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docs: correct branch name
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@ -25,7 +25,7 @@ $ cmake --install build
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```
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(Make sure you change `absolute-install-path-here` to the path you'd like to install this project to)
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Next, you'll need to download Lossless Scaling from Steam. Switch to the `legacy_3.1` branch or download the corresponding depot.
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Next, you'll need to download Lossless Scaling from Steam. Switch to the `legacy_2.13` branch or download the corresponding depot.
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Copy or note down the path of "Lossless.dll" from the game files.
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Finally, let's actually start a program with frame generation enabled. I'm going to be using `vkcube` for this example:
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