UnleashedRecomp/UnleashedRecomp/ui/options_menu.h

19 lines
408 B
C++

#pragma once
#include <api/SWA.h>
struct OptionsMenu
{
public:
inline static bool s_isVisible = false;
inline static bool s_isPause = false;
inline static SWA::EMenuType s_pauseMenuType;
static void Init();
static void Draw();
static void Open(bool isPause = false, SWA::EMenuType pauseMenuType = SWA::eMenuType_WorldMap);
static void Close();
static bool CanClose();
};