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59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#pragma once
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#include "core/buffer.hpp"
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#include "core/commandbuffer.hpp"
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#include "core/descriptorset.hpp"
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#include "core/image.hpp"
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#include "core/pipeline.hpp"
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#include "core/sampler.hpp"
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#include "core/shadermodule.hpp"
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#include "utils/utils.hpp"
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#include <array>
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#include <cstdint>
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namespace LSFG::Shaders {
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///
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/// Mipmaps shader.
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///
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class Mipmaps {
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public:
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Mipmaps() = default;
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///
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/// Initialize the shaderchain.
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///
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/// @param inImg_0 The next frame (when fc % 2 == 0)
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/// @param inImg_1 The next frame (when fc % 2 == 1)
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///
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/// @throws LSFG::vulkan_error if resource creation fails.
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///
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Mipmaps(Vulkan& vk, Core::Image inImg_0, Core::Image inImg_1);
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///
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/// Dispatch the shaderchain.
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///
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void Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount);
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/// Get the output images.
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[[nodiscard]] const auto& getOutImages() const { return this->outImgs; }
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/// Trivially copyable, moveable and destructible
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Mipmaps(const Mipmaps&) noexcept = default;
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Mipmaps& operator=(const Mipmaps&) noexcept = default;
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Mipmaps(Mipmaps&&) noexcept = default;
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Mipmaps& operator=(Mipmaps&&) noexcept = default;
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~Mipmaps() = default;
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private:
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Core::ShaderModule shaderModule;
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Core::Pipeline pipeline;
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Core::Buffer buffer;
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Core::Sampler sampler;
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std::array<Core::DescriptorSet, 2> descriptorSets;
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Core::Image inImg_0, inImg_1;
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std::array<Core::Image, 7> outImgs;
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};
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}
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