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MSL -> AIR
Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>
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1 changed files with 3 additions and 3 deletions
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@ -5,7 +5,7 @@ if (WIN32)
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endif()
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if (APPLE)
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option(XENOS_RECOMP_MSL "Generate MSL shader cache" ON)
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option(XENOS_RECOMP_AIR "Generate Metal AIR shader cache" ON)
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endif()
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set(SMOLV_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/smol-v/source")
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@ -56,6 +56,6 @@ if (XENOS_RECOMP_DXIL)
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target_link_libraries(XenosRecomp PRIVATE Microsoft::DXIL)
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endif()
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if (XENOS_RECOMP_MSL)
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target_compile_definitions(XenosRecomp PRIVATE XENOS_RECOMP_MSL)
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if (XENOS_RECOMP_AIR)
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target_compile_definitions(XenosRecomp PRIVATE XENOS_RECOMP_AIR)
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endif()
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