UnleashedRecomp/UnleashedRecomp/user/config.h

235 lines
6.2 KiB
C++

#pragma once
#include <locale/locale.h>
class IConfigDef
{
public:
virtual ~IConfigDef() = default;
virtual bool IsHidden() = 0;
virtual void ReadValue(toml::v3::ex::parse_result& toml) = 0;
virtual void MakeDefault() = 0;
virtual std::string_view GetSection() const = 0;
virtual std::string_view GetName() const = 0;
virtual std::string GetNameLocalised(ELanguage language) const = 0;
virtual std::string GetDescription(ELanguage language) const = 0;
virtual bool IsDefaultValue() const = 0;
virtual const void* GetValue() const = 0;
virtual std::string GetValueLocalised(ELanguage language) const = 0;
virtual std::string GetValueDescription(ELanguage language) const = 0;
virtual std::string GetDefinition(bool withSection = false) const = 0;
virtual std::string ToString(bool strWithQuotes = true) const = 0;
virtual void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const = 0;
virtual void SnapToNearestAccessibleValue(bool searchUp) = 0;
};
#define CONFIG_LOCALE std::unordered_map<ELanguage, std::tuple<std::string, std::string>>
#define CONFIG_ENUM_LOCALE(type) std::unordered_map<ELanguage, std::unordered_map<type, std::tuple<std::string, std::string>>>
#define CONFIG_CALLBACK(name) if (name.Callback) name.Callback(&name)
#define CONFIG_LOCK_CALLBACK(name) if (name.LockCallback) name.LockCallback(&name)
#define CONFIG_APPLY_CALLBACK(name) if (name.ApplyCallback) name.ApplyCallback(&name)
#define WINDOWPOS_CENTRED 0x2FFF0000
extern std::vector<IConfigDef*> g_configDefinitions;
enum class EVoiceLanguage : uint32_t
{
English,
Japanese
};
enum class ETimeOfDayTransition : uint32_t
{
Xbox,
PlayStation
};
enum class ECameraRotationMode : uint32_t
{
Normal,
Reverse
};
enum class EControllerIcons : uint32_t
{
Auto,
Xbox,
PlayStation
};
enum class EChannelConfiguration : uint32_t
{
Stereo,
Surround
};
enum class EGraphicsAPI : uint32_t
{
Auto,
#ifdef UNLEASHED_RECOMP_D3D12
D3D12,
#endif
Vulkan
};
enum class EWindowState : uint32_t
{
Normal,
Maximised
};
enum class EAspectRatio : uint32_t
{
Auto,
Wide,
Narrow,
OriginalNarrow
};
enum class ETripleBuffering : uint32_t
{
Auto,
On,
Off
};
static constexpr int32_t FPS_MIN = 15;
static constexpr int32_t FPS_MAX = 241;
enum class EAntiAliasing : uint32_t
{
None = 0,
MSAA2x = 2,
MSAA4x = 4,
MSAA8x = 8
};
enum class EShadowResolution : int32_t
{
Original = -1,
x512 = 512,
x1024 = 1024,
x2048 = 2048,
x4096 = 4096,
x8192 = 8192
};
enum class EGITextureFiltering : uint32_t
{
Bilinear,
Bicubic
};
enum class EDepthOfFieldQuality : uint32_t
{
Auto,
Low,
Medium,
High,
Ultra
};
enum class EMotionBlur : uint32_t
{
Off,
Original,
Enhanced
};
enum class ECutsceneAspectRatio : uint32_t
{
Original,
Unlocked
};
enum class EUIAlignmentMode : uint32_t
{
Edge,
Centre
};
template<typename T, bool isHidden = false>
class ConfigDef final : public IConfigDef
{
public:
std::string Section{};
std::string Name{};
CONFIG_LOCALE* Locale{};
T DefaultValue{};
T Value{ DefaultValue };
std::set<T> InaccessibleValues{};
std::unordered_map<std::string, T>* EnumTemplate{};
std::map<T, std::string> EnumTemplateReverse{};
CONFIG_ENUM_LOCALE(T)* EnumLocale{};
std::function<void(ConfigDef<T, isHidden>*)> Callback;
std::function<void(ConfigDef<T, isHidden>*)> LockCallback;
std::function<void(ConfigDef<T, isHidden>*)> ApplyCallback;
bool IsLoadedFromConfig{};
// CONFIG_DEFINE
ConfigDef(std::string section, std::string name, T defaultValue);
// CONFIG_DEFINE_LOCALISED
ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue);
// CONFIG_DEFINE_ENUM
ConfigDef(std::string section, std::string name, T defaultValue, std::unordered_map<std::string, T>* enumTemplate);
// CONFIG_DEFINE_ENUM_LOCALISED
ConfigDef(std::string section, std::string name, CONFIG_LOCALE* nameLocale, T defaultValue, std::unordered_map<std::string, T>* enumTemplate, CONFIG_ENUM_LOCALE(T)* enumLocale);
ConfigDef(const ConfigDef&) = delete;
ConfigDef(ConfigDef&&) = delete;
~ConfigDef();
bool IsHidden() override;
void ReadValue(toml::v3::ex::parse_result& toml) override;
void MakeDefault() override;
std::string_view GetSection() const override;
std::string_view GetName() const override;
std::string GetNameLocalised(ELanguage language) const override;
std::string GetDescription(ELanguage language) const override;
bool IsDefaultValue() const override;
const void* GetValue() const override;
std::string GetValueLocalised(ELanguage language) const override;
std::string GetValueDescription(ELanguage language) const override;
std::string GetDefinition(bool withSection = false) const override;
std::string ToString(bool strWithQuotes = true) const override;
void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const override;
void SnapToNearestAccessibleValue(bool searchUp) override;
operator T() const
{
return Value;
}
void operator=(const T& other)
{
Value = other;
}
};
#define CONFIG_DECLARE(type, name) static ConfigDef<type> name;
#define CONFIG_DECLARE_HIDDEN(type, name) static ConfigDef<type, true> name;
#define CONFIG_DEFINE(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
#define CONFIG_DEFINE_HIDDEN(section, type, name, defaultValue) CONFIG_DECLARE_HIDDEN(type, name)
#define CONFIG_DEFINE_LOCALISED(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
#define CONFIG_DEFINE_ENUM(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
#define CONFIG_DEFINE_ENUM_LOCALISED(section, type, name, defaultValue) CONFIG_DECLARE(type, name)
class Config
{
public:
#include "config_def.h"
static inline bool s_isCallbacksCreated;
static std::filesystem::path GetConfigPath();
static void CreateCallbacks();
static void Load();
static void Save();
};