From 3a26c43d14e408ff0d84e2901572059f5948b5ad Mon Sep 17 00:00:00 2001 From: MysterD Date: Tue, 29 Sep 2020 23:25:28 -0700 Subject: [PATCH] Prevent star count from flashing in levels --- src/game/hud.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game/hud.c b/src/game/hud.c index 7d931e6ce..e50f2391e 100644 --- a/src/game/hud.c +++ b/src/game/hud.c @@ -378,6 +378,9 @@ void render_hud_coins(void) { void render_hud_stars(void) { s8 showX = 0; + // prevent star count from flashing outside of castle + if (gCurrCourseNum != COURSE_NONE) { gHudFlash = 0; } + if (gHudFlash == 1 && gGlobalTimer & 0x08) { return; }