From 9d5f659c050ad60c330d8ce9895b83b3f6a8bcf8 Mon Sep 17 00:00:00 2001 From: dcvz Date: Sat, 18 May 2024 02:36:30 +0200 Subject: [PATCH] test without the extra flags --- .github/workflows/validate.yml | 2 +- README.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/validate.yml b/.github/workflows/validate.yml index 236f3c1..448e2e8 100644 --- a/.github/workflows/validate.yml +++ b/.github/workflows/validate.yml @@ -140,5 +140,5 @@ jobs: # enable ccache set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH" - cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER=clang-cl -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build -DCMAKE_C_FLAGS="--target=amd64-pc-windows-msvc -fdiagnostics-absolute-paths" -DCMAKE_CXX_FLAGS="--target=amd64-pc-windows-msvc -fdiagnostics-absolute-paths" + cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER=clang-cl -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build cmake --build cmake-build --config ${{ matrix.type }} --target Zelda64Recompiled -j 8 diff --git a/README.md b/README.md index 71f42e6..8997e1a 100644 --- a/README.md +++ b/README.md @@ -109,7 +109,7 @@ You'll probably also want to change the default behavior so that you don't need * Overlays such as MSI Afterburner and other software such as Wallpaper Engine can cause performance issues with this project that prevent the game from rendering correctly. Disabling such software is recommended. ## Building -Building is not required to play this project, as prebuilt binaries (which do not contain game assets) can be found in the [Releases section](https://github.com/Mr-Wiseguy/Zelda64Recomp/releases). Instructions on how to build this project are being worked on and will be available in the near future. +Building is not required to play this project, as prebuilt binaries (which do not contain game assets) can be found in the [Releases](https://github.com/Mr-Wiseguy/Zelda64Recomp/releases) section. Instructions on how to build this project can be found in the [BUILDING.md](BUILDING.md) file. ## Libraries Used and Projects Referenced * [RT64](https://github.com/rt64/rt64) for the project's rendering engine