diff --git a/src/game/shadow.c b/src/game/shadow.c index 18084b566..fb0cd74c2 100644 --- a/src/game/shadow.c +++ b/src/game/shadow.c @@ -500,7 +500,7 @@ void make_shadow_vertex(Vtx *vertices, s8 index, struct Shadow s, s8 shadowVerte if (shadowVertexType == SHADOW_WITH_9_VERTS) { f32 oldYPosVtx = yPosVtx; yPosVtx = extrapolate_vertex_y_position(s, xPosVtx, zPosVtx); - f32 diff = fabs(oldYPosVtx - yPosVtx) / 200.0f; + f32 diff = fabs(oldYPosVtx - yPosVtx) / 5.0f; if (diff > 1) { diff = 1; } solidity = 200 * (1.0f - diff); }