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fix: ui: let the layout decide group height
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for some reason one the Steam Deck pixels don't quite mean pixels
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2 changed files with 8 additions and 10 deletions
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@ -9,7 +9,7 @@ import "widgets"
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ApplicationWindow {
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title: "lsfg-vk Configuration Window"
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width: 900
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height: 475
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height: 550
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minimumWidth: 700
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minimumHeight: 400
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visible: true
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@ -9,15 +9,13 @@ RowLayout {
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id: root
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spacing: 12
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height: 32
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Item {
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Layout.fillWidth: true
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Layout.fillHeight: true
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ColumnLayout {
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clip: true
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ColumnLayout {
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anchors.fill: parent
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Layout.fillWidth: true
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Layout.fillHeight: true
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spacing: 0
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Label {
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@ -37,12 +35,12 @@ RowLayout {
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}
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}
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Item {
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Layout.fillWidth: true
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Layout.fillHeight: true
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RowLayout {
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Item {
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Layout.fillWidth: true
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}
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ColumnLayout {
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anchors.fill: parent
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spacing: 0
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id: inner
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}
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