mirror of
https://github.com/PancakeTAS/lsfg-vk.git
synced 2026-03-02 17:41:02 +00:00
default config
This commit is contained in:
parent
2af8717aa1
commit
bb976ea863
2 changed files with 55 additions and 0 deletions
|
|
@ -88,3 +88,9 @@ install(FILES "${CMAKE_BINARY_DIR}/liblsfg-vk.so"
|
|||
DESTINATION lib)
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/VkLayer_LS_frame_generation.json"
|
||||
DESTINATION share/vulkan/implicit_layer.d)
|
||||
|
||||
set(conf_file "$ENV{HOME}/.config/lsfg-vk/conf.toml")
|
||||
if(NOT EXISTS "${conf_file}")
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/conf.toml"
|
||||
DESTINATION ~/.config/lsfg-vk)
|
||||
endif()
|
||||
|
|
|
|||
49
conf.toml
Normal file
49
conf.toml
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
[global]
|
||||
# enable/disable lsfg on every game
|
||||
# enable = true
|
||||
|
||||
# specify where Lossless.dll is stored
|
||||
# dll = "/games/Lossless Scaling/Lossless.dll"
|
||||
|
||||
# change the fps multiplier
|
||||
# multiplier = 2
|
||||
|
||||
# change the flow scale (lower = faster)
|
||||
# flow_scale = 1.0
|
||||
|
||||
# toggle performance mode (2x-8x performance increase)
|
||||
# performance_mode = false
|
||||
|
||||
# enable hdr mode (doesn't support scrgb)
|
||||
# hdr_mode = false
|
||||
|
||||
# example entry for a game
|
||||
# [[game]]
|
||||
# exe = "Game.exe"
|
||||
#
|
||||
# enable = true
|
||||
# dll = "/games/Lossless Scaling/Lossless.dll"
|
||||
# multiplier = 2
|
||||
# flow_scale = 1.0
|
||||
# performance_mode = false
|
||||
# hdr_mode = false
|
||||
|
||||
[[game]] # configure benchmark
|
||||
exe = "benchmark"
|
||||
enable = true
|
||||
|
||||
multiplier = 4
|
||||
performance_mode = false
|
||||
|
||||
[[game]] # override GenshinImpact.exe
|
||||
exe = "GenshinImpact.exe"
|
||||
enable = true
|
||||
|
||||
multiplier = 3
|
||||
|
||||
[[game]] # override vkcube
|
||||
exe = "vkcube"
|
||||
enable = true
|
||||
|
||||
multiplier = 4
|
||||
performance_mode = true
|
||||
Loading…
Add table
Reference in a new issue