UnleashedRecomp/UnleashedRecomp/kernel/xam.cpp
2025-01-19 21:09:47 +03:00

477 lines
14 KiB
C++

#include <stdafx.h>
#include "xam.h"
#include "xdm.h"
#include <hid/hid.h>
#include <ui/game_window.h>
#include <cpu/guest_thread.h>
#include <ranges>
#include <unordered_set>
#include "xxHashMap.h"
#include <user/paths.h>
#include <SDL.h>
struct XamListener : KernelObject
{
uint32_t id{};
uint64_t areas{};
std::vector<std::tuple<uint32_t, uint32_t>> notifications;
XamListener(const XamListener&) = delete;
XamListener& operator=(const XamListener&) = delete;
XamListener();
~XamListener();
};
struct XamEnumeratorBase : KernelObject
{
virtual uint32_t Next(void* buffer)
{
return -1;
}
};
template<typename TIterator = std::vector<XHOSTCONTENT_DATA>::iterator>
struct XamEnumerator : XamEnumeratorBase
{
uint32_t fetch;
size_t size;
TIterator position;
TIterator begin;
TIterator end;
XamEnumerator() = default;
XamEnumerator(uint32_t fetch, size_t size, TIterator begin, TIterator end) : fetch(fetch), size(size), position(begin), begin(begin), end(end)
{
}
uint32_t Next(void* buffer) override
{
if (position == end)
{
return -1;
}
if (buffer == nullptr)
{
for (size_t i = 0; i < fetch; i++)
{
if (position == end)
{
return i == 0 ? -1 : i;
}
++position;
}
}
for (size_t i = 0; i < fetch; i++)
{
if (position == end)
{
return i == 0 ? -1 : i;
}
memcpy(buffer, &*position, size);
++position;
buffer = (void*)((size_t)buffer + size);
}
return fetch;
}
};
std::array<xxHashMap<XHOSTCONTENT_DATA>, 3> gContentRegistry{};
std::unordered_set<XamListener*> gListeners{};
xxHashMap<std::string> gRootMap;
std::string_view XamGetRootPath(const std::string_view& root)
{
const auto result = gRootMap.find(StringHash(root));
if (result == gRootMap.end())
return "";
return result->second;
}
void XamRootCreate(const std::string_view& root, const std::string_view& path)
{
gRootMap.emplace(StringHash(root), path);
}
XamListener::XamListener()
{
gListeners.insert(this);
}
XamListener::~XamListener()
{
gListeners.erase(this);
}
XCONTENT_DATA XamMakeContent(uint32_t type, const std::string_view& name)
{
XCONTENT_DATA data{ 1, type };
strncpy(data.szFileName, name.data(), sizeof(data.szFileName));
return data;
}
void XamRegisterContent(const XCONTENT_DATA& data, const std::string_view& root)
{
const auto idx = data.dwContentType - 1;
gContentRegistry[idx].emplace(StringHash(data.szFileName), XHOSTCONTENT_DATA{ data }).first->second.szRoot = root;
}
void XamRegisterContent(uint32_t type, const std::string_view name, const std::string_view& root)
{
XCONTENT_DATA data{ 1, type, {}, "" };
strncpy(data.szFileName, name.data(), sizeof(data.szFileName));
XamRegisterContent(data, root);
}
uint32_t XamNotifyCreateListener(uint64_t qwAreas)
{
auto* listener = CreateKernelObject<XamListener>();
listener->areas = qwAreas;
return GetKernelHandle(listener);
}
void XamNotifyEnqueueEvent(uint32_t dwId, uint32_t dwParam)
{
for (const auto& listener : gListeners)
{
if (((1 << MSG_AREA(dwId)) & listener->areas) == 0)
continue;
listener->notifications.emplace_back(dwId, dwParam);
}
}
bool XNotifyGetNext(uint32_t hNotification, uint32_t dwMsgFilter, be<uint32_t>* pdwId, be<uint32_t>* pParam)
{
auto& listener = *GetKernelObject<XamListener>(hNotification);
if (dwMsgFilter)
{
for (size_t i = 0; i < listener.notifications.size(); i++)
{
if (std::get<0>(listener.notifications[i]) == dwMsgFilter)
{
if (pdwId)
*pdwId = std::get<0>(listener.notifications[i]);
if (pParam)
*pParam = std::get<1>(listener.notifications[i]);
listener.notifications.erase(listener.notifications.begin() + i);
return true;
}
}
}
else
{
if (listener.notifications.empty())
return false;
if (pdwId)
*pdwId = std::get<0>(listener.notifications[0]);
if (pParam)
*pParam = std::get<1>(listener.notifications[0]);
listener.notifications.erase(listener.notifications.begin());
return true;
}
return false;
}
uint32_t XamShowMessageBoxUI(uint32_t dwUserIndex, be<uint16_t>* wszTitle, be<uint16_t>* wszText, uint32_t cButtons,
xpointer<be<uint16_t>>* pwszButtons, uint32_t dwFocusButton, uint32_t dwFlags, be<uint32_t>* pResult, XXOVERLAPPED* pOverlapped)
{
*pResult = cButtons ? cButtons - 1 : 0;
#if _DEBUG
assert("XamShowMessageBoxUI encountered!" && false);
#elif _WIN32
// This code is Win32-only as it'll most likely crash, misbehave or
// cause corruption due to using a different type of memory than what
// wchar_t is on Linux. Windows uses 2 bytes while Linux uses 4 bytes.
std::vector<std::wstring> texts{};
texts.emplace_back(reinterpret_cast<wchar_t*>(wszTitle));
texts.emplace_back(reinterpret_cast<wchar_t*>(wszText));
for (size_t i = 0; i < cButtons; i++)
texts.emplace_back(reinterpret_cast<wchar_t*>(pwszButtons[i].get()));
for (auto& text : texts)
{
for (size_t i = 0; i < text.size(); i++)
ByteSwapInplace(text[i]);
}
wprintf(L"[XamShowMessageBoxUI] !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
wprintf(L"[XamShowMessageBoxUI] If you are encountering this message and the game has ceased functioning,\n");
wprintf(L"[XamShowMessageBoxUI] please create an issue at https://github.com/hedge-dev/UnleashedRecomp/issues.\n");
wprintf(L"[XamShowMessageBoxUI] !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
wprintf(L"[XamShowMessageBoxUI] %ls\n", texts[0].c_str());
wprintf(L"[XamShowMessageBoxUI] %ls\n", texts[1].c_str());
wprintf(L"[XamShowMessageBoxUI] ");
for (size_t i = 0; i < cButtons; i++)
{
wprintf(L"%ls", texts[2 + i].c_str());
if (i != cButtons - 1)
wprintf(L" | ");
}
wprintf(L"\n");
wprintf(L"[XamShowMessageBoxUI] Defaulted to button: %d\n", pResult->get());
wprintf(L"[XamShowMessageBoxUI] !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
#endif
if (pOverlapped)
{
pOverlapped->dwCompletionContext = GuestThread::GetCurrentThreadId();
pOverlapped->Error = 0;
pOverlapped->Length = -1;
}
XamNotifyEnqueueEvent(9, 0);
return 0;
}
uint32_t XamContentCreateEnumerator(uint32_t dwUserIndex, uint32_t DeviceID, uint32_t dwContentType,
uint32_t dwContentFlags, uint32_t cItem, be<uint32_t>* pcbBuffer, be<uint32_t>* phEnum)
{
if (dwUserIndex != 0)
{
GuestThread::SetLastError(ERROR_NO_SUCH_USER);
return 0xFFFFFFFF;
}
const auto& registry = gContentRegistry[dwContentType - 1];
const auto& values = registry | std::views::values;
auto* enumerator = CreateKernelObject<XamEnumerator<decltype(values.begin())>>(cItem, sizeof(_XCONTENT_DATA), values.begin(), values.end());
if (pcbBuffer)
*pcbBuffer = sizeof(_XCONTENT_DATA) * cItem;
*phEnum = GetKernelHandle(enumerator);
return 0;
}
uint32_t XamEnumerate(uint32_t hEnum, uint32_t dwFlags, void* pvBuffer, uint32_t cbBuffer, be<uint32_t>* pcItemsReturned, XXOVERLAPPED* pOverlapped)
{
auto* enumerator = GetKernelObject<XamEnumeratorBase>(hEnum);
const auto count = enumerator->Next(pvBuffer);
if (count == -1)
return ERROR_NO_MORE_FILES;
if (pcItemsReturned)
*pcItemsReturned = count;
return ERROR_SUCCESS;
}
uint32_t XamContentCreateEx(uint32_t dwUserIndex, const char* szRootName, const XCONTENT_DATA* pContentData,
uint32_t dwContentFlags, be<uint32_t>* pdwDisposition, be<uint32_t>* pdwLicenseMask,
uint32_t dwFileCacheSize, uint64_t uliContentSize, PXXOVERLAPPED pOverlapped)
{
const auto& registry = gContentRegistry[pContentData->dwContentType - 1];
const auto exists = registry.contains(StringHash(pContentData->szFileName));
const auto mode = dwContentFlags & 0xF;
if (mode == CREATE_ALWAYS)
{
if (pdwDisposition)
*pdwDisposition = XCONTENT_NEW;
if (!exists)
{
std::string root = "";
if (pContentData->dwContentType == XCONTENTTYPE_SAVEDATA)
{
std::u8string savePathU8 = GetSavePath(true).u8string();
root = (const char *)(savePathU8.c_str());
}
else if (pContentData->dwContentType == XCONTENTTYPE_DLC)
{
root = GAME_INSTALL_DIRECTORY "/dlc";
}
else
{
root = GAME_INSTALL_DIRECTORY;
}
XamRegisterContent(*pContentData, root);
std::error_code ec;
std::filesystem::create_directory(std::u8string_view((const char8_t*)(root.c_str())), ec);
XamRootCreate(szRootName, root);
}
else
{
XamRootCreate(szRootName, registry.find(StringHash(pContentData->szFileName))->second.szRoot);
}
return ERROR_SUCCESS;
}
if (mode == OPEN_EXISTING)
{
if (exists)
{
if (pdwDisposition)
*pdwDisposition = XCONTENT_EXISTING;
XamRootCreate(szRootName, registry.find(StringHash(pContentData->szFileName))->second.szRoot);
return ERROR_SUCCESS;
}
else
{
if (pdwDisposition)
*pdwDisposition = XCONTENT_NEW;
return ERROR_PATH_NOT_FOUND;
}
}
return ERROR_PATH_NOT_FOUND;
}
uint32_t XamContentClose(const char* szRootName, XXOVERLAPPED* pOverlapped)
{
gRootMap.erase(StringHash(szRootName));
return 0;
}
uint32_t XamContentGetDeviceData(uint32_t DeviceID, XDEVICE_DATA* pDeviceData)
{
pDeviceData->DeviceID = DeviceID;
pDeviceData->DeviceType = XCONTENTDEVICETYPE_HDD;
pDeviceData->ulDeviceBytes = 0x10000000;
pDeviceData->ulDeviceFreeBytes = 0x10000000;
pDeviceData->wszName[0] = 'S';
pDeviceData->wszName[1] = 'o';
pDeviceData->wszName[2] = 'n';
pDeviceData->wszName[3] = 'i';
pDeviceData->wszName[4] = 'c';
pDeviceData->wszName[5] = '\0';
return 0;
}
uint32_t XamInputGetCapabilities(uint32_t unk, uint32_t userIndex, uint32_t flags, XAMINPUT_CAPABILITIES* caps)
{
uint32_t result = hid::GetCapabilities(userIndex, caps);
if (result == ERROR_SUCCESS)
{
ByteSwapInplace(caps->Flags);
ByteSwapInplace(caps->Gamepad.wButtons);
ByteSwapInplace(caps->Gamepad.sThumbLX);
ByteSwapInplace(caps->Gamepad.sThumbLY);
ByteSwapInplace(caps->Gamepad.sThumbRX);
ByteSwapInplace(caps->Gamepad.sThumbRY);
ByteSwapInplace(caps->Vibration.wLeftMotorSpeed);
ByteSwapInplace(caps->Vibration.wRightMotorSpeed);
}
return result;
}
uint32_t XamInputGetState(uint32_t userIndex, uint32_t flags, XAMINPUT_STATE* state)
{
memset(state, 0, sizeof(*state));
uint32_t result = hid::GetState(userIndex, state);
if (GameWindow::s_isFocused)
{
auto keyboardState = SDL_GetKeyboardState(NULL);
if (keyboardState[SDL_SCANCODE_UP])
state->Gamepad.sThumbLY = 32767;
if (keyboardState[SDL_SCANCODE_DOWN])
state->Gamepad.sThumbLY = -32768;
if (keyboardState[SDL_SCANCODE_LEFT])
state->Gamepad.sThumbLX = -32768;
if (keyboardState[SDL_SCANCODE_RIGHT])
state->Gamepad.sThumbLX = 32767;
if (keyboardState[SDL_SCANCODE_1])
state->Gamepad.bLeftTrigger = 0xFF;
if (keyboardState[SDL_SCANCODE_3])
state->Gamepad.bRightTrigger = 0xFF;
if (keyboardState[SDL_SCANCODE_I])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_DPAD_UP;
if (keyboardState[SDL_SCANCODE_K])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_DPAD_DOWN;
if (keyboardState[SDL_SCANCODE_J])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_DPAD_LEFT;
if (keyboardState[SDL_SCANCODE_L])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_DPAD_RIGHT;
if (keyboardState[SDL_SCANCODE_RETURN] && !keyboardState[SDL_SCANCODE_LALT])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_START;
if (keyboardState[SDL_SCANCODE_BACKSPACE])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_BACK;
if (keyboardState[SDL_SCANCODE_Q])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_LEFT_SHOULDER;
if (keyboardState[SDL_SCANCODE_E])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_RIGHT_SHOULDER;
if (keyboardState[SDL_SCANCODE_S])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_A;
if (keyboardState[SDL_SCANCODE_D])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_B;
if (keyboardState[SDL_SCANCODE_A])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_X;
if (keyboardState[SDL_SCANCODE_W])
state->Gamepad.wButtons |= XAMINPUT_GAMEPAD_Y;
}
state->Gamepad.wButtons &= ~hid::g_prohibitedButtons;
ByteSwapInplace(state->Gamepad.wButtons);
ByteSwapInplace(state->Gamepad.sThumbLX);
ByteSwapInplace(state->Gamepad.sThumbLY);
ByteSwapInplace(state->Gamepad.sThumbRX);
ByteSwapInplace(state->Gamepad.sThumbRY);
return ERROR_SUCCESS;
}
uint32_t XamInputSetState(uint32_t userIndex, uint32_t flags, XAMINPUT_VIBRATION* vibration)
{
if (!hid::IsInputDeviceController() || !Config::Vibration)
return ERROR_SUCCESS;
ByteSwapInplace(vibration->wLeftMotorSpeed);
ByteSwapInplace(vibration->wRightMotorSpeed);
return hid::SetState(userIndex, vibration);
}