mirror of
				https://github.com/hedge-dev/UnleashedRecomp.git
				synced 2025-10-30 07:11:05 +00:00 
			
		
		
		
	 31b100894f
			
		
	
	
		31b100894f
		
			
		
	
	
	
	
		
			
			* Initial PS button implementation. * Add controller buttons as config option & handle loading screen. * Rename "Controller Buttons" to "Controller Icons".
		
			
				
	
	
		
			23 lines
		
	
	
	
		
			379 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
	
		
			379 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once 
 | |
| 
 | |
| #include <cstdint>
 | |
| 
 | |
| struct BlockCompressionDiffPatch
 | |
| {
 | |
|     uint32_t destinationOffset;
 | |
|     uint32_t patchBytesOffset;
 | |
|     uint32_t patchBytesSize;
 | |
| };
 | |
| 
 | |
| struct BlockCompressionDiffPatchEntry
 | |
| {
 | |
|     uint64_t hash;
 | |
|     uint32_t patchesOffset;
 | |
|     uint32_t patchCount;
 | |
| };
 | |
| 
 | |
| struct BlockCompressionDiffPatchHeader
 | |
| {
 | |
|     uint32_t entriesOffset;
 | |
|     uint32_t entryCount;
 | |
| };
 |