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* Experimenting with syncing the render thread. * Separate wait functions for swap chains. * Sync render thread present to the main thread. * Move present to main thread and frame limit after presenting. * g_next -> s_next * Fix Vulkan validation errors. * Make max frame latency configurable. * Fix loading thread breaking waitable swap chain order. |
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| .. | ||
| SWA.toml | ||
| SWA_switch_tables.toml | ||