build mostly static and organize build files

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PancakeTAS 2025-07-05 09:49:02 +02:00
parent 9e20702180
commit b2e0f2cf11
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6 changed files with 117 additions and 96 deletions

1
.gitignore vendored
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@ -2,6 +2,7 @@
/build
# ide/lsp files
/.zed
/.vscode
/.clangd
/.cache

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@ -1,26 +1,24 @@
cmake_minimum_required(VERSION 3.29)
# cmake options
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_SKIP_BUILD_RPATH FALSE)
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_INSTALL_RPATH "$\{ORIGIN\}")
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# main project
# subprojects
include(cmake/FetchDXVK.cmake)
include(cmake/FetchPeParse.cmake)
add_subdirectory(lsfg-vk-gen)
# main project
project(lsfg-vk
VERSION 0.0.1
DESCRIPTION "lsfg-vk: LSFG on Linux through Vulkan"
LANGUAGES CXX)
add_subdirectory(lsfg-vk-gen)
file(GLOB SOURCES
"src/loader/*.cpp"
"src/mini/*.cpp"
@ -54,9 +52,4 @@ target_compile_options(lsfg-vk PRIVATE
-Wno-cast-function-type-strict
)
install(FILES "${CMAKE_BINARY_DIR}/peparse/src/peparse_git/pe-parser-library/build/libpe-parse.so" DESTINATION lib)
install(FILES "${CMAKE_BINARY_DIR}/dxvk/native/usr/lib/libdxvk_d3d11.so.0.20602" DESTINATION lib RENAME libdxvk_d3d11.so.0)
install(FILES "${CMAKE_BINARY_DIR}/dxvk/native/usr/lib/libdxvk_dxgi.so.0.20602" DESTINATION lib RENAME libdxvk_dxgi.so.0)
install(FILES "${CMAKE_BINARY_DIR}/dxvk/libdxbc.so" DESTINATION lib)
install(FILES "${CMAKE_BINARY_DIR}/liblsfg-vk.so" DESTINATION lib)
install(FILES "${CMAKE_BINARY_DIR}/lsfg-vk-gen/liblsfg-vk-gen.so" DESTINATION lib)

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@ -9,7 +9,7 @@ By specifying an `LD_PRELOAD`, lsfg-vk can place itself inbetween your game and
In order to compile LSFG, make sure you have the following components installed on your system:
- Traditional build tools (+ bash, sed, git)
- Clang compiler (this project does NOT compile easily with GCC)
- Vulkan and SPIR-V header files
- Vulkan header files
- CMake build system
- Meson build system (for DXVK)
- Ninja build system (backend for CMake)

74
cmake/FetchDXVK.cmake Normal file
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@ -0,0 +1,74 @@
include(ExternalProject)
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set(BUILD_TYPE "release")
set(STRIP_FLAG "--strip")
else()
set(BUILD_TYPE "debug")
set(STRIP_FLAG "")
endif()
ExternalProject_Add(dxvk_git
GIT_REPOSITORY "https://github.com/doitsujin/dxvk"
GIT_TAG "v2.6.2"
UPDATE_DISCONNECTED true
USES_TERMINAL_CONFIGURE true
USES_TERMINAL_BUILD true
BUILD_IN_SOURCE true
CONFIGURE_COMMAND
sed -i s/private://g
src/dxvk/dxvk_shader.h &&
CC=clang CXX=clang++ CFLAGS=-w CXXFLAGS=-w
meson setup
--buildtype ${BUILD_TYPE}
--prefix <SOURCE_DIR>/build-native
${STRIP_FLAG}
-Dbuild_id=false
--force-fallback-for=libdisplay-info
--wipe
build
BUILD_COMMAND
ninja -C build install &&
mv build/src/dxvk/libdxvk.a build/src/dxvk/libldxvk.a &&
cd build/src/dxgi/libdxvk_dxgi.so.0.20602.p &&
ar rcs -o ../libdxgi.a
dxgi_adapter.cpp.o dxgi_enums.cpp.o dxgi_factory.cpp.o
dxgi_format.cpp.o dxgi_main.cpp.o dxgi_monitor.cpp.o
dxgi_options.cpp.o dxgi_output.cpp.o dxgi_surface.cpp.o
dxgi_swapchain.cpp.o &&
cd ../../d3d11/libdxvk_d3d11.so.0.20602.p &&
ar rcs -o ../libd3d11.a
d3d11_annotation.cpp.o d3d11_blend.cpp.o d3d11_buffer.cpp.o
d3d11_class_linkage.cpp.o d3d11_cmdlist.cpp.o d3d11_context.cpp.o
d3d11_context_def.cpp.o d3d11_context_ext.cpp.o d3d11_context_imm.cpp.o
d3d11_cuda.cpp.o d3d11_depth_stencil.cpp.o d3d11_device.cpp.o
d3d11_enums.cpp.o d3d11_features.cpp.o d3d11_fence.cpp.o
d3d11_gdi.cpp.o d3d11_initializer.cpp.o d3d11_input_layout.cpp.o
d3d11_interop.cpp.o d3d11_main.cpp.o d3d11_on_12.cpp.o
d3d11_options.cpp.o d3d11_query.cpp.o d3d11_rasterizer.cpp.o
d3d11_resource.cpp.o d3d11_sampler.cpp.o d3d11_shader.cpp.o
d3d11_state.cpp.o d3d11_state_object.cpp.o d3d11_swapchain.cpp.o
d3d11_texture.cpp.o d3d11_util.cpp.o d3d11_video.cpp.o
d3d11_view_dsv.cpp.o d3d11_view_rtv.cpp.o d3d11_view_srv.cpp.o
d3d11_view_uav.cpp.o
INSTALL_COMMAND ""
)
ExternalProject_Get_Property(dxvk_git SOURCE_DIR)
add_library(dxvk INTERFACE)
add_dependencies(dxvk dxvk_git)
target_link_directories(dxvk
INTERFACE ${SOURCE_DIR}/build/src/dxvk
INTERFACE ${SOURCE_DIR}/build/src/dxbc
INTERFACE ${SOURCE_DIR}/build/src/dxgi
INTERFACE ${SOURCE_DIR}/build/src/d3d11
INTERFACE ${SOURCE_DIR}/build/src/spirv
INTERFACE ${SOURCE_DIR}/build/src/util)
target_include_directories(dxvk SYSTEM
INTERFACE ${SOURCE_DIR}/build-native/include/dxvk
INTERFACE ${SOURCE_DIR}/src
INTERFACE ${SOURCE_DIR}/include/spirv/include)
target_link_libraries(dxvk INTERFACE
-Wl,--start-group dxgi d3d11 util ldxvk dxbc spirv -Wl,--end-group)

32
cmake/FetchPeParse.cmake Normal file
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@ -0,0 +1,32 @@
include(ExternalProject)
ExternalProject_Add(peparse_git
GIT_REPOSITORY "https://github.com/trailofbits/pe-parse"
GIT_TAG "v2.1.1"
UPDATE_DISCONNECTED true
USES_TERMINAL_CONFIGURE true
USES_TERMINAL_BUILD true
BUILD_IN_SOURCE true
CONFIGURE_COMMAND
cmake -S pe-parser-library -B build -G Ninja
-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
-DCMAKE_C_COMPILER=clang
-DCMAKE_CXX_COMPILER=clang++
-DCMAKE_C_FLAGS=-fPIC
-DCMAKE_CXX_FLAGS=-fPIC
BUILD_COMMAND
ninja -C build
INSTALL_COMMAND ""
)
ExternalProject_Get_Property(peparse_git SOURCE_DIR)
add_library(peparse INTERFACE)
add_dependencies(peparse peparse_git)
target_link_directories(peparse
INTERFACE ${SOURCE_DIR}/build)
target_include_directories(peparse SYSTEM
INTERFACE ${SOURCE_DIR}/pe-parser-library/include)
target_link_libraries(peparse
INTERFACE pe-parse)

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@ -1,83 +1,4 @@
# dxvk subproject
include(ExternalProject)
ExternalProject_Add(dxvk_git
PREFIX ${CMAKE_BINARY_DIR}/dxvk
GIT_REPOSITORY "https://github.com/doitsujin/dxvk"
GIT_TAG "v2.6.2"
UPDATE_DISCONNECTED true
USES_TERMINAL_CONFIGURE true
USES_TERMINAL_BUILD true
CONFIGURE_COMMAND
cd ${CMAKE_BINARY_DIR}/dxvk/src/dxvk_git &&
sed -i s/private://g
src/dxvk/dxvk_shader.h &&
CFLAGS=-w CXXFLAGS=-w CC=clang CXX=clang++ meson setup
--buildtype "release"
--prefix "${CMAKE_BINARY_DIR}/dxvk/native/usr"
--strip
-Dbuild_id=false
--force-fallback-for=libdisplay-info
--wipe
${CMAKE_BINARY_DIR}/dxvk/build
BUILD_COMMAND
cd ${CMAKE_BINARY_DIR}/dxvk &&
ninja -C build install && # sorry cursed lol
echo "clang -shared -o libdxbc.so $(find build/src/{dxbc,dxvk,dxgi,spirv,util}/*.p -type f -name \\*.o)" > archive.sh &&
bash archive.sh
INSTALL_COMMAND ""
)
add_library(dxvk INTERFACE)
add_dependencies(dxvk dxvk_git)
target_link_directories(dxvk
INTERFACE ${CMAKE_BINARY_DIR}/dxvk)
target_include_directories(dxvk SYSTEM
INTERFACE ${CMAKE_BINARY_DIR}/dxvk/native/usr/include/dxvk
INTERFACE ${CMAKE_BINARY_DIR}/dxvk/src/dxvk_git/src
INTERFACE ${CMAKE_BINARY_DIR}/dxvk/src/dxvk_git/include/spirv/include)
target_link_libraries(dxvk INTERFACE
dxbc)
# pe-parse subproject
ExternalProject_Add(peparse_git
PREFIX ${CMAKE_BINARY_DIR}/peparse
GIT_REPOSITORY "https://github.com/trailofbits/pe-parse"
GIT_TAG "v2.1.1"
UPDATE_DISCONNECTED true
USES_TERMINAL_CONFIGURE true
USES_TERMINAL_BUILD true
CONFIGURE_COMMAND
cd ${CMAKE_BINARY_DIR}/peparse/src/peparse_git/pe-parser-library &&
CC=clang CXX=clang++ CXXFLAGS=-Wno-deprecated-declarations
cmake -B build -G Ninja
-DCMAKE_BUILD_TYPE=Release
-DBUILD_SHARED_LIBS=1
BUILD_COMMAND
cd ${CMAKE_BINARY_DIR}/peparse/src/peparse_git/pe-parser-library &&
ninja -C build
INSTALL_COMMAND ""
)
add_library(peparse INTERFACE)
add_dependencies(peparse peparse_git)
target_link_directories(peparse
INTERFACE ${CMAKE_BINARY_DIR}/peparse/src/peparse_git/pe-parser-library/build)
target_include_directories(peparse SYSTEM
INTERFACE ${CMAKE_BINARY_DIR}/peparse/src/peparse_git/pe-parser-library/include)
target_link_libraries(peparse
INTERFACE pe-parse)
# main project
project(lsfg-vk-gen
VERSION 0.0.1
DESCRIPTION "lsfg-vk-gen: LSFG on Linux through Vulkan (backend)"
LANGUAGES CXX)
project(lsfg-vk-gen LANGUAGES CXX)
file(GLOB BACKEND_SOURCES
"src/core/*.cpp"
@ -86,7 +7,7 @@ file(GLOB BACKEND_SOURCES
"src/*.cpp"
)
add_library(lsfg-vk-gen SHARED ${BACKEND_SOURCES})
add_library(lsfg-vk-gen STATIC ${BACKEND_SOURCES})
target_include_directories(lsfg-vk-gen
PRIVATE include
@ -96,7 +17,7 @@ target_link_libraries(lsfg-vk-gen
set_target_properties(lsfg-vk-gen
PROPERTIES CXX_CLANG_TIDY clang-tidy)
target_compile_options(lsfg-vk-gen PRIVATE
-Weverything
-Weverything -fPIC
# disable compat c++ flags
-Wno-pre-c++20-compat-pedantic
-Wno-pre-c++17-compat