UnleashedRecomp/UnleashedRecompLib/CMakeLists.txt
2024-12-13 21:21:58 +03:00

55 lines
1.8 KiB
CMake

project("UnleashedRecompLib")
add_compile_options(
"/fp:strict"
"-march=sandybridge"
"-fno-strict-aliasing"
)
target_compile_definitions(PowerRecomp PRIVATE CONFIG_FILE_PATH=\"${CMAKE_CURRENT_SOURCE_DIR}/config/SWA.toml\")
set(SWA_PPC_RECOMPILED_SOURCES
"${CMAKE_CURRENT_SOURCE_DIR}/ppc/ppc_config.h"
"${CMAKE_CURRENT_SOURCE_DIR}/ppc/ppc_context.h"
"${CMAKE_CURRENT_SOURCE_DIR}/ppc/ppc_func_mapping.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/ppc/ppc_recomp_shared.h"
)
foreach(i RANGE 0 260)
list(APPEND SWA_PPC_RECOMPILED_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/ppc/ppc_recomp.${i}.cpp")
endforeach()
add_custom_command(
OUTPUT ${SWA_PPC_RECOMPILED_SOURCES}
COMMAND PowerRecomp
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/private/default.xex" "${CMAKE_CURRENT_SOURCE_DIR}/config/SWA.toml"
)
set(SHADER_RECOMP_ROOT "${SWA_TOOLS_ROOT}/ShaderRecomp/ShaderRecomp")
set(SHADER_RECOMP_INCLUDE "${SHADER_RECOMP_ROOT}/shader_common.h")
target_compile_definitions(ShaderRecomp PRIVATE
SHADER_RECOMP_INPUT=\"${CMAKE_CURRENT_SOURCE_DIR}/private\"
SHADER_RECOMP_OUTPUT=\"${CMAKE_CURRENT_SOURCE_DIR}/shader/shader_cache.cpp\"
SHADER_RECOMP_INCLUDE_INPUT=\"${SHADER_RECOMP_INCLUDE}\"
)
file(GLOB SHADER_RECOMP_SOURCES
"${SHADER_RECOMP_ROOT}/*.h"
"${SHADER_RECOMP_ROOT}/*.cpp"
)
add_custom_command(
OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/shader/shader_cache.cpp"
COMMAND ShaderRecomp
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/private/shader.ar" ${SHADER_RECOMP_SOURCES} ${SHADER_RECOMP_INCLUDE}
)
add_library(UnleashedRecompLib
${SWA_PPC_RECOMPILED_SOURCES}
"shader/shader_cache.h"
"shader/shader_cache.cpp"
)
target_include_directories(UnleashedRecompLib PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_precompile_headers(UnleashedRecompLib PUBLIC "ppc/ppc_recomp_shared.h")