From 44b1d89c5831d4864c12dcd5965ffc501641bf13 Mon Sep 17 00:00:00 2001 From: MysterD Date: Fri, 4 Feb 2022 00:21:18 -0800 Subject: [PATCH] Fixed stack corruption in pause menu (Mac crash fix) --- src/game/ingame_menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/ingame_menu.c b/src/game/ingame_menu.c index 477adfabd..cef4aedc0 100644 --- a/src/game/ingame_menu.c +++ b/src/game/ingame_menu.c @@ -2493,7 +2493,7 @@ void render_pause_camera_options(s16 x, s16 y, s8 *index, s16 xIndex) { #endif void render_pause_course_options(s16 x, s16 y, s8 *index, s16 yIndex) { - u8 TEXT_EXIT_TO_CASTLE[15] = { DIALOG_CHAR_TERMINATOR }; + u8 TEXT_EXIT_TO_CASTLE[16] = { DIALOG_CHAR_TERMINATOR }; str_ascii_to_dialog("EXIT TO CASTLE", TEXT_EXIT_TO_CASTLE, 15); #ifdef VERSION_EU