diff --git a/lang/Japanese.ini b/lang/Japanese.ini index 322c449e8..f36ed03fb 100644 --- a/lang/Japanese.ini +++ b/lang/Japanese.ini @@ -434,6 +434,11 @@ ENTER_PASSWORD = "部屋のパスワードを入力してください:" SEARCH = "検索" NONE_FOUND = "部屋が見つかりませんでした" NO_LOBBIES_FOUND = "ロビーは見つからなかった。" +SORT_BY = "並べ替え" +NONE = "なし" +NAME = "名前" +GAMEMODE = "ゲームモード" +PLAYERS = "プレイヤ" [CHANGELOG] CHANGELOG_TITLE = "CHANGELOG" diff --git a/lang/Russian.ini b/lang/Russian.ini index dc8583f9a..d26da9921 100644 --- a/lang/Russian.ini +++ b/lang/Russian.ini @@ -433,7 +433,7 @@ NO_LOBBIES_FOUND = "Группы не найдены." SORT_BY = "Сортировка" NONE = "Нет" NAME = "По имени" -GAMEMODE = "По режиму игры" +GAMEMODE = "По игровому режиму" PLAYERS = "По игрокам" [CHANGELOG] diff --git a/src/pc/djui/djui_panel_join_lobbies.c b/src/pc/djui/djui_panel_join_lobbies.c index 3cc73c93b..4cb947b17 100644 --- a/src/pc/djui/djui_panel_join_lobbies.c +++ b/src/pc/djui/djui_panel_join_lobbies.c @@ -303,6 +303,7 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor djui_base_set_size(&flowLayout->base, 1.0f, 32.0f); sSelectionbox = djui_selectionbox_create(&flowLayout->base, DLANG(LOBBIES, SORT_BY), sortChoices, numSortOptions, &configCoopNetSortSelected, djui_panel_join_on_sorting_change); djui_base_set_size(&sSelectionbox->base, 0.925, 32); + djui_base_set_size(&sSelectionbox->rect->base, 0.55, 1); struct DjuiButton* button = djui_button_create(&flowLayout->base, "", DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_invert_sort); djui_base_set_alignment(&button->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_BOTTOM); djui_base_set_size_type(&button->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);