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	Remove explicit half pixel correction.
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					 1 changed files with 0 additions and 8 deletions
				
			
		|  | @ -1050,7 +1050,6 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData) | ||||||
| 
 | 
 | ||||||
|     bool isMetaInstancer = false; |     bool isMetaInstancer = false; | ||||||
|     bool hasIndexCount = false; |     bool hasIndexCount = false; | ||||||
|     bool isCsdShader = false; |  | ||||||
| 
 | 
 | ||||||
|     for (uint32_t i = 0; i < constantTableContainer->constantTable.constants; i++) |     for (uint32_t i = 0; i < constantTableContainer->constantTable.constants; i++) | ||||||
|     { |     { | ||||||
|  | @ -1069,8 +1068,6 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData) | ||||||
|                     isMetaInstancer = true; |                     isMetaInstancer = true; | ||||||
|                 else if (strcmp(constantName, "g_IndexCount") == 0) |                 else if (strcmp(constantName, "g_IndexCount") == 0) | ||||||
|                     hasIndexCount = true; |                     hasIndexCount = true; | ||||||
|                 else if (strcmp(constantName, "g_Z") == 0) |  | ||||||
|                     isCsdShader = true; |  | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             print("\t[[vk::offset({})]] float4 {}", constantInfo->registerIndex * 16, constantName); |             print("\t[[vk::offset({})]] float4 {}", constantInfo->registerIndex * 16, constantName); | ||||||
|  | @ -1636,11 +1633,6 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData) | ||||||
|                     indent(); |                     indent(); | ||||||
|                     out += '}'; |                     out += '}'; | ||||||
|                 } |                 } | ||||||
|                 else if (isCsdShader) |  | ||||||
|                 { |  | ||||||
|                     indent(); |  | ||||||
|                     out += "oPos.xy += float2(GET_CONSTANT(g_ViewportSize.z), -GET_CONSTANT(g_ViewportSize.w));\n"; |  | ||||||
|                 } |  | ||||||
| 
 | 
 | ||||||
|                 if (simpleControlFlow) |                 if (simpleControlFlow) | ||||||
|                 { |                 { | ||||||
|  |  | ||||||
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