diff --git a/src/game/mario.c b/src/game/mario.c index c8e17518d..cf4eb2456 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -2154,6 +2154,11 @@ static void init_single_mario(struct MarioState* m) { vec3s_to_vec3f(m->pos, spawnInfo->startPos); vec3f_set(m->vel, 0, 0, 0); + if (m->marioObj != NULL) { + vec3f_set(m->marioObj->header.gfx.scale, 1.0f, 1.0f, 1.0f); + m->marioObj->header.gfx.node.flags |= GRAPH_RENDER_ACTIVE; + } + // offset spawning u8 connectedPlayers = network_player_connected_count(); u8 globalIndex = gNetworkPlayers[m->playerIndex].globalIndex;