diff --git a/ui/rsc/pane/main.ui b/ui/rsc/pane/main.ui index 5699f19..4ded0b2 100644 --- a/ui/rsc/pane/main.ui +++ b/ui/rsc/pane/main.ui @@ -39,10 +39,10 @@ folder-symbolic - + - - Preset name + + Profile name Command name used for automatically activating in games. search-symbolic diff --git a/ui/src/ui/main_handler.rs b/ui/src/ui/main_handler.rs index ae84fc2..68e0409 100644 --- a/ui/src/ui/main_handler.rs +++ b/ui/src/ui/main_handler.rs @@ -19,7 +19,7 @@ fn update_game(update: F) { /// pub fn register_signals(sidebar_: pane::PaneSidebar, main: &pane::PaneMain) { let main = main.imp(); - let exe = main.preset_name.imp(); + let exe = main.profile_name.imp(); let multiplier = main.multiplier.imp(); let flow_scale = main.flow_scale.imp(); let performance_mode = main.performance_mode.imp(); diff --git a/ui/src/ui/sidebar_handler.rs b/ui/src/ui/sidebar_handler.rs index c1d6c8e..7d18dc2 100644 --- a/ui/src/ui/sidebar_handler.rs +++ b/ui/src/ui/sidebar_handler.rs @@ -21,7 +21,7 @@ pub fn register_signals(sidebar_: &pane::PaneSidebar, main: pane::PaneMain) { // update main pane let main = main.imp(); - let exe = main.preset_name.imp(); + let exe = main.profile_name.imp(); let multiplier = main.multiplier.imp(); let flow_scale = main.flow_scale.imp(); let performance_mode = main.performance_mode.imp(); diff --git a/ui/src/wrapper/pane/main.rs b/ui/src/wrapper/pane/main.rs index 63f8d44..e9b0def 100644 --- a/ui/src/wrapper/pane/main.rs +++ b/ui/src/wrapper/pane/main.rs @@ -9,7 +9,7 @@ pub struct PaneMain { #[template_child] pub dll: TemplateChild, #[template_child] - pub preset_name: TemplateChild, + pub profile_name: TemplateChild, #[template_child] pub multiplier: TemplateChild, #[template_child]