diff --git a/.github/macos/apple_bundle.cmake b/.github/macos/apple_bundle.cmake index b39047a..fa9bb87 100644 --- a/.github/macos/apple_bundle.cmake +++ b/.github/macos/apple_bundle.cmake @@ -74,7 +74,7 @@ add_custom_command(TARGET Zelda64Recompiled POST_BUILD COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/temp_assets # Copy controller database - COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/gamecontrollerdb.txt $/Contents/Resources/ + COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/recompcontrollerdb.txt $/Contents/Resources/ # Set RPATH COMMAND install_name_tool -add_rpath "@executable_path/../Frameworks/" $/Contents/MacOS/Zelda64Recompiled