diff --git a/src/pc/djui/djui_font.c b/src/pc/djui/djui_font.c index 1e6a37ddd..80fd9cb34 100644 --- a/src/pc/djui/djui_font.c +++ b/src/pc/djui/djui_font.c @@ -16,7 +16,7 @@ static void djui_font_normal_render_char(char* c) { u32 ty = index / 32; extern ALIGNED8 const u8 texture_font_normal[]; - djui_gfx_render_texture_tile(texture_font_normal, 256, 512, 32, tx * 8, ty * 16, 8, 16, false); + djui_gfx_render_texture_tile(texture_font_normal, 256, 512, 32, tx * 8, ty * 16, 8, 16, false, true); } static f32 djui_font_normal_char_width(char* c) { @@ -54,7 +54,7 @@ static void djui_font_title_render_char(char* c) { u32 ty = index / 16; extern ALIGNED8 const u8 texture_font_title[]; - djui_gfx_render_texture_tile(texture_font_title, 1024, 512, 32, tx * 64, ty * 64, 64, 64, false); + djui_gfx_render_texture_tile(texture_font_title, 1024, 512, 32, tx * 64, ty * 64, 64, 64, false, true); } static f32 djui_font_title_char_width(char* text) { @@ -147,7 +147,7 @@ static void djui_font_aliased_render_char(char* c) { u32 ty = index / 32; extern ALIGNED8 const u8 texture_font_aliased[]; - djui_gfx_render_texture_tile(texture_font_aliased, 512, 1024, 32, tx * 16, ty * 32, 16, 32, false); + djui_gfx_render_texture_tile(texture_font_aliased, 512, 1024, 32, tx * 16, ty * 32, 16, 32, false, true); } static f32 djui_font_aliased_char_width(char* c) { @@ -180,7 +180,7 @@ static void djui_font_custom_hud_render_char(char* c) { u32 ty = index / 16; extern ALIGNED8 const u8 texture_font_hud[]; - djui_gfx_render_texture_tile(texture_font_hud, 512, 512, 32, tx * 32, ty * 32, 32, 32, false); + djui_gfx_render_texture_tile(texture_font_hud, 512, 512, 32, tx * 32, ty * 32, 32, 32, false, true); } static void djui_font_custom_hud_recolor_render_char(char* c) { @@ -193,7 +193,7 @@ static void djui_font_custom_hud_recolor_render_char(char* c) { u32 ty = index / 16; extern ALIGNED8 const u8 texture_font_hud_recolor[]; - djui_gfx_render_texture_tile(texture_font_hud_recolor, 512, 512, 32, tx * 32, ty * 32, 32, 32, false); + djui_gfx_render_texture_tile(texture_font_hud_recolor, 512, 512, 32, tx * 32, ty * 32, 32, 32, false, true); } static f32 djui_font_custom_hud_char_width(char* text) { @@ -237,7 +237,7 @@ static void djui_font_special_render_char(char* c) { u32 ty = index / 32; extern ALIGNED8 const u8 texture_font_special[]; - djui_gfx_render_texture_tile(texture_font_special, 256, 128, 32, tx * 8, ty * 16, 8, 16, false); + djui_gfx_render_texture_tile(texture_font_special, 256, 128, 32, tx * 8, ty * 16, 8, 16, false, true); } static f32 djui_font_special_char_width(char* c) {