diff --git a/assets/config_menu/general.rml b/assets/config_menu/general.rml index 464134f..ee96595 100644 --- a/assets/config_menu/general.rml +++ b/assets/config_menu/general.rml @@ -351,9 +351,13 @@ Inverts the camera controls for first-person aiming. Invert Y is the default and matches the original game.
- Enables an analog "free" camera similar to later entries in the series, which will be mapped to the right analog stick on your controller.
+ Enables an analog "free" camera similar to later entries in the series that's mapped to the right analog stick on the controller.
- When you move the right stick, the camera will enter "free" mode and stop centering behind Link. Press the Target button at any time to go back into "normal" camera. The camera will also return to "normal" mode after a cutscene plays or when you move between areas.
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+ When you move the right stick, the camera will enter free mode and stop centering behind Link. Press the Target button at any time to go back into the normal camera mode. The camera will also return to normal mode after a cutscene plays or when you move between areas.
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+
+ This option also enables right stick control while looking and aiming.
Inverts the camera controls for the analog camera if it's enabled. None is the default.