diff --git a/src/game/camera.c b/src/game/camera.c index 5d666959d..bae10032b 100644 --- a/src/game/camera.c +++ b/src/game/camera.c @@ -10780,7 +10780,6 @@ BAD_RETURN(s32) cutscene_door_fix_cam(struct Camera *c) { if (!c) { return; } vec3f_copy(c->pos, sCutsceneVars[0].point); vec3f_copy(c->focus, sCutsceneVars[1].point); - skip_camera_interpolation(); } /**