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11 lines
242 B
C++
11 lines
242 B
C++
#pragma once
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struct DxcCompiler
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{
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IDxcCompiler3* dxcCompiler = nullptr;
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DxcCompiler();
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~DxcCompiler();
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IDxcBlob* compile(const std::string& shaderSource, bool compilePixelShader, bool compileLibrary, bool compileSpirv);
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};
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