#ifndef COMMANDPOOL_HPP #define COMMANDPOOL_HPP #include #include namespace Mini { /// /// C++ wrapper class for a Vulkan command pool. /// /// This class manages the lifetime of a Vulkan command pool. /// class CommandPool { public: CommandPool() noexcept = default; /// /// Create the command pool. /// /// @param device Vulkan device /// @param graphicsFamilyIdx Index of the graphics queue family /// /// @throws LSFG::vulkan_error if object creation fails. /// CommandPool(VkDevice device, uint32_t graphicsFamilyIdx); /// Get the Vulkan handle. [[nodiscard]] auto handle() const { return *this->commandPool; } /// Trivially copyable, moveable and destructible CommandPool(const CommandPool&) noexcept = default; CommandPool& operator=(const CommandPool&) noexcept = default; CommandPool(CommandPool&&) noexcept = default; CommandPool& operator=(CommandPool&&) noexcept = default; ~CommandPool() = default; private: std::shared_ptr commandPool; }; } #endif // COMMANDPOOL_HPP