Update issue templates

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---
name: Bug report (non-functional)
about: Report a bug (if lsfg-vk is not working at all).
title: "[BUG] Explain your bug"
labels: bug
assignees: ''
---
<!-- This template is for bugs that make lsfg-vk fully non-functional. This includes crashes and the game simply not being hooked properly -->
**Describe the bug**
A clear and concise description of what's happening is and, if not immediately obvious, what's supposed to happen instead.
**To Reproduce**
Steps to reproduce the behavior:
1. Open '...'
2. Move/Resize '...'
3. See error
**Screenshots/Videos**
If applicable, add screenshots to help explain your problem.
**System information**
What Linux distro are you on? What driver version are you using? What's in your machine?
Anything that could be relevant.
**Verbose log messages**
Grab the latest debug build (change "Release" to "Debug" in build parameters) and launch your game with these environment variables set:
`LSFG_LOG_FILE=lsfg.log LSFG_LOG_DEBUG=all VK_LOADER_DEBUG=all`
Pipe the application output to a file (`2>&1 | tee app.log` at the end of the command)
Upload both xxxx_lsfg.log and app.log.
Open up a terminal and type `vulkaninfo -o vulkan.txt`, this will create a file called vulkan.txt. Upload it as well.

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.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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---
name: Bug report
about: Report a bug (if lsfg-vk does work, but not as expected)
title: "[BUG] Explain your bug"
labels: bug
assignees: ''
---
**Describe the bug**
A clear and concise description of what's happening is and, if not immediately obvious, what's supposed to happen instead.
**To Reproduce**
Steps to reproduce the behavior:
1. Open '...'
2. Do '...'
3. Notice '...'
**Screenshots/Videos**
If applicable, add screenshots to help explain your problem.
**System information**
What Linux distro are you on? What driver version are you using? What's in your machine?
Anything that could be relevant.
**Verbose log messages**
(you may skip this step if not relevant))
Grab the latest debug build (change "Release" to "Debug" in build parameters) and launch your game with these environment variables set:
`LSFG_LOG_FILE=lsfg.log LSFG_LOG_DEBUG=all VK_LOADER_DEBUG=all`
Pipe the application output to a file (`2>&1 | tee app.log` at the end of the command)
Upload both xxxx_lsfg.log and app.log.
Open up a terminal and type `vulkaninfo -o vulkan.txt`, this will create a file called vulkan.txt. Upload it as well.

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.github/ISSUE_TEMPLATE/other.md vendored Normal file
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---
name: Other
about: Create an empty issue.
title: ''
labels: ''
assignees: ''
---