lsfg-vk/include/core/fence.hpp
2025-06-29 19:35:29 +02:00

67 lines
1.8 KiB
C++

#ifndef FENCE_HPP
#define FENCE_HPP
#include "device.hpp"
#include <vulkan/vulkan_core.h>
#include <memory>
namespace Vulkan::Core {
///
/// C++ wrapper class for a Vulkan fence.
///
/// This class manages the lifetime of a Vulkan fence.
///
class Fence {
public:
///
/// Create the fence.
///
/// @param device Vulkan device
///
/// @throws std::invalid_argument if the device is invalid.
/// @throws ls::vulkan_error if object creation fails.
///
Fence(const Device& device);
///
/// Reset the fence to an unsignaled state.
///
/// @throws ls::vulkan_error if resetting fails.
///
void reset() const;
///
/// Wait for the fence
///
/// @param timeout The timeout in nanoseconds, or UINT64_MAX for no timeout.
/// @returns true if the fence signaled, false if it timed out.
///
/// @throws ls::vulkan_error if waiting fails.
///
[[nodiscard]] bool wait(uint64_t timeout = UINT64_MAX) const;
/// Get the Vulkan handle.
[[nodiscard]] auto handle() const { return *this->fence; }
/// Check whether the object is valid.
[[nodiscard]] bool isValid() const { return static_cast<bool>(this->fence); }
/// if (obj) operator. Checks if the object is valid.
explicit operator bool() const { return this->isValid(); }
// Trivially copyable, moveable and destructible
Fence(const Fence&) noexcept = default;
Fence& operator=(const Fence&) noexcept = default;
Fence(Fence&&) noexcept = default;
Fence& operator=(Fence&&) noexcept = default;
~Fence() = default;
private:
std::shared_ptr<VkFence> fence;
VkDevice device{};
};
}
#endif // FENCE_HPP