#pragma once #include const std::string DEFAULT_CONFIG = R"( [global] # enable/disable lsfg on every game # enable = true # specify where Lossless.dll is stored # dll = "/games/Lossless Scaling/Lossless.dll" # change the fps multiplier # multiplier = 2 # change the flow scale (lower = faster) # flow_scale = 1.0 # toggle performance mode (2x-8x performance increase) # performance_mode = false # enable hdr mode (doesn't support scrgb) # hdr_mode = false # example entry for a game # [[game]] # exe = "Game.exe" # # enable = true # dll = "/games/Lossless Scaling/Lossless.dll" # multiplier = 2 # flow_scale = 1.0 # performance_mode = false # hdr_mode = false [[game]] # configure benchmark exe = "benchmark" enable = true multiplier = 4 performance_mode = false [[game]] # override GenshinImpact.exe exe = "GenshinImpact.exe" enable = true multiplier = 3 [[game]] # override vkcube exe = "vkcube" enable = true multiplier = 4 performance_mode = true )";