lsfg-vk-v3.1p: delta shaders

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PancakeTAS 2025-07-12 19:08:47 +02:00
parent 191fc3301e
commit ec4be495ea
No known key found for this signature in database
2 changed files with 36 additions and 54 deletions

View file

@ -26,7 +26,7 @@ namespace LSFG::Shaders {
/// ///
/// Initialize the shaderchain. /// Initialize the shaderchain.
/// ///
/// @param inImgs1 Three sets of four RGBA images, corresponding to a frame count % 3. /// @param inImgs1 Three sets of two RGBA images, corresponding to a frame count % 3.
/// @param inImg2 Second Input image /// @param inImg2 Second Input image
/// @param optImg1 Optional image for non-first passes. /// @param optImg1 Optional image for non-first passes.
/// @param optImg2 Second optional image for non-first passes. /// @param optImg2 Second optional image for non-first passes.
@ -34,7 +34,7 @@ namespace LSFG::Shaders {
/// ///
/// @throws LSFG::vulkan_error if resource creation fails. /// @throws LSFG::vulkan_error if resource creation fails.
/// ///
Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1, Delta(Vulkan& vk, std::array<std::array<Core::Image, 2>, 3> inImgs1,
Core::Image inImg2, Core::Image inImg2,
std::optional<Core::Image> optImg1, std::optional<Core::Image> optImg1,
std::optional<Core::Image> optImg2, std::optional<Core::Image> optImg2,
@ -68,11 +68,11 @@ namespace LSFG::Shaders {
}; };
std::vector<DeltaPass> passes; std::vector<DeltaPass> passes;
std::array<std::array<Core::Image, 4>, 3> inImgs1; std::array<std::array<Core::Image, 2>, 3> inImgs1;
Core::Image inImg2; Core::Image inImg2;
std::optional<Core::Image> optImg1, optImg2, optImg3; std::optional<Core::Image> optImg1, optImg2, optImg3;
std::array<Core::Image, 4> tempImgs1; std::array<Core::Image, 3> tempImgs1;
std::array<Core::Image, 4> tempImgs2; std::array<Core::Image, 2> tempImgs2;
Core::Image outImg1, outImg2; Core::Image outImg1, outImg2;
}; };

View file

@ -13,7 +13,7 @@
using namespace LSFG::Shaders; using namespace LSFG::Shaders;
Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1, Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 2>, 3> inImgs1,
Core::Image inImg2, Core::Image inImg2,
std::optional<Core::Image> optImg1, std::optional<Core::Image> optImg1,
std::optional<Core::Image> optImg2, std::optional<Core::Image> optImg2,
@ -26,46 +26,46 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
vk.shaders.getShader(vk.device, "delta[0]", vk.shaders.getShader(vk.device, "delta[0]",
{ { 1 , VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER }, { { 1 , VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLER }, { 2, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 9, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 5, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 3, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 3, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[1]", vk.shaders.getShader(vk.device, "delta[1]",
{ { 1, VK_DESCRIPTOR_TYPE_SAMPLER }, { { 1, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 4, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[2]", vk.shaders.getShader(vk.device, "delta[2]",
{ { 1, VK_DESCRIPTOR_TYPE_SAMPLER }, { { 1, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 4, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[3]", vk.shaders.getShader(vk.device, "delta[3]",
{ { 1, VK_DESCRIPTOR_TYPE_SAMPLER }, { { 1, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 4, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[4]", vk.shaders.getShader(vk.device, "delta[4]",
{ { 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER }, { { 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLER }, { 2, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 6, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[5]", vk.shaders.getShader(vk.device, "delta[5]",
{ { 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER }, { { 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLER }, { 2, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 10, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 6, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[6]", vk.shaders.getShader(vk.device, "delta[6]",
{ { 1, VK_DESCRIPTOR_TYPE_SAMPLER }, { { 1, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[7]", vk.shaders.getShader(vk.device, "delta[7]",
{ { 1, VK_DESCRIPTOR_TYPE_SAMPLER }, { { 1, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[8]", vk.shaders.getShader(vk.device, "delta[8]",
{ { 1, VK_DESCRIPTOR_TYPE_SAMPLER }, { { 1, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }), { 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }),
vk.shaders.getShader(vk.device, "delta[9]", vk.shaders.getShader(vk.device, "delta[9]",
{ { 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER }, { { 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER },
{ 2, VK_DESCRIPTOR_TYPE_SAMPLER }, { 2, VK_DESCRIPTOR_TYPE_SAMPLER },
{ 3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE }, { 2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE },
{ 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } }) { 1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE } })
}}; }};
this->pipelines = {{ this->pipelines = {{
@ -88,10 +88,10 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
// create internal images/outputs // create internal images/outputs
const VkExtent2D extent = this->inImgs1.at(0).at(0).getExtent(); const VkExtent2D extent = this->inImgs1.at(0).at(0).getExtent();
for (size_t i = 0; i < 4; i++) { for (size_t i = 0; i < 3; i++)
this->tempImgs1.at(i) = Core::Image(vk.device, extent); this->tempImgs1.at(i) = Core::Image(vk.device, extent);
for (size_t i = 0; i < 2; i++)
this->tempImgs2.at(i) = Core::Image(vk.device, extent); this->tempImgs2.at(i) = Core::Image(vk.device, extent);
}
this->outImg1 = Core::Image(vk.device, this->outImg1 = Core::Image(vk.device,
{ extent.width, extent.height }, { extent.width, extent.height },
@ -116,18 +116,14 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->inImgs1.at((i + 2) % 3)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->inImgs1.at((i + 2) % 3))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->inImgs1.at(i % 3)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->inImgs1.at(i % 3))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg1) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg1)
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(0)) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1)
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(1))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(2))
.build(); .build();
} }
pass.descriptorSets.at(0) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(0) = Core::DescriptorSet(vk.device, vk.descriptorPool,
this->shaderModules.at(1)); this->shaderModules.at(1));
pass.descriptorSets.at(0).update(vk.device) pass.descriptorSets.at(0).update(vk.device)
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1)
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(1))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(2))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2)
.build(); .build();
pass.descriptorSets.at(1) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(1) = Core::DescriptorSet(vk.device, vk.descriptorPool,
@ -135,13 +131,15 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
pass.descriptorSets.at(1).update(vk.device) pass.descriptorSets.at(1).update(vk.device)
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2)
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(0))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(1))
.build(); .build();
pass.descriptorSets.at(2) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(2) = Core::DescriptorSet(vk.device, vk.descriptorPool,
this->shaderModules.at(3)); this->shaderModules.at(3));
pass.descriptorSets.at(2).update(vk.device) pass.descriptorSets.at(2).update(vk.device)
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(1))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2)
.build(); .build();
pass.descriptorSets.at(3) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(3) = Core::DescriptorSet(vk.device, vk.descriptorPool,
@ -167,7 +165,6 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg1) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg1)
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg2) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg2)
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2.at(0)) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2.at(0))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2.at(1))
.build(); .build();
} }
pass.descriptorSets.at(4) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(4) = Core::DescriptorSet(vk.device, vk.descriptorPool,
@ -175,27 +172,21 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
pass.descriptorSets.at(4).update(vk.device) pass.descriptorSets.at(4).update(vk.device)
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2.at(1))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(0)) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(0))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(1))
.build(); .build();
pass.descriptorSets.at(5) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(5) = Core::DescriptorSet(vk.device, vk.descriptorPool,
this->shaderModules.at(7)); this->shaderModules.at(7));
pass.descriptorSets.at(5).update(vk.device) pass.descriptorSets.at(5).update(vk.device)
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(1))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2.at(0)) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2.at(0))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs2.at(1))
.build(); .build();
pass.descriptorSets.at(6) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(6) = Core::DescriptorSet(vk.device, vk.descriptorPool,
this->shaderModules.at(8)); this->shaderModules.at(8));
pass.descriptorSets.at(6).update(vk.device) pass.descriptorSets.at(6).update(vk.device)
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs2.at(1))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(0)) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(0))
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1.at(1))
.build(); .build();
pass.descriptorSets.at(7) = Core::DescriptorSet(vk.device, vk.descriptorPool, pass.descriptorSets.at(7) = Core::DescriptorSet(vk.device, vk.descriptorPool,
this->shaderModules.at(9)); this->shaderModules.at(9));
@ -204,7 +195,6 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 4>, 3> inImgs1,
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(2)) .add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(2))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0)) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(1))
.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg3) .add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg3)
.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->outImg2) .add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->outImg2)
.build(); .build();
@ -223,9 +213,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
.addW2R(this->inImgs1.at((frameCount + 2) % 3)) .addW2R(this->inImgs1.at((frameCount + 2) % 3))
.addW2R(this->inImgs1.at(frameCount % 3)) .addW2R(this->inImgs1.at(frameCount % 3))
.addW2R(this->optImg1) .addW2R(this->optImg1)
.addR2W(this->tempImgs1.at(0)) .addR2W(this->tempImgs1)
.addR2W(this->tempImgs1.at(1))
.addR2W(this->tempImgs1.at(2))
.build(); .build();
this->pipelines.at(0).bind(buf); this->pipelines.at(0).bind(buf);
@ -234,9 +222,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
// second shader // second shader
Utils::BarrierBuilder(buf) Utils::BarrierBuilder(buf)
.addW2R(this->tempImgs1.at(0)) .addW2R(this->tempImgs1)
.addW2R(this->tempImgs1.at(1))
.addW2R(this->tempImgs1.at(2))
.addR2W(this->tempImgs2) .addR2W(this->tempImgs2)
.build(); .build();
@ -282,8 +268,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
.addW2R(this->inImgs1.at(frameCount % 3)) .addW2R(this->inImgs1.at(frameCount % 3))
.addW2R(this->optImg1) .addW2R(this->optImg1)
.addW2R(this->optImg2) .addW2R(this->optImg2)
.addR2W(this->tempImgs2.at(0)) .addR2W(this->tempImgs2)
.addR2W(this->tempImgs2.at(1))
.build(); .build();
this->pipelines.at(5).bind(buf); this->pipelines.at(5).bind(buf);
@ -292,8 +277,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
// seventh shader // seventh shader
Utils::BarrierBuilder(buf) Utils::BarrierBuilder(buf)
.addW2R(this->tempImgs2.at(0)) .addW2R(this->tempImgs2)
.addW2R(this->tempImgs2.at(1))
.addR2W(this->tempImgs1.at(0)) .addR2W(this->tempImgs1.at(0))
.addR2W(this->tempImgs1.at(1)) .addR2W(this->tempImgs1.at(1))
.build(); .build();
@ -306,8 +290,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
Utils::BarrierBuilder(buf) Utils::BarrierBuilder(buf)
.addW2R(this->tempImgs1.at(0)) .addW2R(this->tempImgs1.at(0))
.addW2R(this->tempImgs1.at(1)) .addW2R(this->tempImgs1.at(1))
.addR2W(this->tempImgs2.at(0)) .addR2W(this->tempImgs2)
.addR2W(this->tempImgs2.at(1))
.build(); .build();
this->pipelines.at(7).bind(buf); this->pipelines.at(7).bind(buf);
pass.descriptorSets.at(5).bind(buf, this->pipelines.at(7)); pass.descriptorSets.at(5).bind(buf, this->pipelines.at(7));
@ -315,8 +298,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
// ninth shader // ninth shader
Utils::BarrierBuilder(buf) Utils::BarrierBuilder(buf)
.addW2R(this->tempImgs2.at(0)) .addW2R(this->tempImgs2)
.addW2R(this->tempImgs2.at(1))
.addW2R(this->optImg3) .addW2R(this->optImg3)
.addR2W(this->tempImgs1.at(0)) .addR2W(this->tempImgs1.at(0))
.addR2W(this->tempImgs1.at(1)) .addR2W(this->tempImgs1.at(1))