mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2025-12-10 01:52:19 +00:00
* Implemented guest-to-host function pointers (WIP) Co-Authored-By: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com> * function: support more types for function pointers * Initial options menu implementation. * Improve options menu visuals. * Draw fade on borders, center tabs better. * Adjust line sizes, fix tab text centering. * Adjust padding & text sizes. * Fix bar dark gradient effect. * api: ported BlueBlur headers and misc. research * Fix config name padding not getting scaled at different resolutions. * config: use string_view, added method to get value pointer * config: use std::map for reverse enum template * Draw config options manually instead of looping through them. * config: implemented name and enum localisation * config_detail: move implementation to cpp, relocate sources * Implemented accessing options menu via pause and title screen * config: replace MSAA with AntiAliasing enum * options_menu: implemented info panel and text marquee (see TODOs) * Draw selection triangles. * Supersample fonts to 2K. * Implement options menu navigation. * Fix duplicate triangles when selecting options. * Draw scroll bar. * Adjust scroll bar padding. * Further scroll bar padding adjustments. * Draw outer container as an outline. * Improve marquee text scrolling. * CTitleMenu: fix options menu re-entering on A press whilst visible * Make procedural grid pattern more accurate. * Add enum & bool editing. * Update English localisation * Fix input state mapping. * options_menu: hide menu on Y hold * CHudPause: fix crash when opening options menu from village/lab * Implement float slider. * options_menu: round res scale description resolution * options_menu: use config callbacks after setting items * api: fix GameObject layout * camera_patches: implemented camera X/Y invert * options_menu: fix buffered A press selecting first option upon entry * config_locale: update description for Battle Music * config: added Allow Background Input option * options_menu: move ATOC option below Anti-Aliasing * options_menu: only draw header/footer fade in stages * Handle real-time modifications of some video config values. * Converge increments only when holding the left/right button. * Add sound effects to options menu. * Change some sounds used in options menu. * Give the final decide sound to bool toggling. * Add option select animation. * options_menu: only play slider sound between min/max range * Apply category select animation. * config: rename Controls category to Input * Implement intro transition animation for options menu. * audio_patches: implemented music volume * Implement FPS slider. * Prevent ImGui from displaying OS cursor. * Fade container brackets during intro transition. * player_patches: added penalty to Unleash Cancel * config_locale: update English localisation * player_patches: ensure Unleash gauge penalty doesn't dip into negatives * options_menu: fix being unable to press A at least once after opening the menu * CTitleMenu: added open/close sounds to the options menu * audio_patches: implemented Music and SE volume * api: update research * Implemented music volume attenuation for Windows 10+ * api: fix score offset * Add an interval between consecutive playbacks of the slider sound effect in fastIncrement mode * config: implemented enum descriptions * options_menu: fit thumbnail rect to grid, remove menu hide input * options_menu: fix description wrap width * camera_patches: fix FOV at narrow aspect ratios mobile gaming is back on the menu * options_menu: implemented greyed out options and localisation * options_menu: allow providing reasons for greyed out options * audio_patches: check if Windows version is supported * Update PowerRecomp submodule * api: more research * options_menu: forget selected item upon opening * options_menu: restrict XButtonHoming to title and world map * window: always hide mouse cursor The options menu doesn't accept mouse input, so there's not really any point to showing the cursor at all. * Animate category tab background from the center. * Fix clip rect in info panel not getting popped at all times. * Expose texture loader in "video.h". * config: use final names and descriptions, label options to be moved to exports * options_menu: implemented Voice Language (and some misc. clean-up) * Move Voice Language patch to resident_patches * config: added Aspect Ratio option (to be implemented) * options_menu: implemented Subtitles * Remove triple buffering from options menu, turn it to an enum. * window: hide mouse cursor on controller input for windowed mode * window: show window dimensions on title bar when resizing window * api: update research * Accept functions directly in GuestToHostFunction & add memory range asserts. * Add guest_stack_var, improve shared_ptr implementation. * Handle float/double arguments properly in GuestToHostFunction. * CHudPause_patches: allocate options strings on stack * api: update research * guest_stack_var: allow creation without constructing underlying type * memory: make assertions lenient towards nullptr * api: include guest_stack_var in SWA.inl * audio_patches: don't worry about it * Implemented achievement overlay (WIP) * Implemented achievements menu (WIP) * Clean-up, improved animation and layouts * options_menu: fix naming convention * achievements_overlay: implemented queue and hermite interpolation * achievements_menu: implemented animations and improved navigation * achievements_menu: improve animation accuracy * achievements_menu: added timestamps * achievement_data: added checksum and format verification * achievement_menu: improved outro animation * achievement_menu: added total unlocked achievements * achievement_menu: update sprite animation * Update resources submodule * Add installer wizard. * Skip drawing scanlines when height is 0. * Tweak install screen to better match the original * Added arrow circle to installer's header * Move icon header generation to resources submodule * Added missing animations and tweaked other ones for installer * Improve detection for DLC only mode. Add template for message prompts. * Add language picker. * window: update icon resources * Added file_to_c * Fixes to conversion. * Implemented message window * achievement_menu: use selection cursor texture * Update embedded resources * Implemented message window * Merge branch 'bin2c' into options-menu * Update embedded resources * Framework for max width for buttons. * Update embedded resources * Use textures for pause menu containers * audio_patches: check if Windows major version is >=10 Just in case. * installer_wizard: use integer outline for button text * Added arrow circle spinning animation during installation screen * achievement_menu: fix timestamp and scroll bar padding * achievement_overlay: fix achievement name padding * installer_wizard: fix arrow circle spinning animation misaligning * Add Scale and Origin to ImGui shaders. Change text to be squashed. * message_window: implemented mouse input * installer_wizard: implemented message windows * achievement_menu: start marquee before timestamp margin * Fix message box flow. * message_window: use pause container texture * Add extra condition for starting the installer. * message_window: only accept mouse click if option is selected * Implemented safer way to check if the game is loaded * Add queued update when using files pickers. * installer_wizard: implement localisation * installer_wizard: use enum for localisation * message_window: fix visibility persisting after window closes * Fix arrow circle animation and added pulse animation * Come back check space. * Implement ZSTD compression in file_to_c. * Add fade-in/out to installation icons and sleep after hitting 100% * Implement ImGui font atlas caching. * Controller navigation. * Implemented button guide * CTitleStateMenu: fix start button opening old options menu * Update resources submodule * imgui_snapshot: check if game is loaded before accessing XDBF * message_window: added button guide * options_menu: increase button guide side margins * video: disable imgui.ini creation * Use IM_DELETE for deleting the existing font atlas. * Remove redundant FlushViewport call. * Fix ImGui callbacks leaking memory. * Replace unique_ptr reference arguments with raw pointers. * Specialize description for resolution scale by reference. --------- Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com> Co-authored-by: PTKay <jp_moura99@outlook.com> Co-authored-by: Dario <dariosamo@gmail.com>
544 lines
13 KiB
TOML
544 lines
13 KiB
TOML
[main]
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file_path = "../private/default.xex"
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out_directory_path = "../ppc"
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switch_table_file_path = "SWA_switch_tables.toml"
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skip_lr = true
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skip_msr = true
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ctr_as_local = true
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xer_as_local = true
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reserved_as_local = true
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cr_as_local = true
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non_argument_as_local = true
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non_volatile_as_local = true
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restgprlr_14_address = 0x831B0B40
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savegprlr_14_address = 0x831B0AF0
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restfpr_14_address = 0x831B144C
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savefpr_14_address = 0x831B1400
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restvmx_14_address = 0x831B36E8
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savevmx_14_address = 0x831B3450
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restvmx_64_address = 0x831B377C
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savevmx_64_address = 0x831B34E4
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longjmp_address = 0x831B6790
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setjmp_address = 0x831B6AB0
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# These functions do not exist in .pdata and do
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# not analyze properly due to having jump tables
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functions = [
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{ address = 0x824E7EF0, size = 0x98 },
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{ address = 0x824E7F28, size = 0x60 },
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{ address = 0x82C980E8, size = 0x110 },
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{ address = 0x82CF7080, size = 0x80 },
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{ address = 0x82D9AC08, size = 0x78 },
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{ address = 0x82E86770, size = 0x98 },
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{ address = 0x82E97E50, size = 0x84 },
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{ address = 0x82EE2D08, size = 0x154 },
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{ address = 0x82EF5C38, size = 0x64 },
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{ address = 0x82EF5D78, size = 0x3F8 },
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{ address = 0x82F08730, size = 0x2B0 },
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{ address = 0x82F098C0, size = 0x19C },
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{ address = 0x82F13980, size = 0xF4 },
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{ address = 0x82F1D668, size = 0x1E8 },
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{ address = 0x82F22908, size = 0x20C },
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{ address = 0x82F25FD8, size = 0x240 },
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{ address = 0x82F852A0, size = 0xCC },
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{ address = 0x830DADA0, size = 0x150 },
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{ address = 0x831487D0, size = 0xD4 },
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{ address = 0x831530C8, size = 0x258 },
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{ address = 0x831539E0, size = 0xD0 },
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{ address = 0x83168940, size = 0x100 },
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{ address = 0x83168A48, size = 0x11C },
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{ address = 0x83168B70, size = 0x128 },
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{ address = 0x83168F18, size = 0x254 },
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{ address = 0x8316C678, size = 0x78 },
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{ address = 0x8317CD30, size = 0x50 },
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{ address = 0x83180700, size = 0x74 },
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{ address = 0x8319ED58, size = 0x98 },
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{ address = 0x82455E70, size = 0x84 },
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{ address = 0x82456DC8, size = 0xD4 },
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{ address = 0x826ABB70, size = 0x70 },
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{ address = 0x82893088, size = 0x45C },
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{ address = 0x82C49540, size = 0x114 },
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{ address = 0x82DE35D8, size = 0x68 },
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{ address = 0x82DE3640, size = 0x64 },
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{ address = 0x82DE36A8, size = 0x5C },
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{ address = 0x82DE3708, size = 0x198 },
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{ address = 0x82DE38A0, size = 0x16C },
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{ address = 0x830B7DD0, size = 0x74 },
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{ address = 0x831B0BA0, size = 0xA0 },
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{ address = 0x8305D168, size = 0x278 }
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]
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invalid_instructions = [
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{ data = 0x00000000, size = 4 }, # Padding
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{ data = 0x831B1C90, size = 8 }, # C++ Frame Handler
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{ data = 0x8324B3BC, size = 8 }, # C Specific Frame Handler
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{ data = 0x831C8B50, size = 8 },
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{ data = 0x00485645, size = 44 } # End of .text
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]
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[[midasm_hook]]
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name = "IndexBufferLengthMidAsmHook"
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address = 0x82E26244
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registers = ["r3"]
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[[midasm_hook]]
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name = "SetShadowResolutionMidAsmHook"
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address = 0x82BAD87C
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registers = ["r11"]
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[[midasm_hook]]
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name = "CameraAspectRatioMidAsmHook"
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address = 0x82468E84
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registers = ["r31"]
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jump_address_on_true = 0x82468E88
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jump_address_on_false = 0x82468EE0
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[[midasm_hook]]
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name = "CameraBoostAspectRatioMidAsmHook"
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address = 0x8246BDA0
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registers = ["r31", "f0", "f10", "f12"]
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jump_address_on_true = 0x8246BDAC
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[[midasm_hook]]
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name = "CSDAspectRatioMidAsmHook"
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address = 0x830C0A28
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registers = ["f1", "f2"]
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[[midasm_hook]]
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name = "ResetScoreOnRestartMidAsmHook"
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address = 0x82304374
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# Disable hint volumes
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[[midasm_hook]]
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name = "DisableHintsMidAsmHook"
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address = 0x827A2504
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jump_address_on_true = 0x827A251C
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# Disable hint rings
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[[midasm_hook]]
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name = "DisableHintsMidAsmHook"
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address = 0x827A2E34
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jump_address_on_true = 0x827A2E4C
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# Disable navigation volumes
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[[midasm_hook]]
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name = "DisableControlTutorialMidAsmHook"
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address = 0x827AA5EC
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jump_address_on_true = 0x827AA604
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# Disable Werehog button prompts
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[[midasm_hook]]
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name = "DisableEvilControlTutorialMidAsmHook"
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address = 0x823A4FF0
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registers = ["r4", "r5"]
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return_on_false = true
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[[midasm_hook]]
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name = "SetXButtonHomingMidAsmHook"
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address = 0x8237AC88
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registers = ["r30"]
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# Down force HFR fix
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x8234AB94
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registers = ["f1"]
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# 2D spline HFR fix
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x82345468
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x8234547C
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x823454B0
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x82345534
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x823455EC
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x8234564C
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x823457A8
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x823458A0
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registers = ["f1"]
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# Lever/door/panchinko pad acceleration fix
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x82418350
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x824178A0
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registers = ["f1"]
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[[midasm_hook]]
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name = "HighFrameRateDeltaTimeFixMidAsmHook"
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address = 0x82419408
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registers = ["f1"]
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# 3D camera HFR fixes
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[[midasm_hook]]
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name = "CameraDeltaTimeFixMidAsmHook"
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address = 0x8247DD38 # Slope
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registers = ["f0", "f31"]
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jump_address = 0x8247DD3C
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247DD48 # Slope
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247DDFC # Dash path binormal
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247E280 # Target front offset
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247E300 # Target
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247E3C8 # Target
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247E4A0 # Target up positive
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247E4E8 # Target up negative
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247E9FC # Position
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247EA84 # Position up negative
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247EA50 # Position up positive
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraDeltaTimeFixMidAsmHook"
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address = 0x8247ED30 # Distance offset 1
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registers = ["f0", "f12"]
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jump_address = 0x8247ED34
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247ED40 # Distance offset 1
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registers = ["f0"]
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[[midasm_hook]]
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name = "CameraDeltaTimeFixMidAsmHook"
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address = 0x8247ED54 # Distance offset 2
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registers = ["f13"]
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jump_address = 0x8247ED58
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[[midasm_hook]]
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name = "CameraLerpFixMidAsmHook"
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address = 0x8247ED64 # Distance offset 2
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registers = ["f13"]
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[[midasm_hook]]
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name = "CameraTargetSideOffsetLerpFixMidAsmHook"
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address = 0x8247F12C # Target side offset
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registers = ["v13", "v62"]
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# 2D camera HFR fixes
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[[midasm_hook]]
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name = "Camera2DLerpFixMidAsmHook"
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address = 0x824761AC # Player velocity
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registers = ["f0", "f28"]
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jump_address = 0x824761B0
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[[midasm_hook]]
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name = "Camera2DLerpFixMidAsmHook"
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address = 0x824762AC # Player position
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registers = ["f0", "f28"]
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jump_address = 0x824762B0
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[[midasm_hook]]
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name = "Camera2DLerpFixMidAsmHook"
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address = 0x8247645C # Spherical position
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registers = ["f0", "f28"]
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jump_address = 0x82476460
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[[midasm_hook]]
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name = "Camera2DLerpFixMidAsmHook"
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address = 0x82476514 # Target up offset
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registers = ["f0", "f28"]
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jump_address = 0x82476518
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[[midasm_hook]]
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name = "Camera2DLerpFixMidAsmHook"
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address = 0x824768A0 # Spherical position
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registers = ["f0", "f28"]
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jump_address = 0x824768A4
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[[midasm_hook]]
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name = "Camera2DLerpFixMidAsmHook"
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address = 0x824768C8 # Spherical position
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registers = ["f0", "f28"]
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jump_address = 0x824768CC
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[[midasm_hook]]
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name = "CameraDeltaTimeFixMidAsmHook"
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address = 0x82476768 # Slope
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registers = ["f1", "f30"]
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jump_address = 0x8247676C
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[[midasm_hook]]
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name = "Camera2DSlopeLerpFixMidAsmHook"
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address = 0x82476778 # Slope
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registers = ["f1", "f28"]
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[[midasm_hook]]
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name = "GetStageIDMidAsmHook"
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address = 0x82528198
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registers = ["r5"]
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[[midasm_hook]]
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name = "PostUnleashMidAsmHook"
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address = 0x823C6788
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registers = ["r30"]
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[[midasm_hook]]
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name = "MovieRendererMidAsmHook"
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address = 0x82AE3200
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registers = ["r3"]
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[[midasm_hook]]
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name = "WerehogBattleMusicMidAsmHook"
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address = 0x82B47278
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registers = ["r11"]
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[[midasm_hook]]
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name = "WerehogBattleMusicMidAsmHook"
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address = 0x82B47728
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registers = ["r11"]
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[[midasm_hook]]
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name = "MotionBlurMidAsmHook"
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address = 0x82BA99D0
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jump_address_on_false = 0x82BAA544
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# Bloom glare resolution fix
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[[midasm_hook]]
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name = "PostProcessResolutionFix"
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address = 0x82BA3E9C
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registers = ["r4", "f1", "f2"]
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[[midasm_hook]]
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name = "PostProcessResolutionFix"
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address = 0x82BA3EF4
|
|
registers = ["r4", "f1", "f2"]
|
|
|
|
[[midasm_hook]]
|
|
name = "PostProcessResolutionFix"
|
|
address = 0x82BA3F4C
|
|
registers = ["r4", "f1", "f2"]
|
|
|
|
[[midasm_hook]]
|
|
name = "PostProcessResolutionFix"
|
|
address = 0x82BA3F9C
|
|
registers = ["r4", "f1", "f2"]
|
|
|
|
[[midasm_hook]]
|
|
name = "PostProcessResolutionFix"
|
|
address = 0x82BA4000
|
|
registers = ["r4", "f1", "f2"]
|
|
|
|
[[midasm_hook]]
|
|
name = "PostProcessResolutionFix"
|
|
address = 0x82BA4064
|
|
registers = ["r4", "f1", "f2"]
|
|
|
|
# Light shaft resolution fix
|
|
[[midasm_hook]]
|
|
name = "PostProcessResolutionFix"
|
|
address = 0x82BB0EE0
|
|
registers = ["r4", "f1", "f2"]
|
|
|
|
[[midasm_hook]]
|
|
name = "LightShaftAspectRatioFix"
|
|
address = 0x82BB1314
|
|
registers = ["f28", "f0"]
|
|
|
|
[[midasm_hook]]
|
|
name = "ParticleTestIndexBufferMidAsmHook"
|
|
address = 0x827D20A0
|
|
registers = ["r30"]
|
|
jump_address_on_true = 0x827D20EC
|
|
|
|
[[midasm_hook]]
|
|
name = "ParticleTestDrawIndexedPrimitiveMidAsmHook"
|
|
address = 0x827D25AC
|
|
registers = ["r7"]
|
|
|
|
[[midasm_hook]]
|
|
name = "LoadingScreenSpeedFixMidAsmHook"
|
|
address = 0x824DAB60
|
|
registers = ["r4"]
|
|
|
|
[[midasm_hook]]
|
|
name = "MotionBlurPrevInvViewProjectionMidAsmHook"
|
|
address = 0x82BA9E7C
|
|
registers = ["r10"]
|
|
|
|
[[midasm_hook]]
|
|
name = "GetDatabaseDataMidAsmHook"
|
|
address = 0x82E38688 # Model
|
|
registers = ["r1", "r31"]
|
|
|
|
[[midasm_hook]]
|
|
name = "GetDatabaseDataMidAsmHook"
|
|
address = 0x82E39650 # Terrain Model
|
|
registers = ["r1", "r31"]
|
|
|
|
[[midasm_hook]]
|
|
name = "GetDatabaseDataMidAsmHook"
|
|
address = 0x827D614C # Particle Material Binary
|
|
registers = ["r1", "r29"]
|
|
|
|
[[midasm_hook]]
|
|
name = "GetDatabaseDataMidAsmHook"
|
|
address = 0x827D6018 # Particle Material XML
|
|
registers = ["r1", "r30"]
|
|
|
|
# Removes the storage device prompt on new game
|
|
[[midasm_hook]]
|
|
name = "StorageDevicePromptMidAsmHook"
|
|
address = 0x822C53CC
|
|
jump_address = 0x822C53F8
|
|
|
|
# World Map Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseAddOptionsItemMidAsmHook"
|
|
address = 0x824AF140
|
|
registers = ["r31"]
|
|
|
|
# Village Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseAddOptionsItemMidAsmHook"
|
|
address = 0x824AF5BC
|
|
registers = ["r31"]
|
|
|
|
# Stage Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseAddOptionsItemMidAsmHook"
|
|
address = 0x824AF988
|
|
registers = ["r31"]
|
|
|
|
# Hub Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseAddOptionsItemMidAsmHook"
|
|
address = 0x824AFB20
|
|
registers = ["r31"]
|
|
|
|
# Misc Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseAddOptionsItemMidAsmHook"
|
|
address = 0x824AFCC8
|
|
registers = ["r31"]
|
|
|
|
# World Map Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseItemCountMidAsmHook"
|
|
address = 0x824B02F8
|
|
registers = ["r3", "r11"]
|
|
return_on_true = true
|
|
|
|
# Village Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseVillageItemCountMidAsmHook"
|
|
address = 0x824B04AC
|
|
registers = ["r31", "r10"]
|
|
|
|
# Stage Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseItemCountMidAsmHook"
|
|
address = 0x824B061C
|
|
registers = ["r3", "r11"]
|
|
return_on_true = true
|
|
|
|
# Hub Pause Menu
|
|
[[midasm_hook]]
|
|
name = "CHudPauseItemCountMidAsmHook"
|
|
address = 0x824B07C4
|
|
registers = ["r3", "r10"]
|
|
return_on_true = true
|
|
|
|
# Misc Pause Menu Index Wrap-around
|
|
[[midasm_hook]]
|
|
name = "CHudPauseItemCountMidAsmHook"
|
|
address = 0x824B08A8
|
|
registers = ["r3", "r11"]
|
|
return_on_true = true
|
|
|
|
# Misc Pause Menu Index Comparison
|
|
[[midasm_hook]]
|
|
name = "CHudPauseMiscItemCountMidAsmHook"
|
|
address = 0x824B08B0
|
|
registers = ["r11"]
|
|
jump_address_on_true = 0x824B08C0
|
|
|
|
# Misc Pause Menu Inject Options Behaviour
|
|
[[midasm_hook]]
|
|
name = "CHudPauseMiscInjectOptionsMidAsmHook"
|
|
address = 0x824B08C0
|
|
registers = ["r3"]
|
|
return_on_true = true
|
|
|
|
[[midasm_hook]]
|
|
name = "ToggleSubtitlesMidAsmHook"
|
|
address = 0x82B9BB74
|
|
registers = ["r27"]
|
|
|
|
[[midasm_hook]]
|
|
name = "AchievementManagerUnlockMidAsmHook"
|
|
address = 0x82BCFF28
|
|
registers = ["r31"]
|