XenosRecomp/XenosRecomp
Isaac Marovitz 18145fa4c5
MSL cast down workaround
Explicitly adds single component swizzle for narrowing vector to scalar conversion

Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>
2025-03-25 20:23:39 -04:00
..
air_compiler.cpp AIR Compilation, Compression, and Packing 2025-03-25 20:23:25 -04:00
air_compiler.h AIR Compilation, Compression, and Packing 2025-03-25 20:23:25 -04:00
CMakeLists.txt AIR Compilation, Compression, and Packing 2025-03-25 20:23:25 -04:00
constant_table.h Rebrand to XenosRecomp. 2025-01-19 22:37:35 +03:00
dxc_compiler.cpp MSL Shader Generation 2025-03-21 22:07:17 -04:00
dxc_compiler.h Rebrand to XenosRecomp. 2025-01-19 22:37:35 +03:00
main.cpp AIR Compilation, Compression, and Packing 2025-03-25 20:23:25 -04:00
pch.h Rebrand to XenosRecomp. 2025-01-19 22:37:35 +03:00
shader.h Rebrand to XenosRecomp. 2025-01-19 22:37:35 +03:00
shader_code.h Rebrand to XenosRecomp. 2025-01-19 22:37:35 +03:00
shader_common.h MSL Shader Generation 2025-03-21 22:07:17 -04:00
shader_recompiler.cpp MSL cast down workaround 2025-03-25 20:23:39 -04:00
shader_recompiler.h MSL Shader Generation 2025-03-21 22:07:17 -04:00