diff --git a/docs/lua/guides/hooks.md b/docs/lua/guides/hooks.md index e12ebf306..5b4047a3d 100644 --- a/docs/lua/guides/hooks.md +++ b/docs/lua/guides/hooks.md @@ -97,7 +97,7 @@ The lua functions sent to `hook_event()` will be automatically called by SM64 wh | HOOK_ON_PLAYER_CONNECTED | Called when a player connects | [MarioState](structs.md#MarioState) connector | | HOOK_ON_PLAYER_DISCONNECTED | Called when a player disconnects | [MarioState](structs.md#MarioState) disconnector | | HOOK_ON_HUD_RENDER | Called when the HUD is being rendered | None | -| HOOK_ON_HUD_RENDER_BEHIND | Called before the HUD is being rendered | None | +| HOOK_ON_HUD_RENDER_BEHIND | Called when the HUD is being rendered, every HUD call in this hook renders behind the vanilla HUD | None | | HOOK_ALLOW_INTERACT | Called before mario interacts with an object, return `true` to allow the interaction | [MarioState](structs.md#MarioState) interactor, [Object](structs.md#Object) interactee, [enum InteractionType](constants.md#enum-InteractionType) interactType | | HOOK_ON_INTERACT | Called when mario interacts with an object | [MarioState](structs.md#MarioState) interactor, [Object](structs.md#Object) interactee, [enum InteractionType](constants.md#enum-InteractionType) interactType, bool interactValue | | HOOK_ON_LEVEL_INIT | Called when the level is initialized | None | @@ -124,7 +124,6 @@ The lua functions sent to `hook_event()` will be automatically called by SM64 wh | HOOK_ON_DIALOG | Called when a dialog appears. Return `false` to prevent it from appearing | `integer` dialogId | | HOOK_ON_EXIT | Called before the game shuts down | None | | HOOK_DIALOG_SOUND | Called when a dialog box sound is going to play, return a `DS_*` constant to override the sound | `integer` dialogSound | -| HOOK_ON_HUD_RENDER_BEHIND | Called when the HUD is being rendered, every HUD call in this hook renders behind the vanilla HUD | None | | HOOK_ON_COLLIDE_LEVEL_BOUNDS | Called when a mario collides with the level boundaries | [MarioState](structs.md#MarioState)mario | | HOOK_MIRROR_MARIO_RENDER | Called when a Mirror Mario is rendered. | [GraphNodeObject](structs.md#GraphNodeObject) mirrorMario | `integer` mirrorMarioIndex |