diff --git a/src/game/mario.c b/src/game/mario.c index 032b0446f..21f5d9377 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -2150,6 +2150,8 @@ static void init_single_mario(struct MarioState* m) { m->marioObj->oMoveAngleYaw = m->faceAngle[1]; m->marioObj->oMoveAngleRoll = m->faceAngle[2]; + m->marioObj->oIntangibleTimer = 0; + vec3f_copy(m->marioObj->header.gfx.pos, m->pos); vec3s_set(m->marioObj->header.gfx.angle, 0, m->faceAngle[1], 0);