From 1e5c2f2aa175766319845481f1be37157e5216e3 Mon Sep 17 00:00:00 2001 From: Prince Frizzy Date: Sat, 20 May 2023 23:05:06 -0400 Subject: [PATCH] Fix bug with audio running of out sequence channels for the Sppedrun Timer mod. (#396) --- src/audio/internal.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/audio/internal.h b/src/audio/internal.h index e2c806489..f5f688e07 100644 --- a/src/audio/internal.h +++ b/src/audio/internal.h @@ -7,11 +7,11 @@ #if defined(VERSION_EU) || defined(VERSION_SH) #define SEQUENCE_PLAYERS 4 -#define SEQUENCE_CHANNELS 128 +#define SEQUENCE_CHANNELS 150 #define SEQUENCE_LAYERS 64 #else #define SEQUENCE_PLAYERS 3 -#define SEQUENCE_CHANNELS 129 +#define SEQUENCE_CHANNELS 151 #ifdef VERSION_JP #define SEQUENCE_LAYERS 48 #else @@ -20,7 +20,7 @@ #endif #define LAYERS_MAX 8 -#define CHANNELS_MAX 64 +#define CHANNELS_MAX 72 #define NO_LAYER ((struct SequenceChannelLayer *)(-1))