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default config
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@ -88,3 +88,9 @@ install(FILES "${CMAKE_BINARY_DIR}/liblsfg-vk.so"
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DESTINATION lib)
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DESTINATION lib)
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install(FILES "${CMAKE_SOURCE_DIR}/VkLayer_LS_frame_generation.json"
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install(FILES "${CMAKE_SOURCE_DIR}/VkLayer_LS_frame_generation.json"
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DESTINATION share/vulkan/implicit_layer.d)
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DESTINATION share/vulkan/implicit_layer.d)
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set(conf_file "$ENV{HOME}/.config/lsfg-vk/conf.toml")
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if(NOT EXISTS "${conf_file}")
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install(FILES "${CMAKE_SOURCE_DIR}/conf.toml"
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DESTINATION ~/.config/lsfg-vk)
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endif()
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49
conf.toml
Normal file
49
conf.toml
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@ -0,0 +1,49 @@
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[global]
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# enable/disable lsfg on every game
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# enable = true
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# specify where Lossless.dll is stored
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# dll = "/games/Lossless Scaling/Lossless.dll"
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# change the fps multiplier
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# multiplier = 2
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# change the flow scale (lower = faster)
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# flow_scale = 1.0
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# toggle performance mode (2x-8x performance increase)
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# performance_mode = false
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# enable hdr mode (doesn't support scrgb)
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# hdr_mode = false
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# example entry for a game
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# [[game]]
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# exe = "Game.exe"
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#
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# enable = true
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# dll = "/games/Lossless Scaling/Lossless.dll"
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# multiplier = 2
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# flow_scale = 1.0
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# performance_mode = false
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# hdr_mode = false
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[[game]] # configure benchmark
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exe = "benchmark"
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enable = true
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multiplier = 4
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performance_mode = false
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[[game]] # override GenshinImpact.exe
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exe = "GenshinImpact.exe"
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enable = true
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multiplier = 3
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[[game]] # override vkcube
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exe = "vkcube"
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enable = true
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multiplier = 4
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performance_mode = true
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