UnleashedRecomp/UnleashedRecomp/api/SWA/System/GameDocument.h
2024-11-20 04:57:03 +00:00

32 lines
756 B
C++

#pragma once
namespace Hedgehog::Database
{
class CDatabase;
}
namespace SWA
{
class CGameDocument : public Hedgehog::Base::CSynchronizedObject
{
public:
class CMember
{
public:
SWA_INSERT_PADDING(0x1C);
boost::shared_ptr<Hedgehog::Database::CDatabase> m_spDatabase;
SWA_INSERT_PADDING(0x8C);
xpointer<CSoundAdministrator> m_pSoundAdministrator;
SWA_INSERT_PADDING(0x158);
be<uint32_t> m_Score;
};
// TODO: Hedgehog::Base::TSynchronizedPtr<CGameDocument>
static CGameDocument* GetInstance();
SWA_INSERT_PADDING(0x04); // vftable ptr
xpointer<CMember> m_pMember;
};
}
#include "GameDocument.inl"