refactor(cleanup): refactor core vulkan abstractions

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PancakeTAS 2025-11-17 20:47:07 +01:00
parent ff1a0f72a7
commit c9caf38cbb
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56 changed files with 2303 additions and 2413 deletions

7
.gitignore vendored
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# cmake files
/build
# cargo files
/ui/target
# ide/lsp files
# ide
/.zed
/.vscode
# tools
/.clangd
/.cache
/.ccls

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@ -1,81 +1,33 @@
cmake_minimum_required(VERSION 3.10)
project(lsfg-vk LANGUAGES CXX)
set(CMAKE_SKIP_RPATH ON)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if(NOT LSFGVK_EXCESS_DEBUG)
set(CMAKE_C_VISIBILITY_PRESET "hidden")
set(CMAKE_CXX_VISIBILITY_PRESET "hidden")
endif()
# subprojects
add_compile_options(-fPIC
-Wno-deprecated-declarations
-Wno-unused-template)
add_subdirectory(framegen)
if(LSFGVK_EXCESS_DEBUG)
add_subdirectory(test)
endif()
# main project
project(lsfg-vk
DESCRIPTION "Lossless Scaling Frame Generation on Linux"
LANGUAGES CXX)
file(GLOB SOURCES
"src/config/*.cpp"
"src/extract/*.cpp"
"src/mini/*.cpp"
"src/utils/*.cpp"
"src/*.cpp"
)
add_library(lsfg-vk SHARED ${SOURCES})
# target
set_target_properties(lsfg-vk PROPERTIES
CXX_STANDARD 20
CXX_STANDARD_REQUIRED ON)
target_include_directories(lsfg-vk SYSTEM
PUBLIC include/thirdparty)
target_include_directories(lsfg-vk
PUBLIC include)
target_link_libraries(lsfg-vk PUBLIC
lsfg-vk-framegen)
# diagnostics
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set_target_properties(lsfg-vk PROPERTIES
EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if(NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
message(WARNING "Debug builds should use Clang for better diagnostics")
else()
message(STATUS "Building with further diagnostics")
set(CMAKE_CXX_CLANG_TIDY clang-tidy)
add_compile_options(
-Weverything
# disable incompatible warnings
-Wno-pre-c++20-compat-pedantic
-Wno-c++98-compat
-Wno-switch-default
-Wno-switch-enum
# disable noisy warnings
-Wno-missing-designated-field-initializers
-Wno-cast-function-type-strict
-Wno-padded
-Wno-shadow
)
endif()
endif()
if(LSFGVK_EXCESS_DEBUG)
message(STATUS "LSFGVK_EXCESS_DEBUG is only compatible with clang")
target_compile_options(lsfg-vk PRIVATE
-Weverything
# disable compat c++ flags
-Wno-pre-c++20-compat-pedantic
-Wno-pre-c++17-compat
-Wno-c++98-compat-pedantic
-Wno-c++98-compat
# disable other flags
-Wno-missing-designated-field-initializers
-Wno-shadow # allow shadowing
-Wno-switch-enum # ignore missing cases
-Wno-switch-default # ignore missing default
-Wno-padded # ignore automatic padding
-Wno-exit-time-destructors # allow globals
-Wno-global-constructors # allow globals
-Wno-cast-function-type-strict # for vulkan
)
set_target_properties(lsfg-vk PROPERTIES
CXX_CLANG_TIDY clang-tidy)
endif()
# install
install(FILES "${CMAKE_BINARY_DIR}/liblsfg-vk.so"
DESTINATION lib)
install(FILES "${CMAKE_SOURCE_DIR}/VkLayer_LS_frame_generation.json"
DESTINATION share/vulkan/implicit_layer.d)
add_subdirectory(lsfg-vk-common)

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@ -1,21 +1,675 @@
## MIT License
# GNU GENERAL PUBLIC LICENSE
Copyright (c) 2025 lsfg-vk
Version 3, 29 June 2007
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SOFTWARE.
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### 14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions
of the GNU General Public License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in
detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies that a certain numbered version of the GNU General Public
License "or any later version" applies to it, you have the option of
following the terms and conditions either of that numbered version or
of any later version published by the Free Software Foundation. If the
Program does not specify a version number of the GNU General Public
License, you may choose any version ever published by the Free
Software Foundation.
If the Program specifies that a proxy can decide which future versions
of the GNU General Public License can be used, that proxy's public
statement of acceptance of a version permanently authorizes you to
choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
### 15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
CORRECTION.
### 16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
### 17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
## How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program. It is safest to
attach them to the start of each source file to most effectively state
the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper
mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands \`show w' and \`show c' should show the
appropriate parts of the General Public License. Of course, your
program's commands might be different; for a GUI interface, you would
use an "about box".
You should also get your employer (if you work as a programmer) or
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. For more information on this, and how to apply and follow
the GNU GPL, see <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your
program into proprietary programs. If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the
GNU Lesser General Public License instead of this License. But first,
please read <https://www.gnu.org/licenses/why-not-lgpl.html>.

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@ -1,62 +0,0 @@
#pragma once
#include <vulkan/vulkan_core.h>
#include <exception>
#include <stdexcept>
#include <string>
namespace LSFG {
/// Simple exception class for Vulkan errors.
class vulkan_error : public std::runtime_error {
public:
///
/// Construct a vulkan_error with a message and a Vulkan result code.
///
/// @param result The Vulkan result code associated with the error.
/// @param message The error message.
///
explicit vulkan_error(VkResult result, const std::string& message);
/// Get the Vulkan result code associated with this error.
[[nodiscard]] VkResult error() const { return this->result; }
// Trivially copyable, moveable and destructible
vulkan_error(const vulkan_error&) = default;
vulkan_error(vulkan_error&&) = default;
vulkan_error& operator=(const vulkan_error&) = default;
vulkan_error& operator=(vulkan_error&&) = default;
~vulkan_error() noexcept override;
private:
VkResult result;
};
/// Simple exception class for stacking errors.
class rethrowable_error : public std::runtime_error {
public:
///
/// Construct a new rethrowable_error with a message.
///
/// @param message The error message.
/// @param exe The original exception to rethrow.
///
explicit rethrowable_error(const std::string& message,
const std::exception& exe);
/// Get the exception as a string.
[[nodiscard]] const char* what() const noexcept override {
return message.c_str();
}
// Trivially copyable, moveable and destructible
rethrowable_error(const rethrowable_error&) = default;
rethrowable_error(rethrowable_error&&) = default;
rethrowable_error& operator=(const rethrowable_error&) = default;
rethrowable_error& operator=(rethrowable_error&&) = default;
~rethrowable_error() noexcept override;
private:
std::string message;
};
}

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@ -1,71 +0,0 @@
#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <cstddef>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan buffer.
///
/// This class manages the lifetime of a Vulkan buffer.
///
class Buffer {
public:
Buffer() noexcept = default;
///
/// Create the buffer.
///
/// @param device Vulkan device
/// @param data Initial data for the buffer, also specifies the size of the buffer.
/// @param usage Usage flags for the buffer
///
/// @throws LSFG::vulkan_error if object creation fails.
///
template<typename T>
Buffer(const Core::Device& device, const T& data, VkBufferUsageFlags usage)
: size(sizeof(T)) {
construct(device, reinterpret_cast<const void*>(&data), usage);
}
///
/// Create the buffer.
///
/// @param device Vulkan device
/// @param data Initial data for the buffer
/// @param size Size of the buffer in bytes
/// @param usage Usage flags for the buffer
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Buffer(const Core::Device& device, const void* data, size_t size, VkBufferUsageFlags usage)
: size(size) {
construct(device, data, usage);
}
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->buffer; }
/// Get the size of the buffer.
[[nodiscard]] size_t getSize() const { return this->size; }
/// Trivially copyable, moveable and destructible
Buffer(const Buffer&) noexcept = default;
Buffer& operator=(const Buffer&) noexcept = default;
Buffer(Buffer&&) noexcept = default;
Buffer& operator=(Buffer&&) noexcept = default;
~Buffer() = default;
private:
void construct(const Core::Device& device, const void* data, VkBufferUsageFlags usage);
std::shared_ptr<VkBuffer> buffer;
std::shared_ptr<VkDeviceMemory> memory;
size_t size{};
};
}

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@ -1,112 +0,0 @@
#pragma once
#include "core/commandpool.hpp"
#include "core/fence.hpp"
#include "core/semaphore.hpp"
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <cstdint>
#include <optional>
#include <vector>
#include <memory>
namespace LSFG::Core {
/// State of the command buffer.
enum class CommandBufferState {
/// Command buffer is not initialized or has been destroyed.
Invalid,
/// Command buffer has been created.
Empty,
/// Command buffer recording has started.
Recording,
/// Command buffer recording has ended.
Full,
/// Command buffer has been submitted to a queue.
Submitted
};
///
/// C++ wrapper class for a Vulkan command buffer.
///
/// This class manages the lifetime of a Vulkan command buffer.
///
class CommandBuffer {
public:
CommandBuffer() noexcept = default;
///
/// Create the command buffer.
///
/// @param device Vulkan device
/// @param pool Vulkan command pool
///
/// @throws LSFG::vulkan_error if object creation fails.
///
CommandBuffer(const Core::Device& device, const CommandPool& pool);
///
/// Begin recording commands in the command buffer.
///
/// @throws std::logic_error if the command buffer is in Empty state
/// @throws LSFG::vulkan_error if beginning the command buffer fails.
///
void begin();
///
/// Dispatch a compute command.
///
/// @param x Number of groups in the X dimension
/// @param y Number of groups in the Y dimension
/// @param z Number of groups in the Z dimension
///
/// @throws std::logic_error if the command buffer is not in Recording state
///
void dispatch(uint32_t x, uint32_t y, uint32_t z) const;
///
/// End recording commands in the command buffer.
///
/// @throws std::logic_error if the command buffer is not in Recording state
/// @throws LSFG::vulkan_error if ending the command buffer fails.
///
void end();
///
/// Submit the command buffer to a queue.
///
/// @param queue Vulkan queue to submit to
/// @param fence Optional fence to signal when the command buffer has finished executing
/// @param waitSemaphores Semaphores to wait on before executing the command buffer
/// @param waitSemaphoreValues Values for the semaphores to wait on
/// @param signalSemaphores Semaphores to signal after executing the command buffer
/// @param signalSemaphoreValues Values for the semaphores to signal
///
/// @throws std::logic_error if the command buffer is not in Full state.
/// @throws LSFG::vulkan_error if submission fails.
///
void submit(VkQueue queue, std::optional<Fence> fence,
const std::vector<Semaphore>& waitSemaphores = {},
std::optional<std::vector<uint64_t>> waitSemaphoreValues = std::nullopt,
const std::vector<Semaphore>& signalSemaphores = {},
std::optional<std::vector<uint64_t>> signalSemaphoreValues = std::nullopt);
/// Get the state of the command buffer.
[[nodiscard]] CommandBufferState getState() const { return *this->state; }
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->commandBuffer; }
/// Trivially copyable, moveable and destructible
CommandBuffer(const CommandBuffer&) noexcept = default;
CommandBuffer& operator=(const CommandBuffer&) noexcept = default;
CommandBuffer(CommandBuffer&&) noexcept = default;
CommandBuffer& operator=(CommandBuffer&&) noexcept = default;
~CommandBuffer() = default;
private:
std::shared_ptr<CommandBufferState> state;
std::shared_ptr<VkCommandBuffer> commandBuffer;
};
}

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@ -1,42 +0,0 @@
#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan command pool.
///
/// This class manages the lifetime of a Vulkan command pool.
///
class CommandPool {
public:
CommandPool() noexcept = default;
///
/// Create the command pool.
///
/// @param device Vulkan device
///
/// @throws LSFG::vulkan_error if object creation fails.
///
CommandPool(const Core::Device& device);
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->commandPool; }
/// Trivially copyable, moveable and destructible
CommandPool(const CommandPool&) noexcept = default;
CommandPool& operator=(const CommandPool&) noexcept = default;
CommandPool(CommandPool&&) noexcept = default;
CommandPool& operator=(CommandPool&&) noexcept = default;
~CommandPool() = default;
private:
std::shared_ptr<VkCommandPool> commandPool;
};
}

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@ -1,42 +0,0 @@
#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan descriptor pool.
///
/// This class manages the lifetime of a Vulkan descriptor pool.
///
class DescriptorPool {
public:
DescriptorPool() noexcept = default;
///
/// Create the descriptor pool.
///
/// @param device Vulkan device
///
/// @throws LSFG::vulkan_error if object creation fails.
///
DescriptorPool(const Core::Device& device);
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->descriptorPool; }
/// Trivially copyable, moveable and destructible
DescriptorPool(const DescriptorPool&) noexcept = default;
DescriptorPool& operator=(const DescriptorPool&) noexcept = default;
DescriptorPool(DescriptorPool&&) noexcept = default;
DescriptorPool& operator=(DescriptorPool&&) noexcept = default;
~DescriptorPool() = default;
private:
std::shared_ptr<VkDescriptorPool> descriptorPool;
};
}

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@ -1,128 +0,0 @@
#pragma once
#include "core/buffer.hpp"
#include "core/commandbuffer.hpp"
#include "core/descriptorpool.hpp"
#include "core/image.hpp"
#include "core/pipeline.hpp"
#include "core/sampler.hpp"
#include "core/shadermodule.hpp"
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <vector>
#include <cstddef>
#include <array>
#include <optional>
#include <memory>
namespace LSFG::Core {
class DescriptorSetUpdateBuilder;
///
/// C++ wrapper class for a Vulkan descriptor set.
///
/// This class manages the lifetime of a Vulkan descriptor set.
///
class DescriptorSet {
public:
DescriptorSet() noexcept = default;
///
/// Create the descriptor set.
///
/// @param device Vulkan device
/// @param pool Descriptor pool to allocate from
/// @param shaderModule Shader module to use for the descriptor set
///
/// @throws LSFG::vulkan_error if object creation fails.
///
DescriptorSet(const Core::Device& device,
const DescriptorPool& pool, const ShaderModule& shaderModule);
///
/// Update the descriptor set with resources.
///
/// @param device Vulkan device
///
[[nodiscard]] DescriptorSetUpdateBuilder update(const Core::Device& device) const;
///
/// Bind a descriptor set to a command buffer.
///
/// @param commandBuffer Command buffer to bind the descriptor set to.
/// @param pipeline Pipeline to bind the descriptor set to.
///
void bind(const CommandBuffer& commandBuffer, const Pipeline& pipeline) const;
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->descriptorSet; }
/// Trivially copyable, moveable and destructible
DescriptorSet(const DescriptorSet&) noexcept = default;
DescriptorSet& operator=(const DescriptorSet&) noexcept = default;
DescriptorSet(DescriptorSet&&) noexcept = default;
DescriptorSet& operator=(DescriptorSet&&) noexcept = default;
~DescriptorSet() = default;
private:
std::shared_ptr<VkDescriptorSet> descriptorSet;
};
///
/// Builder class for updating a descriptor set.
///
class DescriptorSetUpdateBuilder {
friend class DescriptorSet;
public:
/// Add a resource to the descriptor set update.
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const Image& image);
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const Sampler& sampler);
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const Buffer& buffer);
DescriptorSetUpdateBuilder& add(VkDescriptorType type); // empty entry
/// Add a list of resources to the descriptor set update.
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::vector<Image>& images) {
for (const auto& image : images) this->add(type, image); return *this; }
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::vector<Sampler>& samplers) {
for (const auto& sampler : samplers) this->add(type, sampler); return *this; }
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::vector<Buffer>& buffers) {
for (const auto& buffer : buffers) this->add(type, buffer); return *this; }
/// Add an array of resources
template<std::size_t N>
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::array<Image, N>& images) {
for (const auto& image : images) this->add(type, image); return *this; }
template<std::size_t N>
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::array<Sampler, N>& samplers) {
for (const auto& sampler : samplers) this->add(type, sampler); return *this; }
template<std::size_t N>
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::array<Buffer, N>& buffers) {
for (const auto& buffer : buffers) this->add(type, buffer); return *this; }
/// Add an optional resource to the descriptor set update.
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::optional<Image>& image) {
if (image.has_value()) this->add(type, *image); else this->add(type); return *this; }
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::optional<Sampler>& sampler) {
if (sampler.has_value()) this->add(type, *sampler); else this->add(type); return *this; }
DescriptorSetUpdateBuilder& add(VkDescriptorType type, const std::optional<Buffer>& buffer) {
if (buffer.has_value()) this->add(type, *buffer); else this->add(type); return *this; }
/// Finish building the descriptor set update.
void build();
private:
const DescriptorSet* descriptorSet;
const Core::Device* device;
DescriptorSetUpdateBuilder(const DescriptorSet& descriptorSet, const Core::Device& device)
: descriptorSet(&descriptorSet), device(&device) {}
std::vector<VkWriteDescriptorSet> entries;
size_t bufferIdx{0};
size_t samplerIdx{16};
size_t inputIdx{32};
size_t outputIdx{48};
};
}

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@ -1,57 +0,0 @@
#pragma once
#include "core/instance.hpp"
#include <vulkan/vulkan_core.h>
#include <cstdint>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan device.
///
/// This class manages the lifetime of a Vulkan device.
///
class Device {
public:
///
/// Create the device.
///
/// @param instance Vulkan instance
/// @param deviceUUID The UUID of the Vulkan device to use.
/// @param forceDisableFp16 Force-disable FP16 shaders.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Device(const Instance& instance, uint64_t deviceUUID, bool forceDisableFp16);
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->device; }
/// Get the physical device associated with this logical device.
[[nodiscard]] VkPhysicalDevice getPhysicalDevice() const { return this->physicalDevice; }
/// Get the compute queue family index.
[[nodiscard]] uint32_t getComputeFamilyIdx() const { return this->computeFamilyIdx; }
/// Get the compute queue.
[[nodiscard]] VkQueue getComputeQueue() const { return this->computeQueue; }
/// Check if the device supports FP16.
[[nodiscard]] bool getFP16Support() const { return this->supportsFP16; }
// Trivially copyable, moveable and destructible
Device(const Core::Device&) noexcept = default;
Device& operator=(const Core::Device&) noexcept = default;
Device(Device&&) noexcept = default;
Device& operator=(Device&&) noexcept = default;
~Device() = default;
private:
std::shared_ptr<VkDevice> device;
VkPhysicalDevice physicalDevice{};
uint32_t computeFamilyIdx{0};
bool supportsFP16{false};
VkQueue computeQueue{};
};
}

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@ -1,63 +0,0 @@
#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <cstdint>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan fence.
///
/// This class manages the lifetime of a Vulkan fence.
///
class Fence {
public:
Fence() noexcept = default;
///
/// Create the fence.
///
/// @param device Vulkan device
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Fence(const Core::Device& device);
///
/// Reset the fence to an unsignaled state.
///
/// @param device Vulkan device
///
/// @throws LSFG::vulkan_error if resetting fails.
///
void reset(const Core::Device& device) const;
///
/// Wait for the fence
///
/// @param device Vulkan device
/// @param timeout The timeout in nanoseconds, or UINT64_MAX for no timeout.
/// @returns true if the fence signaled, false if it timed out.
///
/// @throws LSFG::vulkan_error if waiting fails.
///
[[nodiscard]] bool wait(const Core::Device& device, uint64_t timeout = UINT64_MAX) const;
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->fence; }
// Trivially copyable, moveable and destructible
Fence(const Fence&) noexcept = default;
Fence& operator=(const Fence&) noexcept = default;
Fence(Fence&&) noexcept = default;
Fence& operator=(Fence&&) noexcept = default;
~Fence() = default;
private:
std::shared_ptr<VkFence> fence;
};
}

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@ -1,102 +0,0 @@
#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan image.
///
/// This class manages the lifetime of a Vulkan image.
///
class Image {
public:
Image() noexcept = default;
///
/// Create the image.
///
/// @param device Vulkan device
/// @param extent Extent of the image in pixels.
/// @param format Vulkan format of the image
/// @param usage Usage flags for the image
/// @param aspectFlags Aspect flags for the image view
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Image(const Core::Device& device, VkExtent2D extent,
VkFormat format = VK_FORMAT_R8G8B8A8_UNORM,
VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT);
///
/// Create the image with shared backing memory.
///
/// @param device Vulkan device
/// @param extent Extent of the image in pixels.
/// @param format Vulkan format of the image
/// @param usage Usage flags for the image
/// @param aspectFlags Aspect flags for the image view
/// @param fd File descriptor for shared memory.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Image(const Core::Device& device, VkExtent2D extent, VkFormat format,
VkImageUsageFlags usage, VkImageAspectFlags aspectFlags, int fd);
///
/// Create the image and export the backing fd
///
/// @param device Vulkan device
/// @param extent Extent of the image in pixels.
/// @param format Vulkan format of the image
/// @param usage Usage flags for the image
/// @param aspectFlags Aspect flags for the image view
/// @param fd Pointer to an integer where the file descriptor will be stored.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Image(const Core::Device& device, VkExtent2D extent, VkFormat format,
VkImageUsageFlags usage, VkImageAspectFlags aspectFlags, int* fd);
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->image; }
/// Get the Vulkan device memory handle.
[[nodiscard]] auto getMemory() const { return *this->memory; }
/// Get the Vulkan image view handle.
[[nodiscard]] auto getView() const { return *this->view; }
/// Get the extent of the image.
[[nodiscard]] VkExtent2D getExtent() const { return this->extent; }
/// Get the format of the image.
[[nodiscard]] VkFormat getFormat() const { return this->format; }
/// Get the aspect flags of the image.
[[nodiscard]] VkImageAspectFlags getAspectFlags() const { return this->aspectFlags; }
/// Set the layout of the image.
void setLayout(VkImageLayout layout) { *this->layout = layout; }
/// Get the current layout of the image.
[[nodiscard]] VkImageLayout getLayout() const { return *this->layout; }
/// Trivially copyable, moveable and destructible
Image(const Image&) noexcept = default;
Image& operator=(const Image&) noexcept = default;
Image(Image&&) noexcept = default;
Image& operator=(Image&&) noexcept = default;
~Image() = default;
private:
std::shared_ptr<VkImage> image;
std::shared_ptr<VkDeviceMemory> memory;
std::shared_ptr<VkImageView> view;
std::shared_ptr<VkImageLayout> layout;
VkExtent2D extent{};
VkFormat format{};
VkImageAspectFlags aspectFlags{};
};
}

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@ -1,36 +0,0 @@
#pragma once
#include <vulkan/vulkan_core.h>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan instance.
///
/// This class manages the lifetime of a Vulkan instance.
///
class Instance {
public:
///
/// Create the instance.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Instance();
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return this->instance ? *this->instance : VK_NULL_HANDLE; }
/// Trivially copyable, moveable and destructible
Instance(const Instance&) noexcept = default;
Instance& operator=(const Instance&) noexcept = default;
Instance(Instance&&) noexcept = default;
Instance& operator=(Instance&&) noexcept = default;
~Instance() = default;
private:
std::shared_ptr<VkInstance> instance;
};
}

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@ -1,55 +0,0 @@
#pragma once
#include "core/commandbuffer.hpp"
#include "core/shadermodule.hpp"
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan pipeline.
///
/// This class manages the lifetime of a Vulkan pipeline.
///
class Pipeline {
public:
Pipeline() noexcept = default;
///
/// Create a compute pipeline.
///
/// @param device Vulkan device
/// @param shader Shader module to use for the pipeline.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Pipeline(const Core::Device& device, const ShaderModule& shader);
///
/// Bind the pipeline to a command buffer.
///
/// @param commandBuffer Command buffer to bind the pipeline to.
///
void bind(const CommandBuffer& commandBuffer) const;
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->pipeline; }
/// Get the pipeline layout.
[[nodiscard]] auto getLayout() const { return *this->layout; }
/// Trivially copyable, moveable and destructible
Pipeline(const Pipeline&) noexcept = default;
Pipeline& operator=(const Pipeline&) noexcept = default;
Pipeline(Pipeline&&) noexcept = default;
Pipeline& operator=(Pipeline&&) noexcept = default;
~Pipeline() = default;
private:
std::shared_ptr<VkPipeline> pipeline;
std::shared_ptr<VkPipelineLayout> layout;
};
}

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#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan sampler.
///
/// This class manages the lifetime of a Vulkan sampler.
///
class Sampler {
public:
Sampler() noexcept = default;
///
/// Create the sampler.
///
/// @param device Vulkan device
/// @param mode Address mode for the sampler.
/// @param compare Compare operation for the sampler.
/// @param isWhite Whether the border color is white.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Sampler(const Core::Device& device,
VkSamplerAddressMode mode,
VkCompareOp compare,
bool isWhite);
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->sampler; }
/// Trivially copyable, moveable and destructible
Sampler(const Sampler&) noexcept = default;
Sampler& operator=(const Sampler&) noexcept = default;
Sampler(Sampler&&) noexcept = default;
Sampler& operator=(Sampler&&) noexcept = default;
~Sampler() = default;
private:
std::shared_ptr<VkSampler> sampler;
};
}

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#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <cstdint>
#include <optional>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan semaphore.
///
/// This class manages the lifetime of a Vulkan semaphore.
///
class Semaphore {
public:
Semaphore() noexcept = default;
///
/// Create the semaphore.
///
/// @param device Vulkan device
/// @param initial Optional initial value for creating a timeline semaphore.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Semaphore(const Core::Device& device, std::optional<uint32_t> initial = std::nullopt);
///
/// Import a semaphore.
///
/// @param device Vulkan device
/// @param fd File descriptor to import the semaphore from.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
Semaphore(const Core::Device& device, int fd);
///
/// Signal the semaphore to a specific value.
///
/// @param device Vulkan device
/// @param value The value to signal the semaphore to.
///
/// @throws std::logic_error if the semaphore is not a timeline semaphore.
/// @throws LSFG::vulkan_error if signaling fails.
///
void signal(const Core::Device& device, uint64_t value) const;
///
/// Wait for the semaphore to reach a specific value.
///
/// @param device Vulkan device
/// @param value The value to wait for.
/// @param timeout The timeout in nanoseconds, or UINT64_MAX for no timeout.
/// @returns true if the semaphore reached the value, false if it timed out.
///
/// @throws std::logic_error if the semaphore is not a timeline semaphore.
/// @throws LSFG::vulkan_error if waiting fails.
///
[[nodiscard]] bool wait(const Core::Device& device, uint64_t value, uint64_t timeout = UINT64_MAX) const;
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->semaphore; }
// Trivially copyable, moveable and destructible
Semaphore(const Semaphore&) noexcept = default;
Semaphore& operator=(const Semaphore&) noexcept = default;
Semaphore(Semaphore&&) noexcept = default;
Semaphore& operator=(Semaphore&&) noexcept = default;
~Semaphore() = default;
private:
std::shared_ptr<VkSemaphore> semaphore;
bool isTimeline{};
};
}

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#pragma once
#include "core/device.hpp"
#include <vulkan/vulkan_core.h>
#include <cstdint>
#include <cstddef>
#include <utility>
#include <vector>
#include <memory>
namespace LSFG::Core {
///
/// C++ wrapper class for a Vulkan shader module.
///
/// This class manages the lifetime of a Vulkan shader module.
///
class ShaderModule {
public:
ShaderModule() noexcept = default;
///
/// Create the shader module.
///
/// @param device Vulkan device
/// @param code SPIR-V bytecode for the shader.
/// @param descriptorTypes Descriptor types used in the shader.
///
/// @throws LSFG::vulkan_error if object creation fails.
///
ShaderModule(const Core::Device& device, const std::vector<uint8_t>& code,
const std::vector<std::pair<size_t, VkDescriptorType>>& descriptorTypes);
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->shaderModule; }
/// Get the descriptor set layout.
[[nodiscard]] auto getLayout() const { return *this->descriptorSetLayout; }
/// Trivially copyable, moveable and destructible
ShaderModule(const ShaderModule&) noexcept = default;
ShaderModule& operator=(const ShaderModule&) noexcept = default;
ShaderModule(ShaderModule&&) noexcept = default;
ShaderModule& operator=(ShaderModule&&) noexcept = default;
~ShaderModule() = default;
private:
std::shared_ptr<VkShaderModule> shaderModule;
std::shared_ptr<VkDescriptorSetLayout> descriptorSetLayout;
};
}

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#include "common/exception.hpp"
#include <vulkan/vulkan_core.h>
#include <exception>
#include <stdexcept>
#include <cstdint>
#include <format>
#include <string>
using namespace LSFG;
vulkan_error::vulkan_error(VkResult result, const std::string& message)
: std::runtime_error(std::format("{} (error {})", message, static_cast<int32_t>(result))),
result(result) {}
vulkan_error::~vulkan_error() noexcept = default;
rethrowable_error::rethrowable_error(const std::string& message, const std::exception& exe)
: std::runtime_error(message) {
this->message = std::format("{}\n- {}", message, exe.what());
}
rethrowable_error::~rethrowable_error() noexcept = default;

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/buffer.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <algorithm>
#include <cstdint>
#include <memory>
#include <optional>
using namespace LSFG::Core;
void Buffer::construct(const Core::Device& device, const void* data, VkBufferUsageFlags usage) {
// create buffer
const VkBufferCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = this->size,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
VkBuffer bufferHandle{};
auto res = vkCreateBuffer(device.handle(), &desc, nullptr, &bufferHandle);
if (res != VK_SUCCESS || bufferHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create Vulkan buffer");
// find memory type
VkPhysicalDeviceMemoryProperties memProps;
vkGetPhysicalDeviceMemoryProperties(device.getPhysicalDevice(), &memProps);
VkMemoryRequirements memReqs;
vkGetBufferMemoryRequirements(device.handle(), bufferHandle, &memReqs);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage"
std::optional<uint32_t> memType{};
for (uint32_t i = 0; i < memProps.memoryTypeCount; ++i) {
if ((memReqs.memoryTypeBits & (1 << i)) && // NOLINTBEGIN
(memProps.memoryTypes[i].propertyFlags &
(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))) {
memType.emplace(i);
break;
} // NOLINTEND
}
if (!memType.has_value())
throw LSFG::vulkan_error(VK_ERROR_UNKNOWN, "Unable to find memory type for buffer");
#pragma clang diagnostic pop
// allocate and bind memory
const VkMemoryAllocateInfo allocInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memReqs.size,
.memoryTypeIndex = memType.value()
};
VkDeviceMemory memoryHandle{};
res = vkAllocateMemory(device.handle(), &allocInfo, nullptr, &memoryHandle);
if (res != VK_SUCCESS || memoryHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to allocate memory for Vulkan buffer");
res = vkBindBufferMemory(device.handle(), bufferHandle, memoryHandle, 0);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Failed to bind memory to Vulkan buffer");
// upload data to buffer
uint8_t* buf{};
res = vkMapMemory(device.handle(), memoryHandle, 0, this->size, 0, reinterpret_cast<void**>(&buf));
if (res != VK_SUCCESS || buf == nullptr)
throw LSFG::vulkan_error(res, "Failed to map memory for Vulkan buffer");
std::copy_n(reinterpret_cast<const uint8_t*>(data), this->size, buf);
vkUnmapMemory(device.handle(), memoryHandle);
// store buffer and memory in shared ptr
this->buffer = std::shared_ptr<VkBuffer>(
new VkBuffer(bufferHandle),
[dev = device.handle()](VkBuffer* img) {
vkDestroyBuffer(dev, *img, nullptr);
}
);
this->memory = std::shared_ptr<VkDeviceMemory>(
new VkDeviceMemory(memoryHandle),
[dev = device.handle()](VkDeviceMemory* mem) {
vkFreeMemory(dev, *mem, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/commandbuffer.hpp"
#include "core/device.hpp"
#include "core/commandpool.hpp"
#include "core/fence.hpp"
#include "core/semaphore.hpp"
#include "common/exception.hpp"
#include <memory>
#include <stdexcept>
#include <cstdint>
#include <optional>
#include <vector>
using namespace LSFG::Core;
CommandBuffer::CommandBuffer(const Core::Device& device, const CommandPool& pool) {
// create command buffer
const VkCommandBufferAllocateInfo desc{
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = pool.handle(),
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1
};
VkCommandBuffer commandBufferHandle{};
auto res = vkAllocateCommandBuffers(device.handle(), &desc, &commandBufferHandle);
if (res != VK_SUCCESS || commandBufferHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to allocate command buffer");
// store command buffer in shared ptr
this->state = std::make_shared<CommandBufferState>(CommandBufferState::Empty);
this->commandBuffer = std::shared_ptr<VkCommandBuffer>(
new VkCommandBuffer(commandBufferHandle),
[dev = device.handle(), pool = pool.handle()](VkCommandBuffer* cmdBuffer) {
vkFreeCommandBuffers(dev, pool, 1, cmdBuffer);
}
);
}
void CommandBuffer::begin() {
if (*this->state != CommandBufferState::Empty)
throw std::logic_error("Command buffer is not in Empty state");
const VkCommandBufferBeginInfo beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
};
auto res = vkBeginCommandBuffer(*this->commandBuffer, &beginInfo);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Unable to begin command buffer");
*this->state = CommandBufferState::Recording;
}
void CommandBuffer::dispatch(uint32_t x, uint32_t y, uint32_t z) const {
if (*this->state != CommandBufferState::Recording)
throw std::logic_error("Command buffer is not in Recording state");
vkCmdDispatch(*this->commandBuffer, x, y, z);
}
void CommandBuffer::end() {
if (*this->state != CommandBufferState::Recording)
throw std::logic_error("Command buffer is not in Recording state");
auto res = vkEndCommandBuffer(*this->commandBuffer);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Unable to end command buffer");
*this->state = CommandBufferState::Full;
}
void CommandBuffer::submit(VkQueue queue, std::optional<Fence> fence,
const std::vector<Semaphore>& waitSemaphores,
std::optional<std::vector<uint64_t>> waitSemaphoreValues,
const std::vector<Semaphore>& signalSemaphores,
std::optional<std::vector<uint64_t>> signalSemaphoreValues) {
if (*this->state != CommandBufferState::Full)
throw std::logic_error("Command buffer is not in Full state");
const std::vector<VkPipelineStageFlags> waitStages(waitSemaphores.size(),
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
VkTimelineSemaphoreSubmitInfo timelineInfo{
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
};
if (waitSemaphoreValues.has_value()) {
timelineInfo.waitSemaphoreValueCount =
static_cast<uint32_t>(waitSemaphoreValues->size());
timelineInfo.pWaitSemaphoreValues = waitSemaphoreValues->data();
}
if (signalSemaphoreValues.has_value()) {
timelineInfo.signalSemaphoreValueCount =
static_cast<uint32_t>(signalSemaphoreValues->size());
timelineInfo.pSignalSemaphoreValues = signalSemaphoreValues->data();
}
std::vector<VkSemaphore> waitSemaphoresHandles;
waitSemaphoresHandles.reserve(waitSemaphores.size());
for (const auto& semaphore : waitSemaphores)
waitSemaphoresHandles.push_back(semaphore.handle());
std::vector<VkSemaphore> signalSemaphoresHandles;
signalSemaphoresHandles.reserve(signalSemaphores.size());
for (const auto& semaphore : signalSemaphores)
signalSemaphoresHandles.push_back(semaphore.handle());
const VkSubmitInfo submitInfo{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = (waitSemaphoreValues.has_value() || signalSemaphoreValues.has_value())
? &timelineInfo : nullptr,
.waitSemaphoreCount = static_cast<uint32_t>(waitSemaphores.size()),
.pWaitSemaphores = waitSemaphoresHandles.data(),
.pWaitDstStageMask = waitStages.data(),
.commandBufferCount = 1,
.pCommandBuffers = &(*this->commandBuffer),
.signalSemaphoreCount = static_cast<uint32_t>(signalSemaphores.size()),
.pSignalSemaphores = signalSemaphoresHandles.data()
};
auto res = vkQueueSubmit(queue, 1, &submitInfo, fence ? fence->handle() : VK_NULL_HANDLE);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Unable to submit command buffer");
*this->state = CommandBufferState::Submitted;
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/commandpool.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <memory>
using namespace LSFG::Core;
CommandPool::CommandPool(const Core::Device& device) {
// create command pool
const VkCommandPoolCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.queueFamilyIndex = device.getComputeFamilyIdx()
};
VkCommandPool commandPoolHandle{};
auto res = vkCreateCommandPool(device.handle(), &desc, nullptr, &commandPoolHandle);
if (res != VK_SUCCESS || commandPoolHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to create command pool");
// store command pool in shared ptr
this->commandPool = std::shared_ptr<VkCommandPool>(
new VkCommandPool(commandPoolHandle),
[dev = device.handle()](VkCommandPool* commandPoolHandle) {
vkDestroyCommandPool(dev, *commandPoolHandle, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/descriptorpool.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <array>
#include <cstdint>
#include <memory>
using namespace LSFG::Core;
DescriptorPool::DescriptorPool(const Core::Device& device) {
// create descriptor pool
const std::array<VkDescriptorPoolSize, 4> pools{{ // arbitrary limits
{ .type = VK_DESCRIPTOR_TYPE_SAMPLER, .descriptorCount = 4096 },
{ .type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, .descriptorCount = 4096 },
{ .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .descriptorCount = 4096 },
{ .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, .descriptorCount = 4096 }
}};
const VkDescriptorPoolCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = 16384,
.poolSizeCount = static_cast<uint32_t>(pools.size()),
.pPoolSizes = pools.data()
};
VkDescriptorPool poolHandle{};
auto res = vkCreateDescriptorPool(device.handle(), &desc, nullptr, &poolHandle);
if (res != VK_SUCCESS || poolHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to create descriptor pool");
// store pool in shared ptr
this->descriptorPool = std::shared_ptr<VkDescriptorPool>(
new VkDescriptorPool(poolHandle),
[dev = device.handle()](VkDescriptorPool* poolHandle) {
vkDestroyDescriptorPool(dev, *poolHandle, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/descriptorset.hpp"
#include "core/device.hpp"
#include "core/descriptorpool.hpp"
#include "core/shadermodule.hpp"
#include "core/commandbuffer.hpp"
#include "core/pipeline.hpp"
#include "core/image.hpp"
#include "core/sampler.hpp"
#include "core/buffer.hpp"
#include "common/exception.hpp"
#include <cstddef>
#include <cstdint>
#include <memory>
using namespace LSFG::Core;
DescriptorSet::DescriptorSet(const Core::Device& device,
const DescriptorPool& pool, const ShaderModule& shaderModule) {
// create descriptor set
VkDescriptorSetLayout layout = shaderModule.getLayout();
const VkDescriptorSetAllocateInfo desc{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.descriptorPool = pool.handle(),
.descriptorSetCount = 1,
.pSetLayouts = &layout
};
VkDescriptorSet descriptorSetHandle{};
auto res = vkAllocateDescriptorSets(device.handle(), &desc, &descriptorSetHandle);
if (res != VK_SUCCESS || descriptorSetHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to allocate descriptor set");
/// store set in shared ptr
this->descriptorSet = std::shared_ptr<VkDescriptorSet>(
new VkDescriptorSet(descriptorSetHandle),
[dev = device.handle(), pool = pool](VkDescriptorSet* setHandle) {
vkFreeDescriptorSets(dev, pool.handle(), 1, setHandle);
}
);
}
DescriptorSetUpdateBuilder DescriptorSet::update(const Core::Device& device) const {
return { *this, device };
}
void DescriptorSet::bind(const CommandBuffer& commandBuffer, const Pipeline& pipeline) const {
VkDescriptorSet descriptorSetHandle = this->handle();
vkCmdBindDescriptorSets(commandBuffer.handle(),
VK_PIPELINE_BIND_POINT_COMPUTE, pipeline.getLayout(),
0, 1, &descriptorSetHandle, 0, nullptr);
}
// updater class
DescriptorSetUpdateBuilder& DescriptorSetUpdateBuilder::add(VkDescriptorType type, const Image& image) {
size_t* idx{type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE ? &this->outputIdx : &this->inputIdx};
this->entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = this->descriptorSet->handle(),
.dstBinding = static_cast<uint32_t>(*idx),
.descriptorCount = 1,
.descriptorType = type,
.pImageInfo = new VkDescriptorImageInfo {
.imageView = image.getView(),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL
},
.pBufferInfo = nullptr
});
(*idx)++;
return *this;
}
DescriptorSetUpdateBuilder& DescriptorSetUpdateBuilder::add(VkDescriptorType type, const Sampler& sampler) {
this->entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = this->descriptorSet->handle(),
.dstBinding = static_cast<uint32_t>(this->samplerIdx++),
.descriptorCount = 1,
.descriptorType = type,
.pImageInfo = new VkDescriptorImageInfo {
.sampler = sampler.handle(),
},
.pBufferInfo = nullptr
});
return *this;
}
DescriptorSetUpdateBuilder& DescriptorSetUpdateBuilder::add(VkDescriptorType type, const Buffer& buffer) {
this->entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = this->descriptorSet->handle(),
.dstBinding = static_cast<uint32_t>(this->bufferIdx++),
.descriptorCount = 1,
.descriptorType = type,
.pImageInfo = nullptr,
.pBufferInfo = new VkDescriptorBufferInfo {
.buffer = buffer.handle(),
.range = buffer.getSize()
}
});
return *this;
}
DescriptorSetUpdateBuilder& DescriptorSetUpdateBuilder::add(VkDescriptorType type) {
size_t* idx{};
switch (type) {
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
idx = &this->inputIdx;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
idx = &this->outputIdx;
break;
case VK_DESCRIPTOR_TYPE_SAMPLER:
idx = &this->samplerIdx;
break;
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
idx = &this->bufferIdx;
break;
default:
throw LSFG::vulkan_error(VK_ERROR_UNKNOWN, "Unsupported descriptor type");
}
this->entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = this->descriptorSet->handle(),
.dstBinding = static_cast<uint32_t>(*idx),
.descriptorCount = 1,
.descriptorType = type,
.pImageInfo = new VkDescriptorImageInfo {
},
.pBufferInfo = nullptr
});
(*idx)++;
return *this;
}
void DescriptorSetUpdateBuilder::build() {
vkUpdateDescriptorSets(this->device->handle(),
static_cast<uint32_t>(this->entries.size()),
this->entries.data(), 0, nullptr);
// NOLINTBEGIN
for (const auto& entry : this->entries) {
delete entry.pImageInfo;
delete entry.pBufferInfo;
}
// NOLINTEND
}

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#include <iostream>
#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/device.hpp"
#include "core/instance.hpp"
#include "common/exception.hpp"
#include <cstdint>
#include <memory>
#include <optional>
#include <vector>
using namespace LSFG::Core;
const std::vector<const char*> requiredExtensions = {
"VK_KHR_external_memory_fd",
"VK_KHR_external_semaphore_fd",
"VK_EXT_robustness2"
};
Device::Device(const Instance& instance, uint64_t deviceUUID, bool forceDisableFp16) {
// get all physical devices
uint32_t deviceCount{};
auto res = vkEnumeratePhysicalDevices(instance.handle(), &deviceCount, nullptr);
if (res != VK_SUCCESS || deviceCount == 0)
throw LSFG::vulkan_error(res, "Failed to enumerate physical devices");
std::vector<VkPhysicalDevice> devices(deviceCount);
res = vkEnumeratePhysicalDevices(instance.handle(), &deviceCount, devices.data());
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Failed to get physical devices");
// get device by uuid
std::optional<VkPhysicalDevice> physicalDevice;
for (const auto& device : devices) {
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(device, &properties);
const uint64_t uuid =
static_cast<uint64_t>(properties.vendorID) << 32 | properties.deviceID;
if (deviceUUID == uuid || deviceUUID == 0x1463ABAC) {
physicalDevice = device;
break;
}
}
if (!physicalDevice)
throw LSFG::vulkan_error(VK_ERROR_INITIALIZATION_FAILED,
"Could not find physical device with UUID");
// find queue family indices
uint32_t familyCount{};
vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &familyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(familyCount);
vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &familyCount, queueFamilies.data());
std::optional<uint32_t> computeFamilyIdx;
for (uint32_t i = 0; i < familyCount; ++i) {
if (queueFamilies[i].queueFlags & VK_QUEUE_COMPUTE_BIT)
computeFamilyIdx = i;
}
if (!computeFamilyIdx)
throw LSFG::vulkan_error(VK_ERROR_INITIALIZATION_FAILED, "No compute queue family found");
// check if physical device supports float16
VkPhysicalDeviceVulkan12Features supported12Features{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
};
VkPhysicalDeviceFeatures2 supportedFeatures{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
.pNext = &supported12Features
};
vkGetPhysicalDeviceFeatures2(*physicalDevice, &supportedFeatures);
this->supportsFP16 = !forceDisableFp16 && supported12Features.shaderFloat16;
if (this->supportsFP16)
std::cerr << "lsfg-vk: Using FP16 acceleration" << '\n';
else if (!forceDisableFp16)
std::cerr << "lsfg-vk: FP16 acceleration not supported, using FP32" << '\n';
// create logical device
const float queuePriority{1.0F}; // highest priority
VkPhysicalDeviceRobustness2FeaturesEXT robustness2{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT,
.nullDescriptor = VK_TRUE
};
VkPhysicalDeviceVulkan13Features features13{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
.pNext = &robustness2,
.synchronization2 = VK_TRUE
};
const VkPhysicalDeviceVulkan12Features features12{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
.pNext = &features13,
.shaderFloat16 = this->supportsFP16,
.timelineSemaphore = VK_TRUE,
.vulkanMemoryModel = VK_TRUE
};
const VkDeviceQueueCreateInfo computeQueueDesc{
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.queueFamilyIndex = *computeFamilyIdx,
.queueCount = 1,
.pQueuePriorities = &queuePriority
};
const VkDeviceCreateInfo deviceCreateInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = &features12,
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &computeQueueDesc,
.enabledExtensionCount = static_cast<uint32_t>(requiredExtensions.size()),
.ppEnabledExtensionNames = requiredExtensions.data()
};
VkDevice deviceHandle{};
res = vkCreateDevice(*physicalDevice, &deviceCreateInfo, nullptr, &deviceHandle);
if (res != VK_SUCCESS | deviceHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create logical device");
volkLoadDevice(deviceHandle);
// get compute queue
VkQueue queueHandle{};
vkGetDeviceQueue(deviceHandle, *computeFamilyIdx, 0, &queueHandle);
// store in shared ptr
this->computeQueue = queueHandle;
this->computeFamilyIdx = *computeFamilyIdx;
this->physicalDevice = *physicalDevice;
this->device = std::shared_ptr<VkDevice>(
new VkDevice(deviceHandle),
[](VkDevice* device) {
vkDestroyDevice(*device, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/fence.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <memory>
#include <cstdint>
using namespace LSFG::Core;
Fence::Fence(const Core::Device& device) {
// create fence
const VkFenceCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
};
VkFence fenceHandle{};
auto res = vkCreateFence(device.handle(), &desc, nullptr, &fenceHandle);
if (res != VK_SUCCESS || fenceHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to create fence");
// store fence in shared ptr
this->fence = std::shared_ptr<VkFence>(
new VkFence(fenceHandle),
[dev = device.handle()](VkFence* fenceHandle) {
vkDestroyFence(dev, *fenceHandle, nullptr);
}
);
}
void Fence::reset(const Core::Device& device) const {
VkFence fenceHandle = this->handle();
auto res = vkResetFences(device.handle(), 1, &fenceHandle);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Unable to reset fence");
}
bool Fence::wait(const Core::Device& device, uint64_t timeout) const {
VkFence fenceHandle = this->handle();
auto res = vkWaitForFences(device.handle(), 1, &fenceHandle, VK_TRUE, timeout);
if (res != VK_SUCCESS && res != VK_TIMEOUT)
throw LSFG::vulkan_error(res, "Unable to wait for fence");
return res == VK_SUCCESS;
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/image.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <cstdint>
#include <memory>
#include <optional>
using namespace LSFG::Core;
Image::Image(const Core::Device& device, VkExtent2D extent, VkFormat format,
VkImageUsageFlags usage, VkImageAspectFlags aspectFlags)
: extent(extent), format(format), aspectFlags(aspectFlags) {
// create image
const VkImageCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = format,
.extent = {
.width = extent.width,
.height = extent.height,
.depth = 1
},
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
VkImage imageHandle{};
auto res = vkCreateImage(device.handle(), &desc, nullptr, &imageHandle);
if (res != VK_SUCCESS || imageHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create Vulkan image");
// find memory type
VkPhysicalDeviceMemoryProperties memProps;
vkGetPhysicalDeviceMemoryProperties(device.getPhysicalDevice(), &memProps);
VkMemoryRequirements memReqs;
vkGetImageMemoryRequirements(device.handle(), imageHandle, &memReqs);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage"
std::optional<uint32_t> memType{};
for (uint32_t i = 0; i < memProps.memoryTypeCount; ++i) {
if ((memReqs.memoryTypeBits & (1 << i)) && // NOLINTBEGIN
(memProps.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
memType.emplace(i);
break;
} // NOLINTEND
}
if (!memType.has_value())
throw LSFG::vulkan_error(VK_ERROR_UNKNOWN, "Unable to find memory type for image");
#pragma clang diagnostic pop
// allocate and bind memory
const VkMemoryAllocateInfo allocInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memReqs.size,
.memoryTypeIndex = memType.value()
};
VkDeviceMemory memoryHandle{};
res = vkAllocateMemory(device.handle(), &allocInfo, nullptr, &memoryHandle);
if (res != VK_SUCCESS || memoryHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to allocate memory for Vulkan image");
res = vkBindImageMemory(device.handle(), imageHandle, memoryHandle, 0);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Failed to bind memory to Vulkan image");
// create image view
const VkImageViewCreateInfo viewDesc{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = imageHandle,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format,
.components = {
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.a = VK_COMPONENT_SWIZZLE_IDENTITY
},
.subresourceRange = {
.aspectMask = aspectFlags,
.levelCount = 1,
.layerCount = 1
}
};
VkImageView viewHandle{};
res = vkCreateImageView(device.handle(), &viewDesc, nullptr, &viewHandle);
if (res != VK_SUCCESS || viewHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create image view");
// store objects in shared ptr
this->layout = std::make_shared<VkImageLayout>(VK_IMAGE_LAYOUT_UNDEFINED);
this->image = std::shared_ptr<VkImage>(
new VkImage(imageHandle),
[dev = device.handle()](VkImage* img) {
vkDestroyImage(dev, *img, nullptr);
}
);
this->memory = std::shared_ptr<VkDeviceMemory>(
new VkDeviceMemory(memoryHandle),
[dev = device.handle()](VkDeviceMemory* mem) {
vkFreeMemory(dev, *mem, nullptr);
}
);
this->view = std::shared_ptr<VkImageView>(
new VkImageView(viewHandle),
[dev = device.handle()](VkImageView* imgView) {
vkDestroyImageView(dev, *imgView, nullptr);
}
);
}
// shared memory constructor
Image::Image(const Core::Device& device, VkExtent2D extent, VkFormat format,
VkImageUsageFlags usage, VkImageAspectFlags aspectFlags, int fd)
: extent(extent), format(format), aspectFlags(aspectFlags) {
// create image
const VkExternalMemoryImageCreateInfo externalInfo{
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
};
const VkImageCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = &externalInfo,
.imageType = VK_IMAGE_TYPE_2D,
.format = format,
.extent = {
.width = extent.width,
.height = extent.height,
.depth = 1
},
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
VkImage imageHandle{};
auto res = vkCreateImage(device.handle(), &desc, nullptr, &imageHandle);
if (res != VK_SUCCESS || imageHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create Vulkan image");
// find memory type
VkPhysicalDeviceMemoryProperties memProps;
vkGetPhysicalDeviceMemoryProperties(device.getPhysicalDevice(), &memProps);
VkMemoryRequirements memReqs;
vkGetImageMemoryRequirements(device.handle(), imageHandle, &memReqs);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage"
std::optional<uint32_t> memType{};
for (uint32_t i = 0; i < memProps.memoryTypeCount; ++i) {
if ((memReqs.memoryTypeBits & (1 << i)) && // NOLINTBEGIN
(memProps.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
memType.emplace(i);
break;
} // NOLINTEND
}
if (!memType.has_value())
throw LSFG::vulkan_error(VK_ERROR_UNKNOWN, "Unable to find memory type for image");
#pragma clang diagnostic pop
// ~~allocate~~ and bind memory
const VkMemoryDedicatedAllocateInfoKHR dedicatedInfo2{
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR,
.image = imageHandle,
};
const VkImportMemoryFdInfoKHR importInfo{
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR,
.pNext = &dedicatedInfo2,
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR,
.fd = fd // closes the fd
};
const VkMemoryAllocateInfo allocInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = fd == -1 ? nullptr : &importInfo,
.allocationSize = memReqs.size,
.memoryTypeIndex = memType.value()
};
VkDeviceMemory memoryHandle{};
res = vkAllocateMemory(device.handle(), &allocInfo, nullptr, &memoryHandle);
if (res != VK_SUCCESS || memoryHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to allocate memory for Vulkan image");
res = vkBindImageMemory(device.handle(), imageHandle, memoryHandle, 0);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Failed to bind memory to Vulkan image");
// create image view
const VkImageViewCreateInfo viewDesc{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = imageHandle,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format,
.components = {
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.a = VK_COMPONENT_SWIZZLE_IDENTITY
},
.subresourceRange = {
.aspectMask = aspectFlags,
.levelCount = 1,
.layerCount = 1
}
};
VkImageView viewHandle{};
res = vkCreateImageView(device.handle(), &viewDesc, nullptr, &viewHandle);
if (res != VK_SUCCESS || viewHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create image view");
// store objects in shared ptr
this->layout = std::make_shared<VkImageLayout>(VK_IMAGE_LAYOUT_UNDEFINED);
this->image = std::shared_ptr<VkImage>(
new VkImage(imageHandle),
[dev = device.handle()](VkImage* img) {
vkDestroyImage(dev, *img, nullptr);
}
);
this->memory = std::shared_ptr<VkDeviceMemory>(
new VkDeviceMemory(memoryHandle),
[dev = device.handle()](VkDeviceMemory* mem) {
vkFreeMemory(dev, *mem, nullptr);
}
);
this->view = std::shared_ptr<VkImageView>(
new VkImageView(viewHandle),
[dev = device.handle()](VkImageView* imgView) {
vkDestroyImageView(dev, *imgView, nullptr);
}
);
}
// second shared memory constructors
Image::Image(const Core::Device& device, VkExtent2D extent, VkFormat format,
VkImageUsageFlags usage, VkImageAspectFlags aspectFlags, int* fd)
: extent(extent), format(format), aspectFlags(aspectFlags) {
// create image
const VkExternalMemoryImageCreateInfo externalInfo{
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
};
const VkImageCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = &externalInfo,
.imageType = VK_IMAGE_TYPE_2D,
.format = format,
.extent = {
.width = extent.width,
.height = extent.height,
.depth = 1
},
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
VkImage imageHandle{};
auto res = vkCreateImage(device.handle(), &desc, nullptr, &imageHandle);
if (res != VK_SUCCESS || imageHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create Vulkan image");
// find memory type
VkPhysicalDeviceMemoryProperties memProps;
vkGetPhysicalDeviceMemoryProperties(device.getPhysicalDevice(), &memProps);
VkMemoryRequirements memReqs;
vkGetImageMemoryRequirements(device.handle(), imageHandle, &memReqs);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage"
std::optional<uint32_t> memType{};
for (uint32_t i = 0; i < memProps.memoryTypeCount; ++i) {
if ((memReqs.memoryTypeBits & (1 << i)) && // NOLINTBEGIN
(memProps.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
memType.emplace(i);
break;
} // NOLINTEND
}
if (!memType.has_value())
throw LSFG::vulkan_error(VK_ERROR_UNKNOWN, "Unable to find memory type for image");
#pragma clang diagnostic pop
// allocate and bind memory
const VkMemoryDedicatedAllocateInfoKHR dedicatedInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR,
.image = imageHandle,
};
const VkExportMemoryAllocateInfo exportInfo{
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
.pNext = &dedicatedInfo,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
};
const VkMemoryAllocateInfo allocInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = &exportInfo,
.allocationSize = memReqs.size,
.memoryTypeIndex = memType.value()
};
VkDeviceMemory memoryHandle{};
res = vkAllocateMemory(device.handle(), &allocInfo, nullptr, &memoryHandle);
if (res != VK_SUCCESS || memoryHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to allocate memory for Vulkan image");
res = vkBindImageMemory(device.handle(), imageHandle, memoryHandle, 0);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Failed to bind memory to Vulkan image");
// obtain the sharing fd
const VkMemoryGetFdInfoKHR fdInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR,
.memory = memoryHandle,
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR,
};
res = vkGetMemoryFdKHR(device.handle(), &fdInfo, fd);
if (res != VK_SUCCESS || *fd < 0)
throw LSFG::vulkan_error(res, "Failed to obtain sharing fd for Vulkan image");
// create image view
const VkImageViewCreateInfo viewDesc{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = imageHandle,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format,
.components = {
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
.a = VK_COMPONENT_SWIZZLE_IDENTITY
},
.subresourceRange = {
.aspectMask = aspectFlags,
.levelCount = 1,
.layerCount = 1
}
};
VkImageView viewHandle{};
res = vkCreateImageView(device.handle(), &viewDesc, nullptr, &viewHandle);
if (res != VK_SUCCESS || viewHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Failed to create image view");
// store objects in shared ptr
this->layout = std::make_shared<VkImageLayout>(VK_IMAGE_LAYOUT_UNDEFINED);
this->image = std::shared_ptr<VkImage>(
new VkImage(imageHandle),
[dev = device.handle()](VkImage* img) {
vkDestroyImage(dev, *img, nullptr);
}
);
this->memory = std::shared_ptr<VkDeviceMemory>(
new VkDeviceMemory(memoryHandle),
[dev = device.handle()](VkDeviceMemory* mem) {
vkFreeMemory(dev, *mem, nullptr);
}
);
this->view = std::shared_ptr<VkImageView>(
new VkImageView(viewHandle),
[dev = device.handle()](VkImageView* imgView) {
vkDestroyImageView(dev, *imgView, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/instance.hpp"
#include "common/exception.hpp"
#include <cstdint>
#include <memory>
#include <vector>
using namespace LSFG::Core;
const std::vector<const char*> requiredExtensions = {
};
Instance::Instance() {
volkInitialize();
// create Vulkan instance
const VkApplicationInfo appInfo{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pApplicationName = "lsfg-vk-base",
.applicationVersion = VK_MAKE_VERSION(0, 0, 1),
.pEngineName = "lsfg-vk-base",
.engineVersion = VK_MAKE_VERSION(0, 0, 1),
.apiVersion = VK_API_VERSION_1_3
};
const VkInstanceCreateInfo createInfo{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pApplicationInfo = &appInfo,
.enabledExtensionCount = static_cast<uint32_t>(requiredExtensions.size()),
.ppEnabledExtensionNames = requiredExtensions.data()
};
VkInstance instanceHandle{};
auto res = vkCreateInstance(&createInfo, nullptr, &instanceHandle);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Failed to create Vulkan instance");
volkLoadInstance(instanceHandle);
// store in shared ptr
this->instance = std::shared_ptr<VkInstance>(
new VkInstance(instanceHandle),
[](VkInstance* instance) {
vkDestroyInstance(*instance, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/pipeline.hpp"
#include "core/device.hpp"
#include "core/shadermodule.hpp"
#include "core/commandbuffer.hpp"
#include "common/exception.hpp"
#include <memory>
using namespace LSFG::Core;
Pipeline::Pipeline(const Core::Device& device, const ShaderModule& shader) {
// create pipeline layout
VkDescriptorSetLayout shaderLayout = shader.getLayout();
const VkPipelineLayoutCreateInfo layoutDesc{
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &shaderLayout,
};
VkPipelineLayout layoutHandle{};
auto res = vkCreatePipelineLayout(device.handle(), &layoutDesc, nullptr, &layoutHandle);
if (res != VK_SUCCESS || !layoutHandle)
throw LSFG::vulkan_error(res, "Failed to create pipeline layout");
// create pipeline
const VkPipelineShaderStageCreateInfo shaderStageInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = shader.handle(),
.pName = "main",
};
const VkComputePipelineCreateInfo pipelineDesc{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.stage = shaderStageInfo,
.layout = layoutHandle,
};
VkPipeline pipelineHandle{};
res = vkCreateComputePipelines(device.handle(),
VK_NULL_HANDLE, 1, &pipelineDesc, nullptr, &pipelineHandle);
if (res != VK_SUCCESS || !pipelineHandle)
throw LSFG::vulkan_error(res, "Failed to create compute pipeline");
// store layout and pipeline in shared ptr
this->layout = std::shared_ptr<VkPipelineLayout>(
new VkPipelineLayout(layoutHandle),
[dev = device.handle()](VkPipelineLayout* layout) {
vkDestroyPipelineLayout(dev, *layout, nullptr);
}
);
this->pipeline = std::shared_ptr<VkPipeline>(
new VkPipeline(pipelineHandle),
[dev = device.handle()](VkPipeline* pipeline) {
vkDestroyPipeline(dev, *pipeline, nullptr);
}
);
}
void Pipeline::bind(const CommandBuffer& commandBuffer) const {
vkCmdBindPipeline(commandBuffer.handle(), VK_PIPELINE_BIND_POINT_COMPUTE, *this->pipeline);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/sampler.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <memory>
using namespace LSFG::Core;
Sampler::Sampler(const Core::Device& device,
VkSamplerAddressMode mode,
VkCompareOp compare,
bool isWhite) {
// create sampler
const VkSamplerCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.magFilter = VK_FILTER_LINEAR,
.minFilter = VK_FILTER_LINEAR,
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
.addressModeU = mode,
.addressModeV = mode,
.addressModeW = mode,
.compareOp = compare,
.maxLod = VK_LOD_CLAMP_NONE,
.borderColor =
isWhite ? VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
: VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
};
VkSampler samplerHandle{};
auto res = vkCreateSampler(device.handle(), &desc, nullptr, &samplerHandle);
if (res != VK_SUCCESS || samplerHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to create sampler");
// store sampler in shared ptr
this->sampler = std::shared_ptr<VkSampler>(
new VkSampler(samplerHandle),
[dev = device.handle()](VkSampler* samplerHandle) {
vkDestroySampler(dev, *samplerHandle, nullptr);
}
);
}

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#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/semaphore.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <optional>
#include <cstdint>
#include <memory>
#include <stdexcept>
using namespace LSFG::Core;
Semaphore::Semaphore(const Core::Device& device, std::optional<uint32_t> initial) {
// create semaphore
const VkSemaphoreTypeCreateInfo typeInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO,
.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE,
.initialValue = initial.value_or(0)
};
const VkSemaphoreCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = initial.has_value() ? &typeInfo : nullptr,
};
VkSemaphore semaphoreHandle{};
auto res = vkCreateSemaphore(device.handle(), &desc, nullptr, &semaphoreHandle);
if (res != VK_SUCCESS || semaphoreHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to create semaphore");
// store semaphore in shared ptr
this->isTimeline = initial.has_value();
this->semaphore = std::shared_ptr<VkSemaphore>(
new VkSemaphore(semaphoreHandle),
[dev = device.handle()](VkSemaphore* semaphoreHandle) {
vkDestroySemaphore(dev, *semaphoreHandle, nullptr);
}
);
}
Semaphore::Semaphore(const Core::Device& device, int fd) {
// create semaphore
const VkExportSemaphoreCreateInfo exportInfo{
.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT
};
const VkSemaphoreCreateInfo desc{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = &exportInfo
};
VkSemaphore semaphoreHandle{};
auto res = vkCreateSemaphore(device.handle(), &desc, nullptr, &semaphoreHandle);
if (res != VK_SUCCESS || semaphoreHandle == VK_NULL_HANDLE)
throw LSFG::vulkan_error(res, "Unable to create semaphore");
// import semaphore from fd
auto vkImportSemaphoreFdKHR = reinterpret_cast<PFN_vkImportSemaphoreFdKHR>(
vkGetDeviceProcAddr(device.handle(), "vkImportSemaphoreFdKHR"));
const VkImportSemaphoreFdInfoKHR importInfo{
.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
.semaphore = semaphoreHandle,
.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT,
.fd = fd // closes the fd
};
res = vkImportSemaphoreFdKHR(device.handle(), &importInfo);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Unable to import semaphore from fd");
// store semaphore in shared ptr
this->isTimeline = false;
this->semaphore = std::shared_ptr<VkSemaphore>(
new VkSemaphore(semaphoreHandle),
[dev = device.handle()](VkSemaphore* semaphoreHandle) {
vkDestroySemaphore(dev, *semaphoreHandle, nullptr);
}
);
}
void Semaphore::signal(const Core::Device& device, uint64_t value) const {
if (!this->isTimeline)
throw std::logic_error("Invalid timeline semaphore");
const VkSemaphoreSignalInfo signalInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO,
.semaphore = this->handle(),
.value = value
};
auto res = vkSignalSemaphore(device.handle(), &signalInfo);
if (res != VK_SUCCESS)
throw LSFG::vulkan_error(res, "Unable to signal semaphore");
}
bool Semaphore::wait(const Core::Device& device, uint64_t value, uint64_t timeout) const {
if (!this->isTimeline)
throw std::logic_error("Invalid timeline semaphore");
VkSemaphore semaphore = this->handle();
const VkSemaphoreWaitInfo waitInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO,
.semaphoreCount = 1,
.pSemaphores = &semaphore,
.pValues = &value
};
auto res = vkWaitSemaphores(device.handle(), &waitInfo, timeout);
if (res != VK_SUCCESS && res != VK_TIMEOUT)
throw LSFG::vulkan_error(res, "Unable to wait for semaphore");
return res == VK_SUCCESS;
}

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@ -1,89 +0,0 @@
#include <volk.h>
#include <vulkan/vulkan_core.h>
#include "core/shadermodule.hpp"
#include "core/device.hpp"
#include "common/exception.hpp"
#include <vector>
#include <cstdint>
#include <utility>
#include <cstddef>
#include <memory>
using namespace LSFG::Core;
ShaderModule::ShaderModule(const Core::Device& device, const std::vector<uint8_t>& code,
const std::vector<std::pair<size_t, VkDescriptorType>>& descriptorTypes) {
// create shader module
const uint8_t* data_ptr = code.data();
const VkShaderModuleCreateInfo createInfo{
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.codeSize = code.size(),
.pCode = reinterpret_cast<const uint32_t*>(data_ptr)
};
VkShaderModule shaderModuleHandle{};
auto res = vkCreateShaderModule(device.handle(), &createInfo, nullptr, &shaderModuleHandle);
if (res != VK_SUCCESS || !shaderModuleHandle)
throw LSFG::vulkan_error(res, "Failed to create shader module");
// create descriptor set layout
std::vector<VkDescriptorSetLayoutBinding> layoutBindings;
size_t bufferIdx{0};
size_t samplerIdx{16};
size_t inputIdx{32};
size_t outputIdx{48};
for (const auto &[count, type] : descriptorTypes)
for (size_t i = 0; i < count; i++) {
size_t* bindIdx{};
switch (type) {
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
bindIdx = &bufferIdx;
break;
case VK_DESCRIPTOR_TYPE_SAMPLER:
bindIdx = &samplerIdx;
break;
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
bindIdx = &inputIdx;
break;
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
bindIdx = &outputIdx;
break;
default:
throw LSFG::vulkan_error(VK_ERROR_UNKNOWN, "Unsupported descriptor type");
}
layoutBindings.emplace_back(VkDescriptorSetLayoutBinding {
.binding = static_cast<uint32_t>(*bindIdx),
.descriptorType = type,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT
});
(*bindIdx)++;
}
const VkDescriptorSetLayoutCreateInfo layoutDesc{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.bindingCount = static_cast<uint32_t>(layoutBindings.size()),
.pBindings = layoutBindings.data()
};
VkDescriptorSetLayout descriptorSetLayout{};
res = vkCreateDescriptorSetLayout(device.handle(), &layoutDesc, nullptr, &descriptorSetLayout);
if (res != VK_SUCCESS || !descriptorSetLayout)
throw LSFG::vulkan_error(res, "Failed to create descriptor set layout");
// store module and layout in shared ptr
this->shaderModule = std::shared_ptr<VkShaderModule>(
new VkShaderModule(shaderModuleHandle),
[dev = device.handle()](VkShaderModule* shaderModuleHandle) {
vkDestroyShaderModule(dev, *shaderModuleHandle, nullptr);
}
);
this->descriptorSetLayout = std::shared_ptr<VkDescriptorSetLayout>(
new VkDescriptorSetLayout(descriptorSetLayout),
[dev = device.handle()](VkDescriptorSetLayout* layout) {
vkDestroyDescriptorSetLayout(dev, *layout, nullptr);
}
);
}

View file

@ -22,9 +22,8 @@ Checks:
# configure cppcoreguidelines
- "cppcoreguidelines-*"
- "-cppcoreguidelines-avoid-magic-numbers"
- "-cppcoreguidelines-pro-type-reinterpret-cast" # allows reinterpret_cast
- "-cppcoreguidelines-avoid-non-const-global-variables"
- "-cppcoreguidelines-pro-type-union-access"
- "-cppcoreguidelines-pro-type-reinterpret-cast"
- "-cppcoreguidelines-macro-usage"
# disable slow and pointless checks
- "-modernize-use-std-numbers"
- "-modernize-type-traits"

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@ -0,0 +1,19 @@
set(COMMON_SOURCES
"src/helpers/errors.cpp"
"src/vulkan/buffer.cpp"
"src/vulkan/image.cpp"
"src/vulkan/sampler.cpp"
"src/vulkan/fence.cpp"
"src/vulkan/semaphore.cpp"
"src/vulkan/timeline_semaphore.cpp"
"src/vulkan/command_buffer.cpp"
"src/vulkan/descriptor_set.cpp"
"src/vulkan/shader.cpp"
"src/vulkan/vulkan.cpp")
add_library(lsfg-vk-common STATIC ${COMMON_SOURCES})
target_include_directories(lsfg-vk-common
PUBLIC include)
target_link_libraries(lsfg-vk-common
vulkan)

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@ -0,0 +1,30 @@
#pragma once
#include <stdexcept>
#include <string>
#include <vulkan/vulkan_core.h>
namespace ls {
/// simple vulkan error type
class vulkan_error : public std::runtime_error {
public:
/// construct a vulkan_error
/// @param result the Vulkan result code
/// @param msg the error message
explicit vulkan_error(VkResult result, const std::string& msg)
: std::runtime_error(msg + " (error " + std::to_string(result) + ")"),
result(result) {}
/// construct a vulkan_error
/// @param msg the error message
explicit vulkan_error(const std::string& msg)
: vulkan_error(VK_ERROR_INITIALIZATION_FAILED, msg) {}
/// get the Vulkan result code associated with this error
[[nodiscard]] virtual VkResult error() const;
private:
VkResult result;
};
}

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@ -0,0 +1,76 @@
#pragma once
#include <functional>
#include <stdexcept>
namespace ls {
/// helper alias for std::reference_wrapper
template<typename T>
using R = std::reference_wrapper<T>;
/// simplified alternative to std::optional<std::unique_ptr>
template<typename T>
class owned_ptr {
public:
/// default constructor
owned_ptr() = default;
/// construct from raw pointer
/// @param ptr raw pointer to own, must be valid for object lifetime
/// @param deleter custom deleter function, called only on owned instances
explicit owned_ptr(T* ptr, std::function<void(T&)> deleter)
: ptr(ptr), deleter(std::move(deleter)) {}
/// get reference to owned object
/// @throws std::runtime_error if no object is owned
T& get() const {
if (!ptr)
throw std::runtime_error("owned_ptr: no object owned");
return *ptr;
}
// operator overloads
T& operator*() const { return this->get(); }
T* operator->() const { return &this->get(); }
// moveable
owned_ptr(owned_ptr&& other) noexcept : ptr(other.ptr) {
other.ptr = nullptr;
}
owned_ptr& operator=(owned_ptr&& other) noexcept {
if (this != &other) {
ptr = other.ptr;
other.ptr = nullptr;
}
return *this;
}
// non-copyable
owned_ptr(const owned_ptr&) = delete;
owned_ptr& operator=(const owned_ptr&) = delete;
// destructor
~owned_ptr() {
if (ptr && deleter) {
deleter(*ptr);
delete ptr;
}
}
private:
T* ptr{};
std::function<void(T&)> deleter{};
};
/// turn a vector of images into a vector of references
template<typename T>
std::vector<ls::R<const T>> refs(const std::vector<T>& images) {
std::vector<ls::R<const T>> result;
result.reserve(images.size());
for (const auto& img : images)
result.push_back(std::ref(img));
return result;
}
}

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@ -0,0 +1,40 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <cstddef>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan buffer
class Buffer {
public:
/// create a buffer
/// @param vk the vulkan instance
/// @param data initial data uploaded to the buffer
/// @throws ls::vulkan_error on failure
template<typename T>
Buffer(const vk::Vulkan& vk, const T& data)
: Buffer(vk, reinterpret_cast<const void*>(&data), sizeof(T)) {}
/// create a buffer
/// @param vk the vulkan instance
/// @param data initial data uploaded to the buffer
/// @param size size of the buffer in bytes
/// @throws ls::vulkan_error on failure
Buffer(const vk::Vulkan& vk, const void* data, size_t size);
/// get the buffer handle
/// @return the buffer handle
[[nodiscard]] const auto& handle() const { return this->buffer.get(); }
/// get the size of the buffer
/// @return the size of the buffer in bytes
[[nodiscard]] size_t length() const { return this->size; }
private:
ls::owned_ptr<VkBuffer> buffer;
ls::owned_ptr<VkDeviceMemory> memory;
size_t size;
};
}

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@ -0,0 +1,23 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan command buffer
class CommandBuffer {
public:
/// create a command buffer
/// @param vk the vulkan instance
/// @throws ls::vulkan_error on failure
CommandBuffer(const vk::Vulkan& vk);
/// submit the command buffer
/// @throws ls::vulkan_error on failure
void submit(); // FIXME: method needs to actually submit, depending on needs
private:
ls::owned_ptr<VkCommandBuffer> commandBuffer;
};
}

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@ -0,0 +1,35 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "buffer.hpp"
#include "image.hpp"
#include "sampler.hpp"
#include "shader.hpp"
#include "vulkan.hpp"
#include <vector>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan descriptor set
class DescriptorSet {
public:
/// create a descriptor set
/// @param vk the vulkan instance
/// @param shader the shader module this descriptor set is for
/// @param sampledImages the sampled images to bind
/// @param storageImages the storage images to bind
/// @param samplers the samplers to bind
/// @param buffers the buffers to bind
/// @throws ls::vulkan_error on failure
DescriptorSet(const vk::Vulkan& vk,
const vk::Shader& shader,
const std::vector<ls::R<const vk::Image>>& sampledImages,
const std::vector<ls::R<const vk::Image>>& storageImages,
const std::vector<ls::R<const vk::Sampler>>& samplers,
const std::vector<ls::R<const vk::Buffer>>& buffers);
private:
ls::owned_ptr<VkDescriptorSet> descriptorSet;
};
}

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@ -0,0 +1,33 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <cstdint>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan fence
class Fence {
public:
/// create a fence
/// @param vk the vulkan instance
/// @throws ls::vulkan_error on failure
Fence(const vk::Vulkan& vk);
/// reset the fence
/// @param vk the vulkan instance
/// @throws ls::vulkan_error on failure
void reset(const vk::Vulkan& vk) const;
/// wait for the fence
/// @param vk the vulkan instance
/// @param timeout the timeout in nanoseconds, or UINT64_MAX for no timeout
/// @returns true if the fence signaled, false if it timed out
/// @throws ls::vulkan_error on failure
[[nodiscard]] bool wait(const vk::Vulkan& vk, uint64_t timeout = UINT64_MAX) const;
private:
ls::owned_ptr<VkFence> fence;
};
}

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@ -0,0 +1,40 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <optional>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan image
class Image {
public:
/// create an image
/// @param vk the vulkan instance
/// @param extent extent of the image in pixels
/// @param format vulkan format of the image
/// @param usage usage flags
/// @param importFd optional file descriptor for shared memory
/// @param exportFd optional pointer to an integer where the file descriptor will be stored
/// @throws ls::vulkan_error on failure
Image(const vk::Vulkan& vk,
VkExtent2D extent,
VkFormat format = VK_FORMAT_R8G8B8A8_UNORM,
VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
std::optional<int> importFd = std::nullopt,
std::optional<int*> exportFd = std::nullopt);
/// get the image handle
/// @return the image handle
[[nodiscard]] const auto& handle() const { return this->image.get(); }
/// get the image view handle
/// @return the image view handle
[[nodiscard]] const auto& imageview() const { return this->view.get(); }
private:
ls::owned_ptr<VkImage> image;
ls::owned_ptr<VkDeviceMemory> memory;
ls::owned_ptr<VkImageView> view;
};
}

View file

@ -0,0 +1,27 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan sampler
class Sampler {
public:
/// create a sampler
/// @param vk the vulkan instance
/// @param mode address mode
/// @param compare compare operation
/// @param white whether the border color is white
/// @throws ls::vulkan_error on failure
Sampler(const vk::Vulkan& vk,
VkSamplerAddressMode mode, VkCompareOp compare, bool white);
/// get the sampler handle
/// @return the sampler handle
[[nodiscard]] const auto& handle() const { return this->sampler.get(); }
private:
ls::owned_ptr<VkSampler> sampler;
};
}

View file

@ -0,0 +1,22 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <optional>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan semaphore
class Semaphore {
public:
/// create a semaphore
/// @param vk the vulkan instance
/// @param fd optional file descriptor to import the semaphore from
/// @throws ls::vulkan_error on failure
Semaphore(const vk::Vulkan& vk, std::optional<int> fd = std::nullopt);
private:
ls::owned_ptr<VkSemaphore> semaphore;
};
}

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@ -0,0 +1,37 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <cstddef>
#include <vector>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan shadermodule & pipeline wrapper
class Shader {
public:
/// create a vulkan shader
/// @param vk the vulkan instance
/// @param code the SPIR-V bytecode
/// @param sampledImages number of sampled images
/// @param storageImages number of storage images
/// @param buffers number of buffers
/// @param samplers number of samplers
/// @throws ls::vulkan_error on failure
Shader(const vk::Vulkan& vk, const std::vector<uint8_t>& code,
size_t sampledImages, size_t storageImages,
size_t buffers, size_t samplers);
/// get the descriptor set layout
/// @returns the descriptor set layout
[[nodiscard]] const auto& descriptorlayout() const { return *this->descriptorLayout; }
private:
ls::owned_ptr<VkShaderModule> shaderModule;
ls::owned_ptr<VkDescriptorSetLayout> descriptorLayout;
ls::owned_ptr<VkPipelineLayout> pipelineLayout;
ls::owned_ptr<VkPipeline> pipeline;
};
}

View file

@ -0,0 +1,40 @@
#pragma once
#include "../helpers/pointers.hpp"
#include "vulkan.hpp"
#include <cstdint>
#include <optional>
#include <vulkan/vulkan_core.h>
namespace vk {
/// vulkan timeline semaphore
class TimelineSemaphore {
public:
/// create a timeline semaphore
/// @param vk the vulkan instance
/// @param initial initial value of the timeline semaphore
/// @param fd optional file descriptor to import the semaphore from
/// @throws ls::vulkan_error on failure
TimelineSemaphore(const vk::Vulkan& vk, uint32_t initial,
std::optional<int> fd = std::nullopt);
/// signal the timeline semaphore
/// @param vk the vulkan instance
/// @param value the value to signal to
/// @throws ls::vulkan_error on failure
void signal(const vk::Vulkan& vk, uint64_t value) const;
/// wait for the timeline semaphore
/// @param vk the vulkan instance
/// @param value the value to wait for
/// @param timeout the timeout in nanoseconds, or UINT64_MAX for no timeout
/// @returns true if the semaphore reached the value, false if it timed out
/// @throws ls::vulkan_error on failure
[[nodiscard]] bool wait(const vk::Vulkan& vk,
uint64_t value, uint64_t timeout = UINT64_MAX) const;
private:
ls::owned_ptr<VkSemaphore> semaphore;
};
}

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@ -0,0 +1,83 @@
#pragma once
#include "../helpers/pointers.hpp"
#include <bitset>
#include <cstdint>
#include <functional>
#include <optional>
#include <string>
#include <vector>
#include <vulkan/vulkan_core.h>
namespace vk {
using PhysicalDeviceSelector = const std::function<
VkPhysicalDevice(const std::vector<VkPhysicalDevice>&)
>&;
/// vulkan version wrapper
class version {
public:
/// construct from version numbers
version(uint8_t major, uint8_t minor, uint8_t patch)
: major(major), minor(minor), patch(patch) {}
/// convert to Vulkan version
[[nodiscard]] uint32_t into() const {
return VK_MAKE_VERSION(major, minor, patch);
}
private:
uint8_t major{};
uint8_t minor{};
uint8_t patch{};
};
/// vulkan instance
class Vulkan {
public:
/// create a vulkan instance
/// @param appName name of the application
/// @param appVersion version of the application
/// @param engineName name of the engine
/// @param engineVersion version of the engine
/// @param selectPhysicalDevice function to select the physical device
/// @throws ls::vulkan_error on failure
Vulkan(const std::string& appName, version appVersion,
const std::string& engineName, version engineVersion,
PhysicalDeviceSelector selectPhysicalDevice);
/// find a memory type index
/// @param validTypes bitset of valid memory types
/// @param hostVisibility whether the memory should be host visible
/// @return the memory type index
[[nodiscard]] std::optional<uint32_t> findMemoryTypeIndex(
std::bitset<32> validTypes, bool hostVisibility) const;
/// get the vulkan device
/// @return the device handle
[[nodiscard]] const auto& dev() const { return this->device.get(); }
/// get the command pool
/// @return the command pool handle
[[nodiscard]] const auto& cmdpool() const { return this->cmdPool.get(); }
/// get the descriptor pool
/// @return the descriptor pool handle
[[nodiscard]] const auto& descpool() const { return this->descPool.get(); }
/// check if fp16 is supported
/// @return true if fp16 is supported
[[nodiscard]] bool supportsFP16() const { return this->fp16; }
private:
ls::owned_ptr<VkInstance> instance;
VkPhysicalDevice physdev;
uint32_t computeFamilyIdx;
bool fp16;
ls::owned_ptr<VkDevice> device;
VkQueue computeQueue;
ls::owned_ptr<VkCommandPool> cmdPool;
ls::owned_ptr<VkDescriptorPool> descPool;
};
}

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@ -0,0 +1,9 @@
#include "lsfg-vk-common/helpers/errors.hpp"
#include <vulkan/vulkan_core.h>
using namespace ls;
VkResult vulkan_error::error() const {
return this->result;
}

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@ -0,0 +1,96 @@
#include "lsfg-vk-common/vulkan/buffer.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <algorithm>
#include <bitset>
#include <cstddef>
#include <cstdint>
#include <optional>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a buffer
ls::owned_ptr<VkBuffer> createBuffer(const vk::Vulkan& vk, size_t size) {
VkBuffer handle{};
const VkBufferCreateInfo bufferInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = size,
.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
auto res = vkCreateBuffer(vk.dev(), &bufferInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateBuffer() failed");
return ls::owned_ptr<VkBuffer>(
new VkBuffer(handle),
[dev = vk.dev()](VkBuffer& buffer) {
vkDestroyBuffer(dev, buffer, nullptr);
}
);
}
/// allocate memory for a buffer
ls::owned_ptr<VkDeviceMemory> allocateMemory(const vk::Vulkan& vk, VkBuffer buffer) {
VkDeviceMemory handle{};
VkMemoryRequirements reqs{};
vkGetBufferMemoryRequirements(vk.dev(), buffer, &reqs);
auto mti = vk.findMemoryTypeIndex(
reqs.memoryTypeBits,
true
);
if (!mti.has_value())
throw ls::vulkan_error("no suitable memory type found for buffer");
const VkMemoryAllocateInfo memoryInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = reqs.size,
.memoryTypeIndex = *mti
};
auto res = vkAllocateMemory(vk.dev(), &memoryInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkAllocateMemory() failed");
res = vkBindBufferMemory(vk.dev(), buffer, handle, 0);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkBindBufferMemory() failed");
return ls::owned_ptr<VkDeviceMemory>(
new VkDeviceMemory(handle),
[dev = vk.dev()](VkDeviceMemory& memory) {
vkFreeMemory(dev, memory, nullptr);
}
);
}
/// copy data to a buffer
void copyDataToBuffer(const vk::Vulkan& vk,
VkDeviceMemory memory, const void* data, size_t size) {
void* buf{};
auto res = vkMapMemory(vk.dev(), memory, 0, size, 0, &buf);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkMapMemory() failed");
std::copy_n(
reinterpret_cast<const uint8_t*>(data),
size,
reinterpret_cast<uint8_t*>(buf)
);
vkUnmapMemory(vk.dev(), memory);
}
}
Buffer::Buffer(const vk::Vulkan& vk, const void* data, size_t size) :
buffer(createBuffer(vk, size)),
memory(allocateMemory(vk, *this->buffer)),
size(size) {
copyDataToBuffer(vk, *this->memory, data, size);
}

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@ -0,0 +1,50 @@
#include "lsfg-vk-common/vulkan/command_buffer.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a command buffer
ls::owned_ptr<VkCommandBuffer> createCommandBuffer(const vk::Vulkan& vk) {
VkCommandBuffer handle{};
const VkCommandBufferAllocateInfo commandBufferInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = vk.cmdpool(),
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1
};
auto res = vkAllocateCommandBuffers(vk.dev(), &commandBufferInfo, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkAllocateCommandBuffers() failed");
return ls::owned_ptr<VkCommandBuffer>(
new VkCommandBuffer(handle),
[dev = vk.dev(), pool = vk.cmdpool()](VkCommandBuffer& commandBufferModule) {
vkFreeCommandBuffers(dev, pool, 1, &commandBufferModule);
}
);
}
}
CommandBuffer::CommandBuffer(const vk::Vulkan& vk)
: commandBuffer(createCommandBuffer(vk)) {
const VkCommandBufferBeginInfo beginInfo = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
};
auto res = vkBeginCommandBuffer(*this->commandBuffer, &beginInfo);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkBeginCommandBuffer() failed");
}
void CommandBuffer::submit() {
auto res = vkEndCommandBuffer(*this->commandBuffer);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkEndCommandBuffer() failed");
}

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#include "lsfg-vk-common/vulkan/descriptor_set.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/buffer.hpp"
#include "lsfg-vk-common/vulkan/image.hpp"
#include "lsfg-vk-common/vulkan/sampler.hpp"
#include "lsfg-vk-common/vulkan/shader.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <cstddef>
#include <cstdint>
#include <vector>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a descriptor set
ls::owned_ptr<VkDescriptorSet> createDescriptorSet(const vk::Vulkan& vk,
const vk::Shader& shader) {
VkDescriptorSet handle{};
auto* layout = shader.descriptorlayout();
const VkDescriptorSetAllocateInfo setInfo{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
.descriptorPool = vk.descpool(),
.descriptorSetCount = 1,
.pSetLayouts = &layout
};
auto res = vkAllocateDescriptorSets(vk.dev(), &setInfo, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkAllocateDescriptorSets() failed");
return ls::owned_ptr<VkDescriptorSet>(
new VkDescriptorSet(handle),
[dev = vk.dev(), pool = vk.descpool()](VkDescriptorSet& commandBufferModule) {
vkFreeDescriptorSets(dev, pool, 1, &commandBufferModule);
}
);
}
}
DescriptorSet::DescriptorSet(const vk::Vulkan& vk,
const vk::Shader& shader,
const std::vector<ls::R<const vk::Image>>& sampledImages,
const std::vector<ls::R<const vk::Image>>& storageImages,
const std::vector<ls::R<const vk::Sampler>>& samplers,
const std::vector<ls::R<const vk::Buffer>>& buffers)
: descriptorSet(createDescriptorSet(vk, shader)) {
// update descriptor set
const size_t bindingCount =
samplers.size()
+ sampledImages.size()
+ storageImages.size()
+ buffers.size();
std::vector<VkWriteDescriptorSet> entries;
entries.reserve(bindingCount);
std::vector<VkDescriptorBufferInfo> bufferInfos;
bufferInfos.reserve(buffers.size());
size_t bufferIdx{0};
for (const auto& buf : buffers)
entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = *this->descriptorSet,
.dstBinding = static_cast<uint32_t>(bufferIdx++),
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.pBufferInfo = &(bufferInfos.emplace_back(VkDescriptorBufferInfo{
.buffer = buf.get().handle(),
.range = buf.get().length()
}))
});
std::vector<VkDescriptorImageInfo> imageInfos;
imageInfos.reserve(bindingCount);
size_t samplerIdx{16};
for (const auto& samp : samplers)
entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = *this->descriptorSet,
.dstBinding = static_cast<uint32_t>(samplerIdx++),
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
.pImageInfo = &(imageInfos.emplace_back(VkDescriptorImageInfo{
.sampler = samp.get().handle(),
}))
});
size_t sampledIdx{32};
for (const auto& img : sampledImages) {
entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = *this->descriptorSet,
.dstBinding = static_cast<uint32_t>(sampledIdx++),
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.pImageInfo = &(imageInfos.emplace_back(VkDescriptorImageInfo{
.imageView = img.get().imageview(),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL
}))
});
}
size_t storageIdx{48};
for (const auto& img : storageImages)
entries.push_back({
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstSet = *this->descriptorSet,
.dstBinding = static_cast<uint32_t>(storageIdx++),
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.pImageInfo = &(imageInfos.emplace_back(VkDescriptorImageInfo{
.imageView = img.get().imageview(),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL
}))
});
vkUpdateDescriptorSets(vk.dev(),
static_cast<uint32_t>(entries.size()), entries.data(), 0, nullptr);
}

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#include "lsfg-vk-common/vulkan/fence.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <cstdint>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a fence
ls::owned_ptr<VkFence> createFence(const vk::Vulkan& vk) {
VkFence handle{};
const VkFenceCreateInfo fenceInfo{
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
};
auto res = vkCreateFence(vk.dev(), &fenceInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateFence() failed");
return ls::owned_ptr<VkFence>(
new VkFence(handle),
[dev = vk.dev()](VkFence& fence) {
vkDestroyFence(dev, fence, nullptr);
}
);
}
}
Fence::Fence(const vk::Vulkan& vk)
: fence(createFence(vk)) {}
void Fence::reset(const vk::Vulkan& vk) const {
VkFence fence = *this->fence;
auto res = vkResetFences(vk.dev(), 1, &fence);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkResetFences() failed");
}
bool Fence::wait(const vk::Vulkan& vk, uint64_t timeout) const {
VkFence fence = *this->fence;
auto res = vkWaitForFences(vk.dev(), 1, &fence, VK_TRUE, timeout);
if (res != VK_SUCCESS && res != VK_TIMEOUT)
throw ls::vulkan_error(res, "vkWaitForFences() failed");
return res == VK_SUCCESS;
}

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#include "lsfg-vk-common/vulkan/image.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <bitset>
#include <optional>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a image
ls::owned_ptr<VkImage> createImage(const vk::Vulkan& vk,
VkExtent2D extent, VkFormat format, VkImageUsageFlags usage,
bool external) {
VkImage handle{};
const VkExternalMemoryImageCreateInfo externalInfo{
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
};
const VkImageCreateInfo imageInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = external ? &externalInfo : nullptr,
.imageType = VK_IMAGE_TYPE_2D,
.format = format,
.extent = {
.width = extent.width,
.height = extent.height,
.depth = 1
},
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
.usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE
};
auto res = vkCreateImage(vk.dev(), &imageInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateImage() failed");
return ls::owned_ptr<VkImage>(
new VkImage(handle),
[dev = vk.dev()](VkImage& image) {
vkDestroyImage(dev, image, nullptr);
}
);
}
/// allocate memory for a image
ls::owned_ptr<VkDeviceMemory> allocateMemory(const vk::Vulkan& vk, VkImage image,
std::optional<int> importFd, std::optional<int*> exportFd) {
VkDeviceMemory handle{};
VkMemoryRequirements reqs{};
vkGetImageMemoryRequirements(vk.dev(), image, &reqs);
auto mti = vk.findMemoryTypeIndex(
reqs.memoryTypeBits,
true
);
if (!mti.has_value())
throw ls::vulkan_error("no suitable memory type found for image");
const VkMemoryDedicatedAllocateInfoKHR dedicatedInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR,
.image = image,
};
const VkImportMemoryFdInfoKHR importInfo{
.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR,
.pNext = &dedicatedInfo,
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR,
.fd = importFd.value_or(-1)
};
const VkExportMemoryAllocateInfo exportInfo{
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
.pNext = &dedicatedInfo,
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
};
const void* pNextAlloc{};
if (importFd.has_value())
pNextAlloc = &importInfo;
else if (exportFd.has_value())
pNextAlloc = &exportInfo;
const VkMemoryAllocateInfo memoryInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = pNextAlloc,
.allocationSize = reqs.size,
.memoryTypeIndex = *mti
};
auto res = vkAllocateMemory(vk.dev(), &memoryInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkAllocateMemory() failed");
res = vkBindImageMemory(vk.dev(), image, handle, 0);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkBindImageMemory() failed");
if (exportFd.has_value()) {
auto vkGetMemoryFdKHR = reinterpret_cast<PFN_vkGetMemoryFdKHR>(
vkGetDeviceProcAddr(vk.dev(), "vkGetMemoryFdKHR")); // TODO: cache
const VkMemoryGetFdInfoKHR fdInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR,
.memory = handle,
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR
};
int fd{};
res = vkGetMemoryFdKHR(vk.dev(), &fdInfo, &fd);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkGetMemoryFdKHR() failed");
**exportFd = fd;
}
return ls::owned_ptr<VkDeviceMemory>(
new VkDeviceMemory(handle),
[dev = vk.dev()](VkDeviceMemory& memory) {
vkFreeMemory(dev, memory, nullptr);
}
);
}
/// create an image view
ls::owned_ptr<VkImageView> createImageView(const vk::Vulkan& vk,
VkImage image, VkFormat format) {
VkImageView handle{};
const VkImageViewCreateInfo viewInfo{
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = image,
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format,
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = 0,
.layerCount = 1
}
};
auto res = vkCreateImageView(vk.dev(), &viewInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateImageView() failed");
return ls::owned_ptr<VkImageView>(
new VkImageView(handle),
[dev = vk.dev()](VkImageView& view) {
vkDestroyImageView(dev, view, nullptr);
}
);
}
}
Image::Image(const vk::Vulkan& vk,
VkExtent2D extent,
VkFormat format,
VkImageUsageFlags usage,
std::optional<int> importFd,
std::optional<int*> exportFd) :
image(createImage(vk,
extent, format, usage,
importFd.has_value() || exportFd.has_value()
)),
memory(allocateMemory(vk,
*this->image,
importFd, exportFd
)),
view(createImageView(vk,
*this->image,
format
)) {
}

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#include "lsfg-vk-common/vulkan/sampler.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a sampler
ls::owned_ptr<VkSampler> createSampler(const vk::Vulkan& vk,
VkSamplerAddressMode mode, VkCompareOp compare, bool white) {
VkSampler handle{};
const VkSamplerCreateInfo samplerInfo{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.magFilter = VK_FILTER_LINEAR,
.minFilter = VK_FILTER_LINEAR,
.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
.addressModeU = mode,
.addressModeV = mode,
.addressModeW = mode,
.compareOp = compare,
.maxLod = VK_LOD_CLAMP_NONE,
.borderColor =
white ? VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
: VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
};
auto res = vkCreateSampler(vk.dev(), &samplerInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateSampler() failed");
return ls::owned_ptr<VkSampler>(
new VkSampler(handle),
[dev = vk.dev()](VkSampler& sampler) {
vkDestroySampler(dev, sampler, nullptr);
}
);
}
}
Sampler::Sampler(const vk::Vulkan& vk, VkSamplerAddressMode mode, VkCompareOp compare, bool white)
: sampler(createSampler(vk, mode, compare, white)) {}

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#include "lsfg-vk-common/vulkan/semaphore.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <optional>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a semaphore
ls::owned_ptr<VkSemaphore> createSemaphore(const vk::Vulkan& vk, std::optional<int> fd) {
VkSemaphore handle{};
const VkExportSemaphoreCreateInfo exportInfo{
.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT
};
const VkSemaphoreCreateInfo semaphoreInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = fd.has_value() ? &exportInfo : nullptr
};
auto res = vkCreateSemaphore(vk.dev(), &semaphoreInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateSemaphore() failed");
if (fd.has_value()) {
// import semaphore from fd
auto vkImportSemaphoreFdKHR = reinterpret_cast<PFN_vkImportSemaphoreFdKHR>(
vkGetDeviceProcAddr(vk.dev(), "vkImportSemaphoreFdKHR")); // TODO: cache
const VkImportSemaphoreFdInfoKHR importInfo{
.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
.semaphore = handle,
.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT,
.fd = *fd // closes the fd
};
res = vkImportSemaphoreFdKHR(vk.dev(), &importInfo);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkImportSemaphoreFdKHR() failed");
}
return ls::owned_ptr<VkSemaphore>(
new VkSemaphore(handle),
[dev = vk.dev()](VkSemaphore& semaphore) {
vkDestroySemaphore(dev, semaphore, nullptr);
}
);
}
}
Semaphore::Semaphore(const vk::Vulkan& vk, std::optional<int> fd)
: semaphore(createSemaphore(vk, fd)) {}

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#include "lsfg-vk-common/vulkan/shader.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <cstddef>
#include <cstdint>
#include <vector>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a shader module
ls::owned_ptr<VkShaderModule> createShaderModule(
const vk::Vulkan& vk,
const uint8_t* data, size_t data_len) {
VkShaderModule handle{};
const VkShaderModuleCreateInfo shaderModuleInfo{
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.codeSize = data_len,
.pCode = reinterpret_cast<const uint32_t*>(data)
};
auto res = vkCreateShaderModule(vk.dev(), &shaderModuleInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateShaderModule() failed");
return ls::owned_ptr<VkShaderModule>(
new VkShaderModule(handle),
[dev = vk.dev()](VkShaderModule& shaderModule) {
vkDestroyShaderModule(dev, shaderModule, nullptr);
}
);
}
/// create a descriptor set layout
ls::owned_ptr<VkDescriptorSetLayout> createDescriptorSetLayout(
const vk::Vulkan& vk,
size_t sampledImages, size_t storageImages,
size_t buffers, size_t samplers) {
VkDescriptorSetLayout handle{};
std::vector<VkDescriptorSetLayoutBinding> bindings;
bindings.reserve(buffers + samplers + sampledImages + storageImages);
for (size_t i = 0; i < buffers; i++)
bindings.push_back({
.binding = static_cast<uint32_t>(i),
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT
});
for (size_t i = 0; i < samplers; i++)
bindings.push_back({
.binding = static_cast<uint32_t>(i + 16),
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT
});
for (size_t i = 0; i < sampledImages; i++)
bindings.push_back({
.binding = static_cast<uint32_t>(i + 32),
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT
});
for (size_t i = 0; i < storageImages; i++)
bindings.push_back({
.binding = static_cast<uint32_t>(i + 48),
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT
});
const VkDescriptorSetLayoutCreateInfo descriptorLayoutInfo{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.bindingCount = static_cast<uint32_t>(bindings.size()),
.pBindings = bindings.data()
};
auto res = vkCreateDescriptorSetLayout(vk.dev(), &descriptorLayoutInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateDescriptorSetLayout() failed");
return ls::owned_ptr<VkDescriptorSetLayout>(
new VkDescriptorSetLayout(handle),
[dev = vk.dev()](VkDescriptorSetLayout& layout) {
vkDestroyDescriptorSetLayout(dev, layout, nullptr);
}
);
}
/// create a pipeline layout
ls::owned_ptr<VkPipelineLayout> createPipelineLayout(
const vk::Vulkan& vk,
VkDescriptorSetLayout descriptorLayout) {
VkPipelineLayout handle{};
const VkPipelineLayoutCreateInfo layoutInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &descriptorLayout
};
auto res = vkCreatePipelineLayout(vk.dev(), &layoutInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreatePipelineLayout() failed");
return ls::owned_ptr<VkPipelineLayout>(
new VkPipelineLayout(handle),
[dev = vk.dev()](VkPipelineLayout& layout) {
vkDestroyPipelineLayout(dev, layout, nullptr);
}
);
}
/// create a compute pipeline
ls::owned_ptr<VkPipeline> createComputePipeline(
const vk::Vulkan& vk,
VkShaderModule shaderModule,
VkPipelineLayout pipelineLayout) {
VkPipeline handle{};
const VkPipelineShaderStageCreateInfo shaderStageInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = shaderModule,
.pName = "main"
};
const VkComputePipelineCreateInfo pipelineInfo{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.stage = shaderStageInfo,
.layout = pipelineLayout
};
auto res = vkCreateComputePipelines(vk.dev(),
VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateComputePipelines() failed");
// TODO: ponder pipeline cache
return ls::owned_ptr<VkPipeline>(
new VkPipeline(handle),
[dev = vk.dev()](VkPipeline& pipeline) {
vkDestroyPipeline(dev, pipeline, nullptr);
}
);
}
}
Shader::Shader(const vk::Vulkan& vk, const std::vector<uint8_t>& code,
size_t sampledImages, size_t storageImages,
size_t buffers, size_t samplers) :
shaderModule(createShaderModule(vk,
code.data(), code.size()
)),
descriptorLayout(createDescriptorSetLayout(vk,
sampledImages, storageImages,
buffers, samplers
)),
pipelineLayout(createPipelineLayout(vk,
*this->descriptorLayout
)),
pipeline(createComputePipeline(vk,
*this->shaderModule,
*this->pipelineLayout
)) {
}

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#include "lsfg-vk-common/vulkan/timeline_semaphore.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include <cstdint>
#include <optional>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a timeline semaphore
ls::owned_ptr<VkSemaphore> createTimelineSemaphore(const vk::Vulkan& vk, uint32_t initial,
std::optional<int> fd) {
VkSemaphore handle{};
const VkExportSemaphoreCreateInfo exportInfo{
.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT
};
const VkSemaphoreTypeCreateInfo typeInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO,
.pNext = fd.has_value() ? &exportInfo : nullptr,
.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE,
.initialValue = initial
};
const VkSemaphoreCreateInfo semaphoreInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = &typeInfo,
};
auto res = vkCreateSemaphore(vk.dev(), &semaphoreInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateSemaphore() failed");
if (fd.has_value()) {
// import semaphore from fd
auto vkImportSemaphoreFdKHR = reinterpret_cast<PFN_vkImportSemaphoreFdKHR>(
vkGetDeviceProcAddr(vk.dev(), "vkImportSemaphoreFdKHR")); // TODO: cache
const VkImportSemaphoreFdInfoKHR importInfo{
.sType = VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR,
.semaphore = handle,
.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT,
.fd = *fd // closes the fd
};
res = vkImportSemaphoreFdKHR(vk.dev(), &importInfo);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkImportSemaphoreFdKHR() failed");
}
return ls::owned_ptr<VkSemaphore>(
new VkSemaphore(handle),
[dev = vk.dev()](VkSemaphore& semaphore) {
vkDestroySemaphore(dev, semaphore, nullptr);
}
);
}
}
TimelineSemaphore::TimelineSemaphore(const vk::Vulkan& vk, uint32_t initial, std::optional<int> fd)
: semaphore(createTimelineSemaphore(vk, initial, fd)) {}
void TimelineSemaphore::signal(const vk::Vulkan& vk, uint64_t value) const {
const VkSemaphoreSignalInfo signalInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO,
.semaphore = *this->semaphore,
.value = value
};
auto res = vkSignalSemaphore(vk.dev(), &signalInfo);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkSignalSemaphore() failed");
}
bool TimelineSemaphore::wait(const vk::Vulkan& vk, uint64_t value, uint64_t timeout) const {
VkSemaphore semaphore = *this->semaphore;
const VkSemaphoreWaitInfo waitInfo{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO,
.semaphoreCount = 1,
.pSemaphores = &semaphore,
.pValues = &value
};
auto res = vkWaitSemaphores(vk.dev(), &waitInfo, timeout);
if (res != VK_SUCCESS && res != VK_TIMEOUT)
throw ls::vulkan_error(res, "vkWaitSemaphores() failed");
return res == VK_SUCCESS;
}

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#include "lsfg-vk-common/vulkan/vulkan.hpp"
#include "lsfg-vk-common/helpers/errors.hpp"
#include "lsfg-vk-common/helpers/pointers.hpp"
#include <array>
#include <bitset>
#include <cstdint>
#include <optional>
#include <string>
#include <vector>
#include <vulkan/vulkan_core.h>
using namespace vk;
namespace {
/// create a vulkan instance
ls::owned_ptr<VkInstance> createInstance(
const std::string& appName, version appVersion,
const std::string& engineName, version engineVersion) {
VkInstance handle{};
const VkApplicationInfo appInfo{
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pApplicationName = appName.c_str(),
.applicationVersion = appVersion.into(),
.pEngineName = engineName.c_str(),
.engineVersion = engineVersion.into(),
.apiVersion = VK_API_VERSION_1_2 // seems Vulkan 1.2 is supported on all Vulkan-capable GPUs
};
const VkInstanceCreateInfo instanceInfo{
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pApplicationInfo = &appInfo
};
auto res = vkCreateInstance(&instanceInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateInstance() failed");
return ls::owned_ptr<VkInstance>(
new VkInstance(handle),
[](VkInstance& instance) {
vkDestroyInstance(instance, nullptr);
}
);
}
/// filter for a physical device
VkPhysicalDevice findPhysicalDevice(
VkInstance instance,
PhysicalDeviceSelector filter) {
uint32_t phydevCount{};
auto res = vkEnumeratePhysicalDevices(instance, &phydevCount, nullptr);
if (res != VK_SUCCESS || phydevCount == 0)
throw ls::vulkan_error(res, "vkEnumeratePhysicalDevices() failed");
std::vector<VkPhysicalDevice> phydevs(phydevCount);
res = vkEnumeratePhysicalDevices(instance, &phydevCount, phydevs.data());
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkEnumeratePhysicalDevices() failed");
VkPhysicalDevice selected = filter(phydevs);
if (!selected)
throw ls::vulkan_error("no suitable physical device found");
return selected;
}
/// find the queue family index with given flags
uint32_t findQFI(VkPhysicalDevice physdev, VkQueueFlags flags) {
uint32_t queueCount{};
vkGetPhysicalDeviceQueueFamilyProperties(physdev, &queueCount, nullptr);
std::vector<VkQueueFamilyProperties> queues(queueCount);
vkGetPhysicalDeviceQueueFamilyProperties(physdev, &queueCount, queues.data());
for (uint32_t i = 0; i < queueCount; ++i) {
if ((queues[i].queueFlags & flags) == flags)
return i;
}
throw ls::vulkan_error("no queue family with requested flags found");
}
/// check for fp16 support
bool checkFP16(VkPhysicalDevice physdev) {
VkPhysicalDeviceVulkan12Features supportedFeaturesVulkan12{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES
};
VkPhysicalDeviceFeatures2 supportedFeatures{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
.pNext = &supportedFeaturesVulkan12
};
vkGetPhysicalDeviceFeatures2(physdev, &supportedFeatures);
return supportedFeaturesVulkan12.shaderFloat16 == VK_TRUE;
}
/// create a logical device
ls::owned_ptr<VkDevice> createLogicalDevice(VkPhysicalDevice physdev, uint32_t cfi, bool fp16) {
VkDevice handle{};
const float queuePriority{1.0F}; // highest priority
const VkPhysicalDeviceVulkan12Features requestedFeaturesVulkan12{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
.shaderFloat16 = fp16,
.timelineSemaphore = VK_TRUE,
.vulkanMemoryModel = VK_TRUE
};
const VkDeviceQueueCreateInfo requestedQueueInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
.queueFamilyIndex = cfi,
.queueCount = 1,
.pQueuePriorities = &queuePriority
};
const std::vector<const char*> requestedExtensions{
VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME,
VK_KHR_FORMAT_FEATURE_FLAGS_2_EXTENSION_NAME // TODO: possibly attempt to get rid of
};
const VkDeviceCreateInfo deviceInfo{
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = &requestedFeaturesVulkan12,
.queueCreateInfoCount = 1,
.pQueueCreateInfos = &requestedQueueInfo,
.enabledExtensionCount = static_cast<uint32_t>(requestedExtensions.size()),
.ppEnabledExtensionNames = requestedExtensions.data()
};
auto res = vkCreateDevice(physdev, &deviceInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateDevice() failed");
return ls::owned_ptr<VkDevice>(
new VkDevice(handle),
[](VkDevice& device) {
vkDestroyDevice(device, nullptr);
}
);
}
/// get a queue from the logical device
VkQueue getQueue(VkDevice device, uint32_t cfi) {
VkQueue queue{};
vkGetDeviceQueue(device, cfi, 0, &queue);
return queue;
}
/// create a command pool
ls::owned_ptr<VkCommandPool> createCommandPool(VkDevice device, uint32_t cfi) {
VkCommandPool handle{};
const VkCommandPoolCreateInfo cmdpoolInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.queueFamilyIndex = cfi
};
auto res = vkCreateCommandPool(device, &cmdpoolInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateCommandPool() failed");
return ls::owned_ptr<VkCommandPool>(
new VkCommandPool(handle),
[dev = device](VkCommandPool& pool) {
vkDestroyCommandPool(dev, pool, nullptr);
}
);
}
/// create a descriptor pool
ls::owned_ptr<VkDescriptorPool> createDescriptorPool(VkDevice device) {
VkDescriptorPool handle{};
const std::array<VkDescriptorPoolSize, 4> poolCounts{{ // FIXME: arbitrary limits
{ .type = VK_DESCRIPTOR_TYPE_SAMPLER, .descriptorCount = 4096 },
{ .type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, .descriptorCount = 4096 },
{ .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .descriptorCount = 4096 },
{ .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, .descriptorCount = 4096 }
}};
const VkDescriptorPoolCreateInfo descpoolInfo{
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
.maxSets = 16384,
.poolSizeCount = static_cast<uint32_t>(poolCounts.size()),
.pPoolSizes = poolCounts.data()
};
auto res = vkCreateDescriptorPool(device, &descpoolInfo, nullptr, &handle);
if (res != VK_SUCCESS)
throw ls::vulkan_error(res, "vkCreateDescriptorPool() failed");
return ls::owned_ptr<VkDescriptorPool>(
new VkDescriptorPool(handle),
[dev = device](VkDescriptorPool& pool) {
vkDestroyDescriptorPool(dev, pool, nullptr);
}
);
}
}
Vulkan::Vulkan(const std::string& appName, version appVersion,
const std::string& engineName, version engineVersion,
PhysicalDeviceSelector selectPhysicalDevice) :
instance(createInstance(
appName, appVersion,
engineName, engineVersion
)),
physdev(findPhysicalDevice(
*this->instance,
selectPhysicalDevice
)),
computeFamilyIdx(findQFI(this->physdev, VK_QUEUE_COMPUTE_BIT)),
fp16(checkFP16(this->physdev)),
device(createLogicalDevice(
this->physdev,
this->computeFamilyIdx,
this->fp16
)),
computeQueue(getQueue(*this->device, this->computeFamilyIdx)),
cmdPool(createCommandPool(
*this->device,
this->computeFamilyIdx
)),
descPool(createDescriptorPool(
*this->device
)) {
}
std::optional<uint32_t> Vulkan::findMemoryTypeIndex(
std::bitset<32> validTypes, bool hostVisibility) const {
const VkMemoryPropertyFlags desiredProps = hostVisibility ?
(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) :
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
VkPhysicalDeviceMemoryProperties props;
vkGetPhysicalDeviceMemoryProperties(this->physdev, &props);
std::array<VkMemoryType, 32> memTypes = std::to_array(props.memoryTypes);
for (uint32_t i = 0; i < props.memoryTypeCount; ++i)
if (validTypes.test(i) && (memTypes.at(i).propertyFlags & desiredProps) == desiredProps)
return i;
return std::nullopt;
}