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Compiling and running on Linux.
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2 changed files with 1 additions and 2 deletions
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@ -34,7 +34,7 @@ target_include_directories(ShaderRecomp PRIVATE ${SMOLV_SOURCE_DIR})
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target_precompile_headers(ShaderRecomp PRIVATE pch.h)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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target_compile_options(ShaderRecomp PRIVATE -Wno-switch -Wno-unused-variable)
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target_compile_options(ShaderRecomp PRIVATE -Wno-switch -Wno-unused-variable -Wno-null-arithmetic -fms-extensions)
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endif()
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if (WIN32)
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@ -1,6 +1,5 @@
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#pragma once
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#include <Windows.h>
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#include <dxcapi.h>
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#include <bit>
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