B", SDL_SCANCODE_KP_B },
{ "KP C", SDL_SCANCODE_KP_C },
{ "KP D", SDL_SCANCODE_KP_D },
{ "KP E", SDL_SCANCODE_KP_E },
{ "KP F", SDL_SCANCODE_KP_F },
{ "KP XOR", SDL_SCANCODE_KP_XOR },
{ "KP POWER", SDL_SCANCODE_KP_POWER },
{ "KP PERCENT", SDL_SCANCODE_KP_PERCENT },
{ "KP LESS", SDL_SCANCODE_KP_LESS },
{ "KP GREATER", SDL_SCANCODE_KP_GREATER },
{ "KP AMPERSAND", SDL_SCANCODE_KP_AMPERSAND },
{ "KP DBL AMPERSAND", SDL_SCANCODE_KP_DBLAMPERSAND },
{ "KP VERTICAL BAR", SDL_SCANCODE_KP_VERTICALBAR },
{ "KP DBL VERTICAL BAR", SDL_SCANCODE_KP_DBLVERTICALBAR },
{ "KP COLON", SDL_SCANCODE_KP_COLON },
{ "KP HASH", SDL_SCANCODE_KP_HASH },
{ "KP SPACE", SDL_SCANCODE_KP_SPACE },
{ "KP AT", SDL_SCANCODE_KP_AT },
{ "KP EXCLAM", SDL_SCANCODE_KP_EXCLAM },
{ "KP MEM STORE", SDL_SCANCODE_KP_MEMSTORE },
{ "KP MEM RECALL", SDL_SCANCODE_KP_MEMRECALL },
{ "KP MEM CLEAR", SDL_SCANCODE_KP_MEMCLEAR },
{ "KP MEM ADD", SDL_SCANCODE_KP_MEMADD },
{ "KP MEM SUBTRACT", SDL_SCANCODE_KP_MEMSUBTRACT },
{ "KP MEM MULTIPLY", SDL_SCANCODE_KP_MEMMULTIPLY },
{ "KP MEM DIVIDE", SDL_SCANCODE_KP_MEMDIVIDE },
{ "KP PLUS/MINUS", SDL_SCANCODE_KP_PLUSMINUS },
{ "KP CLEAR", SDL_SCANCODE_KP_CLEAR },
{ "KP CLEAR ENTRY", SDL_SCANCODE_KP_CLEARENTRY },
{ "KP BINARY", SDL_SCANCODE_KP_BINARY },
{ "KP OCTAL", SDL_SCANCODE_KP_OCTAL },
{ "KP DECIMAL", SDL_SCANCODE_KP_DECIMAL },
{ "KP HEXADECIMAL", SDL_SCANCODE_KP_HEXADECIMAL },
{ "LEFT CTRL", SDL_SCANCODE_LCTRL },
{ "LEFT SHIFT", SDL_SCANCODE_LSHIFT },
{ "LEFT ALT", SDL_SCANCODE_LALT },
{ "LEFT SUPER", SDL_SCANCODE_LGUI },
{ "RIGHT CTRL", SDL_SCANCODE_RCTRL },
{ "RIGHT SHIFT", SDL_SCANCODE_RSHIFT },
{ "RIGHT ALT", SDL_SCANCODE_RALT },
{ "RIGHT SUPER", SDL_SCANCODE_RGUI },
{ "MODE", SDL_SCANCODE_MODE },
{ "AUDIO NEXT", SDL_SCANCODE_AUDIONEXT },
{ "AUDIO PREV", SDL_SCANCODE_AUDIOPREV },
{ "AUDIO STOP", SDL_SCANCODE_AUDIOSTOP },
{ "AUDIO PLAY", SDL_SCANCODE_AUDIOPLAY },
{ "AUDIO MUTE", SDL_SCANCODE_AUDIOMUTE },
{ "MEDIA SELECT", SDL_SCANCODE_MEDIASELECT },
{ "WWW", SDL_SCANCODE_WWW },
{ "MAIL", SDL_SCANCODE_MAIL },
{ "CALCULATOR", SDL_SCANCODE_CALCULATOR },
{ "COMPUTER", SDL_SCANCODE_COMPUTER },
{ "AC SEARCH", SDL_SCANCODE_AC_SEARCH },
{ "AC HOME", SDL_SCANCODE_AC_HOME },
{ "AC BACK", SDL_SCANCODE_AC_BACK },
{ "AC FORWARD", SDL_SCANCODE_AC_FORWARD },
{ "AC STOP", SDL_SCANCODE_AC_STOP },
{ "AC REFRESH", SDL_SCANCODE_AC_REFRESH },
{ "AC BOOKMARKS", SDL_SCANCODE_AC_BOOKMARKS },
{ "BRIGHTNESS DOWN", SDL_SCANCODE_BRIGHTNESSDOWN },
{ "BRIGHTNESS UP", SDL_SCANCODE_BRIGHTNESSUP },
{ "DISPLAY SWITCH", SDL_SCANCODE_DISPLAYSWITCH },
{ "KBD ILLUM TOGGLE", SDL_SCANCODE_KBDILLUMTOGGLE },
{ "KBD ILLUM DOWN", SDL_SCANCODE_KBDILLUMDOWN },
{ "KBD ILLUM UP", SDL_SCANCODE_KBDILLUMUP },
{ "EJECT", SDL_SCANCODE_EJECT },
{ "SLEEP", SDL_SCANCODE_SLEEP },
{ "APP 1", SDL_SCANCODE_APP1 },
{ "APP 2", SDL_SCANCODE_APP2 },
{ "AUDIO REWIND", SDL_SCANCODE_AUDIOREWIND },
{ "AUDIO FAST FORWARD", SDL_SCANCODE_AUDIOFASTFORWARD },
{ "SOFT LEFT", SDL_SCANCODE_SOFTLEFT },
{ "SOFT RIGHT", SDL_SCANCODE_SOFTRIGHT },
{ "CALL", SDL_SCANCODE_CALL },
{ "END CALL", SDL_SCANCODE_ENDCALL },
};
CONFIG_DEFINE_ENUM_TEMPLATE(EChannelConfiguration)
{
{ "Stereo", EChannelConfiguration::Stereo },
{ "Surround", EChannelConfiguration::Surround }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EVoiceLanguage)
{
{ "English", EVoiceLanguage::English },
{ "Japanese", EVoiceLanguage::Japanese }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EGraphicsAPI)
{
{ "Auto", EGraphicsAPI::Auto },
#ifdef UNLEASHED_RECOMP_D3D12
{ "D3D12", EGraphicsAPI::D3D12 },
#endif
#ifdef UNLEASHED_RECOMP_METAL
{ "Metal", EGraphicsAPI::Metal },
#endif
{ "Vulkan", EGraphicsAPI::Vulkan }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EWindowState)
{
{ "Normal", EWindowState::Normal },
{ "Maximised", EWindowState::Maximised },
{ "Maximized", EWindowState::Maximised }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EAspectRatio)
{
{ "Auto", EAspectRatio::Auto },
{ "16:9", EAspectRatio::Wide },
{ "4:3", EAspectRatio::Narrow },
{ "Original 4:3", EAspectRatio::OriginalNarrow },
};
CONFIG_DEFINE_ENUM_TEMPLATE(ETripleBuffering)
{
{ "Auto", ETripleBuffering::Auto },
{ "On", ETripleBuffering::On },
{ "Off", ETripleBuffering::Off }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EAntiAliasing)
{
{ "None", EAntiAliasing::None },
{ "2x MSAA", EAntiAliasing::MSAA2x },
{ "4x MSAA", EAntiAliasing::MSAA4x },
{ "8x MSAA", EAntiAliasing::MSAA8x }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EShadowResolution)
{
{ "Original", EShadowResolution::Original },
{ "512", EShadowResolution::x512 },
{ "1024", EShadowResolution::x1024 },
{ "2048", EShadowResolution::x2048 },
{ "4096", EShadowResolution::x4096 },
{ "8192", EShadowResolution::x8192 },
};
CONFIG_DEFINE_ENUM_TEMPLATE(EGITextureFiltering)
{
{ "Bilinear", EGITextureFiltering::Bilinear },
{ "Bicubic", EGITextureFiltering::Bicubic }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EDepthOfFieldQuality)
{
{ "Auto", EDepthOfFieldQuality::Auto },
{ "Low", EDepthOfFieldQuality::Low },
{ "Medium", EDepthOfFieldQuality::Medium },
{ "High", EDepthOfFieldQuality::High },
{ "Ultra", EDepthOfFieldQuality::Ultra }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EMotionBlur)
{
{ "Off", EMotionBlur::Off },
{ "Original", EMotionBlur::Original },
{ "Enhanced", EMotionBlur::Enhanced }
};
CONFIG_DEFINE_ENUM_TEMPLATE(ECutsceneAspectRatio)
{
{ "Original", ECutsceneAspectRatio::Original },
{ "Unlocked", ECutsceneAspectRatio::Unlocked }
};
CONFIG_DEFINE_ENUM_TEMPLATE(EUIAlignmentMode)
{
{ "Edge", EUIAlignmentMode::Edge },
{ "Centre", EUIAlignmentMode::Centre },
{ "Center", EUIAlignmentMode::Centre }
};
#undef CONFIG_DEFINE
#define CONFIG_DEFINE(section, type, name, defaultValue) \
ConfigDef<type> Config::name{section, #name, defaultValue};
#undef CONFIG_DEFINE_HIDDEN
#define CONFIG_DEFINE_HIDDEN(section, type, name, defaultValue) \
ConfigDef<type, true> Config::name{section, #name, defaultValue};
#undef CONFIG_DEFINE_LOCALISED
#define CONFIG_DEFINE_LOCALISED(section, type, name, defaultValue) \
extern CONFIG_LOCALE g_##name##_locale; \
ConfigDef<type> Config::name{section, #name, &g_##name##_locale, defaultValue};
#undef CONFIG_DEFINE_ENUM
#define CONFIG_DEFINE_ENUM(section, type, name, defaultValue) \
ConfigDef<type> Config::name{section, #name, defaultValue, &g_##type##_template};
#undef CONFIG_DEFINE_ENUM_LOCALISED
#define CONFIG_DEFINE_ENUM_LOCALISED(section, type, name, defaultValue) \
extern CONFIG_LOCALE g_##name##_locale; \
extern CONFIG_ENUM_LOCALE(type) g_##type##_locale; \
ConfigDef<type> Config::name{section, #name, &g_##name##_locale, defaultValue, &g_##type##_template, &g_##type##_locale};
#include "config_def.h"
// CONFIG_DEFINE
template<typename T, bool isHidden>
ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, T defaultValue) : Section(section), Name(name), DefaultValue(defaultValue)
{
g_configDefinitions.emplace_back(this);
}
// CONFIG_DEFINE_LOCALISED
template<typename T, bool isHidden>
ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue) : Section(section), Name(name), Locale(nameLocale), DefaultValue(defaultValue)
{
g_configDefinitions.emplace_back(this);
}
// CONFIG_DEFINE_ENUM
template<typename T, bool isHidden>
ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, T defaultValue, std::unordered_map<std::string, T>* enumTemplate) : Section(section), Name(name), DefaultValue(defaultValue), EnumTemplate(enumTemplate)
{
for (const auto& pair : *EnumTemplate)
EnumTemplateReverse[pair.second] = pair.first;
g_configDefinitions.emplace_back(this);
}
// CONFIG_DEFINE_ENUM_LOCALISED
template<typename T, bool isHidden>
ConfigDef<T, isHidden>::ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue, std::unordered_map<std::string, T>* enumTemplate, CONFIG_ENUM_LOCALE(T)* enumLocale) : Section(section), Name(name), Locale(nameLocale), DefaultValue(defaultValue), EnumTemplate(enumTemplate), EnumLocale(enumLocale)
{
for (const auto& pair : *EnumTemplate)
EnumTemplateReverse[pair.second] = pair.first;
g_configDefinitions.emplace_back(this);
}
template<typename T, bool isHidden>
ConfigDef<T, isHidden>::~ConfigDef() = default;
template<typename T, bool isHidden>
bool ConfigDef<T, isHidden>::IsHidden()
{
return isHidden && !IsLoadedFromConfig;
}
template<typename T, bool isHidden>
void ConfigDef<T, isHidden>::ReadValue(toml::v3::ex::parse_result& toml)
{
if (auto pSection = toml[Section].as_table())
{
const auto& section = *pSection;
if constexpr (std::is_same<T, std::string>::value)
{
Value = section[Name].value_or(DefaultValue);
}
else if constexpr (std::is_enum_v<T>)
{
auto value = section[Name].value_or(std::string());
auto it = EnumTemplate->find(value);
if (it != EnumTemplate->end())
{
Value = it->second;
}
else
{
Value = DefaultValue;
}
}
else
{
Value = section[Name].value_or(DefaultValue);
}
if (Callback)
Callback(this);
if (pSection->contains(Name))
IsLoadedFromConfig = true;
}
}
template<typename T, bool isHidden>
void ConfigDef<T, isHidden>::MakeDefault()
{
Value = DefaultValue;
if constexpr (std::is_enum_v<T>)
SnapToNearestAccessibleValue(false);
}
template<typename T, bool isHidden>
std::string_view ConfigDef<T, isHidden>::GetSection() const
{
return Section;
}
template<typename T, bool isHidden>
std::string_view ConfigDef<T, isHidden>::GetName() const
{
return Name;
}
template<typename T, bool isHidden>
std::string ConfigDef<T, isHidden>::GetNameLocalised(ELanguage language) const
{
if (Locale != nullptr)
{
auto languageFindResult = Locale->find(language);
if (languageFindResult == Locale->end())
languageFindResult = Locale->find(ELanguage::English);
if (languageFindResult != Locale->end())
return std::get<0>(languageFindResult->second);
}
return Name;
}
template<typename T, bool isHidden>
std::string ConfigDef<T, isHidden>::GetDescription(ELanguage language) const
{
if (Locale != nullptr)
{
auto languageFindResult = Locale->find(language);
if (languageFindResult == Locale->end())
languageFindResult = Locale->find(ELanguage::English);
if (languageFindResult != Locale->end())
return std::get<1>(languageFindResult->second);
}
return "";
}
template<typename T, bool isHidden>
bool ConfigDef<T, isHidden>::IsDefaultValue() const
{
return Value == DefaultValue;
}
template<typename T, bool isHidden>
const void* ConfigDef<T, isHidden>::GetValue() const
{
return &Value;
}
template<typename T, bool isHidden>
std::string ConfigDef<T, isHidden>::GetValueLocalised(ELanguage language) const
{
CONFIG_ENUM_LOCALE(T)* locale = nullptr;
if constexpr (std::is_enum_v<T>)
{
locale = EnumLocale;
}
else if constexpr (std::is_same_v<T, bool>)
{
return Value
? Localise("Common_On")
: Localise("Common_Off");
}
if (locale != nullptr)
{
ELanguage languages[] = { language, ELanguage::English };
for (auto languageToFind : languages)
{
auto languageFindResult = locale->find(languageToFind);
if (languageFindResult != locale->end())
{
auto valueFindResult = languageFindResult->second.find(Value);
if (valueFindResult != languageFindResult->second.end())
return std::get<0>(valueFindResult->second);
}
if (languageToFind == ELanguage::English)
break;
}
}
return ToString(false);
}
template<typename T, bool isHidden>
std::string ConfigDef<T, isHidden>::GetValueDescription(ELanguage language) const
{
CONFIG_ENUM_LOCALE(T)* locale = nullptr;
if constexpr (std::is_enum_v<T>)
{
locale = EnumLocale;
}
else if constexpr (std::is_same_v<T, bool>)
{
return "";
}
if (locale != nullptr)
{
ELanguage languages[] = { language, ELanguage::English };
for (auto languageToFind : languages)
{
auto languageFindResult = locale->find(languageToFind);
if (languageFindResult != locale->end())
{
auto valueFindResult = languageFindResult->second.find(Value);
if (valueFindResult != languageFindResult->second.end())
return std::get<1>(valueFindResult->second);
}
if (languageToFind == ELanguage::English)
break;
}
}
return "";
}
template<typename T, bool isHidden>
std::string ConfigDef<T, isHidden>::GetDefinition(bool withSection) const
{
std::string result;
if (withSection)
result += "[" + Section + "]\n";
result += Name + " = " + ToString();
return result;
}
template<typename T, bool isHidden>
std::string ConfigDef<T, isHidden>::ToString(bool strWithQuotes) const
{
std::string result = "N/A";
if constexpr (std::is_same_v<T, std::string>)
{
result = fmt::format("{}", Value);
if (strWithQuotes)
result = fmt::format("\"{}\"", result);
}
else if constexpr (std::is_enum_v<T>)
{
auto it = EnumTemplateReverse.find(Value);
if (it != EnumTemplateReverse.end())
result = fmt::format("{}", it->second);
if (strWithQuotes)
result = fmt::format("\"{}\"", result);
}
else
{
result = fmt::format("{}", Value);
}
return result;
}
template<typename T, bool isHidden>
void ConfigDef<T, isHidden>::GetLocaleStrings(std::vector<std::string_view>& localeStrings) const
{
if (Locale != nullptr)
{
for (auto& [language, nameAndDesc] : *Locale)
{
localeStrings.push_back(std::get<0>(nameAndDesc));
localeStrings.push_back(std::get<1>(nameAndDesc));
}
}
if (EnumLocale != nullptr)
{
for (auto& [language, locale] : *EnumLocale)
{
for (auto& [value, nameAndDesc] : locale)
{
localeStrings.push_back(std::get<0>(nameAndDesc));
localeStrings.push_back(std::get<1>(nameAndDesc));
}
}
}
}
template<typename T, bool isHidden>
void ConfigDef<T, isHidden>::SnapToNearestAccessibleValue(bool searchUp)
{
if constexpr (std::is_enum_v<T>)
{
if (EnumTemplateReverse.empty() || InaccessibleValues.empty())
return;
if (EnumTemplateReverse.size() == InaccessibleValues.size())
{
assert(false && "All enum values are marked inaccessible and the nearest accessible value cannot be determined.");
return;
}
auto it = EnumTemplateReverse.find(Value);
if (it == EnumTemplateReverse.end())
{
assert(false && "Enum value does not exist in the template.");
return;
}
// Skip the enum value if it's marked as inaccessible.
while (InaccessibleValues.find(it->first) != InaccessibleValues.end())
{
if (searchUp)
{
++it;
if (it == EnumTemplateReverse.end())
it = EnumTemplateReverse.begin();
}
else
{
if (it == EnumTemplateReverse.begin())
it = EnumTemplateReverse.end();
--it;
}
}
Value = it->first;
}
}
std::filesystem::path Config::GetConfigPath()
{
return GetUserPath() / "config.toml";
}
void Config::CreateCallbacks()
{
Config::WindowSize.LockCallback = [](ConfigDef<int32_t>* def)
{
// Try matching the current window size with a known configuration.
if (def->Value < 0)
def->Value = GameWindow::FindNearestDisplayMode();
};
Config::WindowSize.ApplyCallback = [](ConfigDef<int32_t>* def)
{
auto displayModes = GameWindow::GetDisplayModes();
// Use largest supported resolution if overflowed.
if (def->Value >= displayModes.size())
def->Value = displayModes.size() - 1;
auto& mode = displayModes[def->Value];
auto centre = SDL_WINDOWPOS_CENTERED_DISPLAY(GameWindow::GetDisplay());
GameWindow::SetDimensions(mode.w, mode.h, centre, centre);
};
Config::Monitor.Callback = [](ConfigDef<int32_t>* def)
{
GameWindow::SetDisplay(def->Value);
};
Config::Fullscreen.Callback = [](ConfigDef<bool>* def)
{
GameWindow::SetFullscreen(def->Value);
GameWindow::SetDisplay(Config::Monitor);
};
Config::ResolutionScale.Callback = [](ConfigDef<float>* def)
{
def->Value = std::clamp(def->Value, 0.25f, 2.0f);
};
}
void Config::Load()
{
if (!s_isCallbacksCreated)
{
CreateCallbacks();
s_isCallbacksCreated = true;
}
auto configPath = GetConfigPath();
if (!std::filesystem::exists(configPath))
{
Config::Save();
return;
}
try
{
toml::parse_result toml;
std::ifstream tomlStream(configPath);
if (tomlStream.is_open())
toml = toml::parse(tomlStream);
for (auto def : g_configDefinitions)
{
def->ReadValue(toml);
#if _DEBUG
LOGFN_UTILITY("{} (0x{:X})", def->GetDefinition().c_str(), (intptr_t)def->GetValue());
#endif
}
}
catch (toml::parse_error& err)
{
LOGFN_ERROR("Failed to parse configuration: {}", err.what());
}
}
void Config::Save()
{
LOGN("Saving configuration...");
auto userPath = GetUserPath();
if (!std::filesystem::exists(userPath))
std::filesystem::create_directory(userPath);
std::string result;
std::string section;
for (auto def : g_configDefinitions)
{
if (def->IsHidden())
continue;
auto isFirstSection = section.empty();
auto isDefWithSection = section != def->GetSection();
auto tomlDef = def->GetDefinition(isDefWithSection);
section = def->GetSection();
// Don't output prefix space for first section.
if (!isFirstSection && isDefWithSection)
result += '\n';
result += tomlDef + '\n';
}
std::ofstream out(GetConfigPath());
if (out.is_open())
{
out << result;
out.close();
}
else
{
LOGN_ERROR("Failed to write configuration.");
}
}