From 79c57d28fc7744632d2fcee6c26e5c004305a4f1 Mon Sep 17 00:00:00 2001 From: Mr-Wiseguy Date: Wed, 23 Apr 2025 21:48:50 -0400 Subject: [PATCH] Add built-in mods readme --- mods/BUILTIN_MODS.md | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 mods/BUILTIN_MODS.md diff --git a/mods/BUILTIN_MODS.md b/mods/BUILTIN_MODS.md new file mode 100644 index 0000000..82fc703 --- /dev/null +++ b/mods/BUILTIN_MODS.md @@ -0,0 +1,6 @@ +# Built-in Mods + +This folder contains mods that are built into the Zelda 64: Recompiled project. Built-in mods behave like normal mods but are present in a clean installation of the project. They can be updated or downgraded by placing the .nrm file for the mod in the appdata mods folder in the same way a normal mod would be, which overrides the built-in version with the manually installed version. + +The list of built-in mods is as follows: +* Majora's Mask: Recompiled D-Pad Mod - https://github.com/Zelda64Recomp/MMRecompDpadMod \ No newline at end of file