| .github | ||
| framegen | ||
| include | ||
| scripts | ||
| src | ||
| thirdparty | ||
| ui | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| install.sh | ||
| LICENSE.md | ||
| README.md | ||
| VkLayer_LS_frame_generation.json | ||
lsfg-vk
This project brings Lossless Scaling's Frame Generation to Linux!
Note
The latest few commits replace the traditional environment system with a config file. Read this wiki page for more information.
Caution
This is a work-in-progress. While frame generation has worked in quite a few games, compatibility in many games as well as frame pacing issues still need to be fixed.
You can install lsfg-vk by running this in your command line. Always be careful when copy pasting commands from the internet:
curl -sSf https://pancake.gay/lsfg-vk.sh | sh
Please see the Wiki for more information and join the Discord for help (In order to see the linux channels, verify your Steam account.)
Thanks to @Caliel666 for writing the GTK-based gui for lsfg-vk!
Warning
Please do not open GitHub issues for anything other than feature requests. Due to the nature of this project, it is much easier to deal with issues through Discord, than GitHub. Use the #linux-reports channel for game compatibility.
