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https://github.com/PancakeTAS/lsfg-vk.git
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feat(bindless): Fix warnings in 32-bit build
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parent
7baf9ca74e
commit
4f4ebb88df
3 changed files with 8 additions and 7 deletions
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@ -110,7 +110,7 @@ Pipeline::Pipeline(
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};
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};
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// Create the Vulkan images
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// Create the Vulkan images
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size_t alignment{};
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vk::DeviceSize alignment{};
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uint32_t types{~0U};
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uint32_t types{~0U};
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const vk::Extent2D flowExtent{
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const vk::Extent2D flowExtent{
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@ -643,7 +643,7 @@ Pipeline::Pipeline(
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for (const auto& sampledImage : stage.sampledImages) {
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for (const auto& sampledImage : stage.sampledImages) {
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const auto& image = this->m_images.at(sampledImage);
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const auto& image = this->m_images.at(sampledImage);
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for (const auto& subimage : image.subimages) {
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for (const auto& subimage : image.subimages) {
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const vk::Image& imageHandle{*subimage.image};
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auto imageHandle{static_cast<const VkImage>(*subimage.image)}; // NOLINT (32-bit)
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if (stageBarriers.contains(imageHandle)) {
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if (stageBarriers.contains(imageHandle)) {
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stageBarriers[imageHandle].dstAccessMask = vk::AccessFlagBits2::eShaderRead;
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stageBarriers[imageHandle].dstAccessMask = vk::AccessFlagBits2::eShaderRead;
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continue;
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continue;
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@ -666,7 +666,7 @@ Pipeline::Pipeline(
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for (const auto& storageImage : stage.storageImages) {
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for (const auto& storageImage : stage.storageImages) {
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const auto& image = this->m_images.at(storageImage);
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const auto& image = this->m_images.at(storageImage);
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for (const auto& subimage : image.subimages) {
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for (const auto& subimage : image.subimages) {
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const vk::Image& imageHandle{*subimage.image};
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auto imageHandle{static_cast<const VkImage>(*subimage.image)}; // NOLINT (32-bit)
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if (stageBarriers.contains(imageHandle)) {
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if (stageBarriers.contains(imageHandle)) {
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stageBarriers[imageHandle].dstAccessMask = vk::AccessFlagBits2::eShaderWrite;
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stageBarriers[imageHandle].dstAccessMask = vk::AccessFlagBits2::eShaderWrite;
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continue;
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continue;
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@ -726,7 +726,7 @@ Pipeline::Pipeline(
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for (const auto& sampledImage : stage.sampledImages) {
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for (const auto& sampledImage : stage.sampledImages) {
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const auto& image = this->m_images.at(sampledImage);
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const auto& image = this->m_images.at(sampledImage);
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for (const auto& subimage : image.subimages) {
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for (const auto& subimage : image.subimages) {
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stageBarriers[*subimage.image] = {
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stageBarriers[static_cast<VkImage>(*subimage.image)] = {
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.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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.srcAccessMask = vk::AccessFlagBits2::eShaderRead,
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.srcAccessMask = vk::AccessFlagBits2::eShaderRead,
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.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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@ -743,7 +743,7 @@ Pipeline::Pipeline(
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for (const auto& storageImage : stage.storageImages) {
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for (const auto& storageImage : stage.storageImages) {
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const auto& image = this->m_images.at(storageImage);
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const auto& image = this->m_images.at(storageImage);
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for (const auto& subimage : image.subimages) {
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for (const auto& subimage : image.subimages) {
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stageBarriers[*subimage.image] = {
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stageBarriers[static_cast<VkImage>(*subimage.image)] = {
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.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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.srcAccessMask = vk::AccessFlagBits2::eShaderWrite,
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.srcAccessMask = vk::AccessFlagBits2::eShaderWrite,
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.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader,
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@ -411,7 +411,7 @@ vk::UniqueDeviceMemory vkhelper::allocateMemory(
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const vk::detail::DispatchLoaderDynamic& dld,
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const vk::detail::DispatchLoaderDynamic& dld,
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const vk::Device& device,
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const vk::Device& device,
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const vk::PhysicalDevice& physdev,
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const vk::PhysicalDevice& physdev,
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size_t size,
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vk::DeviceSize size,
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std::bitset<32> types,
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std::bitset<32> types,
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bool hostVisible
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bool hostVisible
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) {
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) {
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@ -3,6 +3,7 @@
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#pragma once
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#pragma once
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#define VULKAN_HPP_TYPESAFE_CONVERSION 0
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#define VULKAN_HPP_NO_DEFAULT_DISPATCHER 1
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#define VULKAN_HPP_NO_DEFAULT_DISPATCHER 1
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#define VULKAN_HPP_NO_CONSTRUCTORS 1
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#define VULKAN_HPP_NO_CONSTRUCTORS 1
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#define VULKAN_HPP_NO_SETTERS 1
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#define VULKAN_HPP_NO_SETTERS 1
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@ -272,7 +273,7 @@ namespace vkhelper {
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const vk::detail::DispatchLoaderDynamic& dld,
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const vk::detail::DispatchLoaderDynamic& dld,
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const vk::Device& device,
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const vk::Device& device,
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const vk::PhysicalDevice& physdev,
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const vk::PhysicalDevice& physdev,
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size_t size,
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vk::DeviceSize size,
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std::bitset<32> types,
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std::bitset<32> types,
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bool hostVisible = false
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bool hostVisible = false
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);
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);
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